Results: 168Comments by: Tanque
File: nMainbar10-21-10
Originally posted by Jayhog Using...
Posted By: Tanque
Originally posted by Jayhog Using the fixes below it works perfect until I enter/exit a instance then the exp bar looks like this http://img227.imageshack.us/img227/6804/18593179.jpg any fix for that? ballagarba just posted a fix for this on the neavUI page. I just edited my post below to include additional code that fix...
File: Neav UI10-21-10
Nice! Actually, using the latter v...
Posted By: Tanque
Nice! Actually, using the latter variation will keep the dividers at the proper length so I went with that instead of the blizzard function. Now everything fits well. local ExpBarFix = CreateFrame('Frame') ExpBarFix:RegisterEvent('PLAYER_ENTERING_WORLD') ExpBarFix:SetScript('OnEvent', function(self, event) MainMenuXPBarTextu...
File: Neav UI10-20-10
There's one more bug to work out....
Posted By: Tanque
There's one more bug to work out. Apparently when zoning in and out of an instance with a leveling toon, the XP bar returns to its original size. Jayhoq posted a screenshot of it on the nMainbar page: http://img227.imageshack.us/img227/6804/18593179.jpg
File: nMainbar10-20-10
*EDITED* To fix xp bar when zoning...
Posted By: Tanque
*EDITED* To fix xp bar when zoning in and out of instances. *EDITED* Incorporated Naberius' and Shiftear's events. Ok thanks to everyone I think we've duct-taped all the little quirks to make nMainbar good for 4.0. Here's a summary of all the changes for anyone who just joined us: 1. At the bottom of Shortbar.lua goto lines 2...
File: TabBinder10-19-10
Will there be an update for this mo...
Posted By: Tanque
Will there be an update for this mod? Doesn't appear to work in 4.0 anymore.
File: BasicChatMods10-19-10
Thank you for this mod. The best o...
Posted By: Tanque
Thank you for this mod. The best of the bunch, imo.
File: AzCastBar10-17-10
Also some additional feedback: its...
Posted By: Tanque
Also some additional feedback: its a bit hard to tell whether I successfully interrupted a target's spell or whether he juked it. If the interrupted bar could linger a tiny bit longer before disappearing, that would be very helpful. *edit* Actually, I found the option to extend the fade time in AzCastBar\core.lua. I changed it f...
File: rActionBar10-17-10
It's not this?: cfg.hotkeys...
Posted By: Tanque
It's not this?: cfg.hotkeys = { show = false, fontsize = 12, pos1 = { a1 = "TOPRIGHT", x = 0, y = 0 }, pos2 = { a1 = "TOPLEFT", x = 0, y = 0 }, --important! two points are needed to make the hotkeyname be inside of the button } cfg.macroname = { show...
File: rActionBar10-17-10
That's odd. The config file in but...
Posted By: Tanque
That's odd. The config file in buttonstyler lets you change the font size. Does it not work for you?
File: AzCastBar10-17-10
Getting this error: ...ce\AddOn...
Posted By: Tanque
Getting this error: ...ce\AddOns\AzCastBarOptions\Libs\AzOptionsFactory.lua:85: attempt to perform arithmetic on global 'arg1' (a nil value) : ? ...ce\AddOns\AzCastBarOptions\Libs\AzOptionsFactory.lua:85: in function <...ce\AddOns\AzCastBarOptions\Libs\AzOptionsFactory.lua:84>
File: Tidy Plates Beta10-16-10
I'm also using Neon dps theme. I r...
Posted By: Tanque
I'm also using Neon dps theme. I really wish I could find some consistency with this issue but there doesn't seem to be any. When I log on, it works fine. Then at some point it just stops showing them. And sometimes it shows on certain targets while not on others right next to it. I tried mousing over and clicking on the targets...
File: Chat10-16-10
Seems to have problems with chat ch...
Posted By: Tanque
Seems to have problems with chat channels that have been pulled out of the main chat frame. Or am I the only one with this issue?
