Results: 96Comments by: thegabbert
File: MyBags10-17-07
I'm not so much worried about makin...
Posted By: thegabbert
I'm not so much worried about making MyBags compatible with any specific mods, that would be a gargantuan task and frankly, not worth the effort. That said, if there's a small bug in my code that only surfaces when another mod is involved, it is still my responsibility to correct it. Anyway, I don't actually know what the problem...
File: MyBags10-16-07
alex: I'll play around with the pat...
Posted By: thegabbert
alex: I'll play around with the patch and see if I can't figure out why yours isn't working and mine is. It might have to do with other mods you have installed. Do you have any other bag-related mods? This includes anything that modifies the tooltip of items in the bags as well. kayde: I managed to stay away from WoW for about two...
File: MyBags10-15-07
I wanted to run it past Ayradyss to...
Posted By: thegabbert
I wanted to run it past Ayradyss to make sure it didn't screw anything else up, which it likely will, but it does eliminate the error for me, so here it is: RecipeBook.lua, line 373, change: if not RecipeBookParms.AddOnsLoaded thento read: if not RecipeBookParms.AddOnsLoaded and not RecipeBookParms.AddOnsLoaded thenRecip...
File: MyBags10-15-07
New version
Posted By: thegabbert
Version 0.5.11-tg fixes the flashing tooltip bug. Thanks go out to Kayde and toptek for bringing the issue to my attention and to alexgieg for providing me with some additional insight. Please let me know if there are any additional issues. Also, the changes I made in this version might cause an additional error in RecipeBook d...
File: MyBags09-28-07
For the record, I quit playing WoW...
Posted By: thegabbert
For the record, I quit playing WoW a little over a month ago, not because of any dissatisfaction with the game, just some personal stuff that doesn't really matter. My subscription hasn't officially expired, but it will soon. Seeing as how everyone associated with this mod has disappeared, I will continue maintaining it as long as th...
File: MyBags07-20-07
:o Thanks for the kind words. :)
Posted By: thegabbert
:o Thanks for the kind words. :)
File: MyBags07-05-07
@British: Actually, yeah, I did fin...
Posted By: thegabbert
@British: Actually, yeah, I did finally hear back from Kaelten today at work. What I basically got is that all the code for what used to be in KC_Items is now in OneStorage. As I'm only barely maintaining this code as is, I'm not sure I'm up to the task of modifying MyBags to use OneStorage, at least not right away. What I've got rig...
File: MyBags06-26-07
@British: I looked through the n...
Posted By: thegabbert
@British: I looked through the new KC_Items code and made some tweaks in my code to try to compensate for the changes. I also sent Kaelten an email to see if he knows of any other changes I will need. When I get a reply from him I'll finalize a new version and release it. Stay tuned.
File: MyBags06-26-07
@British: Thank you very much fo...
Posted By: thegabbert
@British: Thank you very much for the screenshot and detailed error messages. The error you're getting references the following line: chars = KC_Items.common:GetCharList(ace.char.realm, ace.char.faction) The error basically says it's trying to access KC_Items.common but that object doesn't exist. The KC_Items compatibility c...
File: MyBags06-24-07
British: When you say all your Ace...
Posted By: thegabbert
British: When you say all your Ace addons, do you mean MyBags as well? Because the version of MyBags that's up on the Ace SVN is a way old version. You'll need to get my version here on this page. You've probably also got an old version of Ace itself. There are some notes in the posts below on how to fix the version of Ace that th...
File: Talent Planner06-14-07
Not as soon as I'd like, unfortunat...
Posted By: thegabbert
Not as soon as I'd like, unfortunately. What with my moving and starting a new job with a less forgiving schedule, progress isn't coming along as fast as it otherwise might have. In addition, I've inherited another mod (MyBags) which slowed me down for a bit. MyBags is pretty much fixed now, though, so it's not really a problem anymo...
File: MyBags06-11-07
My pleasure. In hindsight, I probab...
Posted By: thegabbert
My pleasure. In hindsight, I probably should have described the problem areas with something more than just line numbers. Being a programmer it's hard sometimes to remember that not everyone uses a text editor that shows line numbers. :)
File: MyBags06-10-07
Lazeroth: The version of Ace you li...
