Results: 1144Comments by: Haleth
File: RareAlert09-19-13
Because I like having chests and ra...
Posted By: Haleth
Because I like having chests and rare vendors in there as well. The only thing I want to exclude is Kukuru because he's always there regardless. :)
File: RareAlert09-18-13
zork: Yeah, it's weird. I am indeed...
Posted By: Haleth
zork: Yeah, it's weird. I am indeed checking against the name now (and checking if the ID and name aren't nil). Wanted to make sure it works with the English version before I localize it. Wetxius: Thanks, I'll be adding this :)
File: RareAlert09-18-13
psiko74: You'd have to change the p...
Posted By: Haleth
psiko74: You'd have to change the path of the sound file in the line 'PlaySoundFile' in the source code. LgEnder: I'm working on a fix for this. It's still not entirely clear how the new API works but apparently the ID depends on the server and on weekly resets as well. I'll be checking for the NPC name instead (which I probably a...
File: FreeUI09-17-13
Both bars and borders just use Inte...
Posted By: Haleth
Both bars and borders just use Interface/ChatFrame/ChatFrameBackground. The gradient effect on the bars on unit frames is done in code and doesn't use dedicated textures.
File: RareAlert09-16-13
Thanks for the comments! lorgi:...
Posted By: Haleth
Thanks for the comments! lorgi: This -should- be possible, but currently there seems to be a bug (or undocumented intended behaviour) in the Blizzard code that prevents this from working. However, I have managed to filter out Kukuru's Treasure Cache, so you should no longer get an alert for that :)
File: RareAlert09-12-13
Apparently, this works for other mo...
Posted By: Haleth
Apparently, this works for other mobs in Pandaria too! Updated the description.
File: FreeUI09-12-13
Thanks for the suggestion! I've...
Posted By: Haleth
Thanks for the suggestion! I've uploaded it here: http://www.wowinterface.com/downloads/info22499-RareAlert.html
File: FreeUI09-12-13
It'd be less noticeable if you were...
Posted By: Haleth
It'd be less noticeable if you were to use a regular font rather than a pixel font, but you'd have to change all of the borders in the UI as well.
File: FreeUI09-12-13
Unfortunately there is no fix for t...
Posted By: Haleth
Unfortunately there is no fix for that. The UI is embedded into the same graphical 'layer' as the actual game itself so it's also affected by FXAA and MSAA (that includes the default MSAA option in WoW).
File: Aurora09-01-13
lysst: This version is not for 5.4,...
Posted By: Haleth
lysst: This version is not for 5.4, I have a version ready though for when it comes out: https://github.com/Haleth/Aurora/tree/ptr Mengis: Is this only for really short words?
File: Aurora08-27-13
Cyanz: InspectUI is changing in 5.4...
Posted By: Haleth
Cyanz: InspectUI is changing in 5.4 so I'll sort it then. myrrodin: I didn't document the API, but: CreateBD(f, a): sets a semi-transparent backdrop on f with alpha or or AuroraConfig.alpha CreateBG(f): adds a solid black texture to f (or f:GetParent() if f is a texture) and is 2 pixels wider/taller. Returns the texture. Cr...
File: FreeUI08-22-13
Hi guys, sorry for the lack on supp...
Posted By: Haleth
Hi guys, sorry for the lack on support on this UI. To be honest I have gotten a bit boring of the whole addon making so I'm not very motivated to reply to questions on how to do stuff with my UI as well, sorry :( I do still read it though and suggestions are welcome. I will still be updating this UI probably as long as I'm still p...
File: Aurora07-09-13
EKE: I'm not sure what you mean, co...
Posted By: Haleth
EKE: I'm not sure what you mean, could you elaborate? MiRai: 1) There will at some point be a second flat button style, but I'm not bringing back the pulsating glow as that had too many issues which I couldn't solve because of bugs in the default UI. 2) Aurora never had role icons which looked like that. It must've been a d...
File: DBM-Karma Skin07-09-13
You are hooking into CreateFrame to...
Posted By: Haleth
You are hooking into CreateFrame to style the bars. This is actually not lightweight at all, as your code will be ran several thousands of times. Hook into CreateBar of the DBT table instead. Also, why are you using nested if-statements for the colour? Use a key-value table with the class as key and the colours as value, so you ca...
File: Aurora07-02-13
They posted that issue before I upl...
Posted By: Haleth
They posted that issue before I uploaded a fix. :)
File: FreeUI07-01-13
I will be adding an option for that...
Posted By: Haleth
I will be adding an option for that in a future update.
File: Aurora06-12-13
Please update to the latest version...
Posted By: Haleth
Please update to the latest version first. You're still using the pre-5.3 version.
File: Aurora06-09-13
I'm fairly certain it's a Blizzard...
Posted By: Haleth
I'm fairly certain it's a Blizzard bug that only manifests itself when many additional frames are created and placed behind existing frames, which is what Aurora often does.
File: Aurora06-08-13
This happens from time to time. I'v...
Posted By: Haleth
This happens from time to time. I've spent a lot of effort already trying to figure out what causes it, but unsuccessfully so. What happens is that sometimes, while you play, frames get their frame level 'bumped up', until they reach the limit which is around 130. Once they've reached the limit, some controls and buttons will no long...
File: FreeUI06-06-13
Hi, I'm sorry for not replying to c...
Posted By: Haleth
Hi, I'm sorry for not replying to comments often anymore, I'm very busy lately and I would rather focus on other things, but I have quite a few things in my to-do list for this UI when I get some time. As for the raid frames on low resolutions, I still plan on fixing that, but it's not easy. sopie: Thanks, I've fixed that bug now.
File: Aurora05-31-13
It's really different for every add...
Posted By: Haleth
It's really different for every addon. The basic idea is that you find out which textures you need to hide, and then use the API in Aurora to apply the style, which will be easier or harder depending on how well the author follows existing templates. For example, if they don't use the typical dropdown menu template, you'll have to ch...
File: Aurora05-31-13
If you're familiar with lua, you ca...
Posted By: Haleth
If you're familiar with lua, you can have a look at the existing plugins listed on the download page, and write them yourself for the addons you want. If you aren't, though, you could either ask the addon authors or the author of the UI (Nibelheim) to do so instead. I lack the time to write and maintain more plugins than I have no...
File: Aurora_DBM05-28-13
Done :)
Posted By: Haleth
Done :)
File: Aurora05-27-13
Nah, I somehow deleted that line in...
Posted By: Haleth
Nah, I somehow deleted that line in Aurora but left it in in the embedded version I use in my UI, so I never notice the difference. :p
File: Aurora05-27-13
So I have, strange. You're the firs...
Posted By: Haleth
So I have, strange. You're the first person to point that out. :)