File: Tidy Plates Beta10-16-10
Is there a known issue with the deb...
Posted By: Tanque
Is there a known issue with the debuff widget? Sometimes it works, sometimes it doesn't. I manually turn it on, then it just stops showing after a while. Haven't pinned down what causes it exactly.
File: rBottomBarStyler10-16-10
I just wanted to say how much I lik...
Posted By: Tanque
I just wanted to say how much I like this mod. Thanks for this as well as your actionbar/button styler mods as well. Keep up the good work.
File: rActionBar10-16-10
I did notice one possible bug. Whe...
Posted By: Tanque
I did notice one possible bug. When you place flyout buttons like the mage portals onto a bar set to appear on mouseover, the bar disappears as soon as you try to select a portal on the flyout. It works fine if I keep the bar visible of course. Maybe it's just a limitation of the mouseover function, not sure if it can be fixed ea...
File: rActionBar10-16-10
I don't suppose there's an easy way...
Posted By: Tanque
I don't suppose there's an easy way to modify the code to use the default vehicle bars and graphics when jumping into certain vehicles? I kind of like the saddle and mechanical looking bar ui that blizzard swaps in and out. Since you can't use your regular abilities in this mode anyways it would be ok and actually looks cleaner.
File: Neav UI10-16-10
Has anyone fixed the issue with the...
Posted By: Tanque
Has anyone fixed the issue with the experience bar divider texture extending past the menubar to the right on non-level capped toons? On another note, I'm thinking we're going to have to wait for an official fix because despite these fixes I'm still running into odd errors eventually and stuff stops working. I'm not sure what's g...
File: nMainbar10-15-10
Here's the fix for the scaling bug...
Posted By: Tanque
Here's the fix for the scaling bug that was posted by shiftear: Go to nMainbar_Extras.lua, line 27, make the code look like this: : Code:for _, bar in pairs({ 'MainMenuBar', 'MultiBarLeft', 'MultiBarRight', --'MultiBarBottomLeft', --'MultiBarBottomRight', }) do...
File: BlizzardTweaks10-15-10
Is 1.5 missing some files? Also,...
Posted By: Tanque
Is 1.5 missing some files? Also, I haven't been able to test this mod yet but other mods that use mouseover the right bars won't allow mages to select the portals after clicking the new portal spell. It opens up a new minimenu and as soon as the mouse drifts over, the whole bar disappears.
File: Tidy Plates Beta10-15-10
There's some kind of nameplate bug...
Posted By: Tanque
There's some kind of nameplate bug that's been plagueing ALL nameplates mods in general. But someone might have found a solution. Check it out here: http://www.wowinterface.com/downloads/info18260-NameplateFix.html#info
File: tekticles10-14-10
Anyone know how to get this mod to...
Posted By: Tanque
Anyone know how to get this mod to apply the font to the in-game focus frame? *edit* nevermind, looks like it was bugged on Blizzard's end. It's fixed now.
File: nMainbar10-14-10
Originally posted by dreimas Unti...
Posted By: Tanque
Originally posted by dreimas Until the developer can fix it permanently, i'm posting how to fix it. At Open up nMainBar_Shortbar.lua in notepad, and scroll down to almost the bottom, line 199. Add in the following entries: I still see the the little "bleb" dividers texture extending past the mainbar on non-level capped t...
File: Neav UI10-14-10
Thank you! Oh and I also found a...
Posted By: Tanque
Thank you! Oh and I also found a fix for the micromenu popping up. I posted it on the nMainbar page where the Exp Bar fix was linked to a few posts below. There's still one bug left I haven't been able to fix. When using a non-level capped toon, the XP bar divider texture extends out to the right even though the bar itself i...
File: Neav UI10-13-10
The nMainbar fix helps but it still...
Posted By: Tanque
The nMainbar fix helps but it still has problems with custom scale settings.
File: Tidy Plates Beta10-11-10
So what the status of this mod when...
Posted By: Tanque
So what the status of this mod when 4.0.1 drops? Will it be ok?