Posted By: thegabbert
Lazeroth: The version of Ace you linked to is identical to the version available from files.wowace.com, so the fix I gave below to moonstart should work for you as well. Just to be sure, I downloaded the version you linked and when I tried to change the background I got the following error: ..\AddOns\Ace\Ace.lua line 284: 'string....
File: MyBags06-01-07
Re: Works great
Posted By: thegabbert
Moonstart: Yeah, I had that problem with the last patch, too. It's not MyBags, if you disable all mods (including MyBags) but leave Ace enabled, you still get the error when trying to use a macro from the action bar. I tracked it down using TaintMap (very useful mod, BTW) and the problem is that Ace is stomping on one or more global...
File: Talent Planner05-24-07
v2.6 is up
Posted By: thegabbert
Version 2.6 is up for the 2.1.0 patch. Sorry it took so long, the patch came just as I was switching over to using in-game data instead of the web calculators, and the code for that wasn't quite done. Future updates should come much sooner after a patch.
File: MyBags05-24-07
Originally posted by Takika I fou...
Posted By: thegabbert
Originally posted by Takika I found a bug in current MB. If I open my bank there's no tooltip for the items in the original bankslots. Other items in the bank-bags have tooltip. Confirmed and under investigation. Edit: found and fixed. Version 0.5.9-tg is up for download.
File: MyBags04-10-07
v0.5.8-tg is out!
Posted By: thegabbert
New version! zOMG! Now opens and closes while in combat. Works for me anyway. Please test and leave comments with yay or nay.
File: Talent Planner03-22-07
Would there be any way at all to co...
Posted By: thegabbert
Would there be any way at all to convince you to give us the option of displaying the branches side by side? ;)That is something I'm working on. Talent Planner v3.0 will have support for a three-pane view, among other nifty things. :)
File: Talent Planner03-21-07
v2.5 is up to fix a bug. Just a rem...
Posted By: thegabbert
v2.5 is up to fix a bug. Just a reminder, you can Ctrl-Click on a talent to actually buy it, and in general, it's best not to disable the mod when doing anything talent-related. 03/21/07: v2.5 - Fixed the bug where goal rank would remain when the mod was disabled.
File: MyBags03-14-07
Originally posted by Kayde These pa...
Posted By: thegabbert
Originally posted by Kayde These patches are about the times that I noticed the whole issue with the bags not opening during combat. I wish I could narrow it down more for you, but alas - I hadn't noticed it prior to that. :(Oh, I know what the problem is, it's basically everything I've done since I picked up this project. :( The...
File: Talent Planner03-06-07
v2.4 is out. The Blizz Calculators...
Posted By: thegabbert
v2.4 is out. The Blizz Calculators still haven't been updated, but since the changes were relatively small (i.e. nothing moved around or changed max rank), I just updated the file manually. 03/06/07: v2.4 * Druid: Savage Fury no longer affects Maul, Swipe, or Mangle (Bear). * Druid: Predatory Instincts reduced from 3/6/9/12/15%...
File: MyBags03-02-07
Re: Bag Option
Posted By: thegabbert
Originally posted by Adriella Shouldn't the new bag start on a new row of its own and not in the middle of a row, where the other bag ends? This is atleast what I would think when I read the option description and it's what I would like the option to do aswell. I feel that it would make the bag easier to view. I just think the ba...
File: MyBags02-15-07
Originally posted by British Well...
Posted By: thegabbert
Originally posted by British Well, making those changes corrected my problem... but won't it create new ones (not that Ace 1.x is much used anyway) ? It shouldn't cause any new problems. The gfind function was renamed in Lua 5.1.1, so anything that used that function needed to be changed to use its new name, gmatch. The changes are...
File: MyBags02-14-07
Originally posted by British Ace-1....
Posted By: thegabbert
Originally posted by British Ace-1.4\Ace.lua:284: 'string.gfind' was renamed to 'string.gmatch' Ace-1.4\Ace.lua:284: in function `ParseWords' MyBags\MyBagsCore\MyBags.lua:1145: in function `?' Ace-1.4\AceChatCmd.lua:157: in function (tail call): ?: Ace-1.4\AceChatCmd.lua:81: in function...
File: Talent Planner01-29-07
Many thanks for all the kind words. :)
Posted By: thegabbert
Many thanks for all the kind words. :)