Results: 143Comments by: Allez
File: Allez UI07-07-11
Originally posted by Paolo242 Tha...
Posted By: Allez
Originally posted by Paolo242 Thank you very much. I finally ditched healbot in favor of clique and the raid frames and am so far loving it. Is there any way to include myself in the party frames for the heal layout? will be an option for this, may be Try to change this code in elements\unitframes\layout.lua: local raid = sel...
File: Allez UI07-07-11
Re: Incoming heals
Posted By: Allez
Originally posted by Paolo242 Is there a way for the party/raid frames to show incoming heals on the heal layout? Love the UI, I use it on every character! Thanks! Working on it
File: Allez UI07-07-11
Originally posted by wizy A small...
Posted By: Allez
Originally posted by wizy A small question of my own, currently, the PlayerPowerBarAlt frame (Chog'all corruption, Atra sound and Rhyolith bar) appears on the player's frame. This is fine for encounters like Atramedes but for Rhyolith, it's pretty damn hard to figure it out and pay attention to it. How can I make the default bl...
File: Allez UI07-01-11
Originally posted by Rippian ./sF...
Posted By: Allez
Originally posted by Rippian ./sFilter in game? or Edit lua file in sFilter addon
File: Allez UI07-01-11
Originally posted by Rippian Than...
Posted By: Allez
Originally posted by Rippian Thanks mate and another question if u mind :) I am playing feral druid and your box display of rip and rake is just awesome, just is there anyway I can myself put in more stuff there like the proc predetor strike and savage roar.. thx mate ur UI rock! You can edit spell list of sFilter
File: Allez UI07-01-11
Originally posted by Rippian Stup...
Posted By: Allez
Originally posted by Rippian Stupid question but.. I start up with 1 actionbar line so to speak. now. How do I add the extra two as i see you have on the picture. Cant fit all my spells on 1 actionbar line. Same as on default ui. ->->
File: alDamageMeter06-29-11
Updated/ thx
Posted By: Allez
Updated/ thx
File: Allez UI06-07-11
Originally posted by SugarD But h...
Posted By: Allez
Originally posted by SugarD But how to change Spell ID? Please, tell me. :) sFilter.lua, line 166: -- Surge of Light (Holy), Borrowed Time (Discipline) {spellId = 33151, spellId2 = 59889, size = 32, unitId = "player", isMine = "all", filter = "HELPFUL", setPoint = {"CENTER", UIParent, "CENTER", 132, 37}},
File: Allez UI05-21-11
Originally posted by LAG(mag) Hol...
Posted By: Allez
Originally posted by LAG(mag) Hold "alt" & move shift
File: Allez UI05-15-11
Originally posted by noble8 I am...
Posted By: Allez
Originally posted by noble8 I am unsure where, if any, the mail indicator is. Can you advise please ;) Fixed in v5.0.5. Should be on minimap.
File: Allez UI05-12-11
Originally posted by mikenavi ...
Posted By: Allez
Originally posted by mikenavi Привет, спасибо за обновления. А нет ли планов в alRaidCD до...
File: Allez UI05-11-11
Originally posted by noble8 This...
Posted By: Allez
Originally posted by noble8 This popped up twice and loops when wandering around stormwind today. should be fixed
File: Allez UI05-11-11
Re: alBags
Posted By: Allez
Originally posted by Vkuchma добаление кнопки вкл\выкл отображения сумки alBags.lua Originally posted by...
File: Allez UI05-09-11
Re: HI
Posted By: Allez
Originally posted by jeegen HI The 5.0.1 nameplate still has error when i use priest ,sfilter has error sorry,my English is poor:) post errors pls
File: alDamageMeter05-03-11
Originally posted by Haleth Hi th...
Posted By: Allez
Originally posted by Haleth Hi there, thanks for the update. Any chance you'll support LoadAddOn again? Doesn't work this version. Can you post an error? I made no changes in it
File: alDamageMeter05-03-11
Originally posted by Kigall I am...
Posted By: Allez
Originally posted by Kigall I am pretty bad with code and was wondering what lines to change in the lua document to change the size of the frame local barheight = 14 local spacing = 1 local maxbars = 8 local width, height = 125, maxbars*(barheight+spacing)-spacing
File: Allez UI05-03-11
If you also have the problem that t...
Posted By: Allez
If you also have the problem that the blizzard bags are opening in 4.1, simply change your bag keybind from "open all bags" to "open backpack".
File: Allez UI05-03-11
Updated for patch 4.1. Feature requ...
Posted By: Allez
Updated for patch 4.1. Feature requests will be accepted after bug fixes. Nameplates style temporary broken :(
File: Allez UI03-17-11
Originally posted by llerelol ...
Posted By: Allez
Originally posted by llerelol очень нравится UI. но встал такой вопрос, как сделать &#...
File: Allez UI03-17-11
Re: Bug - Raid group management interface going blank
Posted By: Allez
Originally posted by Ente This might be a bug: Loading specifically the latest AlInterface addon module (the other Al... modules do not cause an issue) causes the raid group management pane to go blank . That's the interface you see when pressing default O button for toggling the social pane, then opening the 'raid' tab. It's...
File: alDamageMeter03-16-11
Originally posted by natassja72 I...
Posted By: Allez
Originally posted by natassja72 I would like to see option to display healing and absorbs values mixed together, as it is pretty useless for disc priests as now now displaying both heals and absorbs separately. Have you seen changelog? "- option for merging healing and absorbs. It will be displayed as healing" It's off by default
File: oUF Trinkets03-04-11
Originally posted by Daninkai Get...
Posted By: Allez
Originally posted by Daninkai Getting this error install/turn on oUF?
File: Allez UI03-02-11
thanks
Posted By: Allez
thanks
File: Allez UI02-28-11
Re: Minimap Queue icon
Posted By: Allez
Originally posted by frankye Hello there! Was wondering if its possible to add the queue icon on the minimap, the green eye that normaly appear when we queue for random hc. It's present on bottomleft corner
File: alDamageMeter02-11-11
Originally posted by NBHeaven May...
Posted By: Allez
Originally posted by NBHeaven Maybe you can add a "total" in the damage meter so i can report the total DPS to my party after a dungeon. That'd be awesome :) other than that its awesome. I'll add this in next update as option. But the total damage will be very inaccurate because all data in your group out of combat will be missed.