Results: 167Comments by: Elkano
File: Elkano's FramesResized12-16-06
It is: http://www.wowace.com/files/...
Posted By: Elkano
It is: http://www.wowace.com/files/FramesResized/ But due to Blizzard's bug with the LootFrame you should disable the LootFrame in the lua file until WoW 2.0.2 or so
File: FuBar - RecZone12-13-06
I think the updated deDE zones have...
Posted By: Elkano
I think the updated deDE zones haven't made it into Babble-2.2, yet. So this is most likely causing this message. BTW: It seems like UnitFactionGroup-API has changed and is now returning two values, the english and the loacalized group name. Thus on deDE all players will be threated as being Horde (or mor precise not Alliance)
File: FuBar - FactionsFu12-13-06
:confused: it does already show "x...
Posted By: Elkano
:confused: it does already show "x / y" in FuBar... and wrt coloring an that stuff, I was going to look into that but not atm.
File: Elkano's BuffBars12-10-06
setting the icon to the right is al...
Posted By: Elkano
setting the icon to the right is already possible, changing the direction of the bar isn't. I haven't found a way to do so, yet :/
File: Elkano's BuffBars12-04-06
In the works? hm... well... not rea...
Posted By: Elkano
In the works? hm... well... not really, I would rather call it finished :) I'll upload it later :)
File: FuBar - FactionsFu12-01-06
Originally posted by Bishamon Wou...
Posted By: Elkano
Originally posted by Bishamon Would be great if you could reproduce some of the functionality in the old FactionFu mod by Corgi.. Main thing I'm missing is the option to display one faction on the FuBar itself (I'm farming OG-rep atm, so I'd like to see my progress there fast.. Right now it's just as fast to pull up the Blizzard Re...
File: Elkano's BuffBars11-21-06
latest commit should work again......
Posted By: Elkano
latest commit should work again... Blizzard changed some parts of the buff API, so I had to figure the new stuff out myself.
File: Elkano's BuffBars11-20-06
Originally posted by homanh the f...
Posted By: Elkano
Originally posted by homanh the function "dbcolor" currently is not saved. This is REALLY annoying, and EBB is my favourite MOD, in fact I have registered to wowinterface just to write this message! I appreciate your help in advance. Actually, it is safed but not restored correctly. This will be fixed in the WoW2.0 release.
File: Elkano's BuffBars11-15-06
uninstall CT_BuffMod ;) EBB does...
Posted By: Elkano
uninstall CT_BuffMod ;) EBB does hide the default frames, but some other evil mods out there are showing them again...
File: Elkano's BuffBars11-15-06
theoreticaly, yes there is. But for...
Posted By: Elkano
theoreticaly, yes there is. But for some reason it has a bug I wasn't able to catch, yet :/
File: FuBar - GuildFu11-04-06
It shouldn't need AL-2.0 since it u...
Posted By: Elkano
It shouldn't need AL-2.0 since it uses Babble-2.2... i it does then there's sth wrong with the libs. Maybe I should repack it...
File: Elkano's BuffBars11-02-06
it will be in the next big version...
Posted By: Elkano
it will be in the next big version since Ace2 has a profile system build in. Until then simply change the .toc file. Chnage ## SavedVariables: to ## SavedVariablesPerCharacter:
File: Elkano's ItemDB10-30-06
hopefully it will work with TBC wit...
Posted By: Elkano
hopefully it will work with TBC with minimal ajustments (basicaly some API changes by Blizzard). I was planning a rewrite based on Ace2 framework but I've got some other things scheduled on higher priority so the rewrite will take some time. But it won't keep me from fixing things for WoW2.0 ^^
File: Elkano's BuffBars10-24-06
normal numeric range should be enou...
Posted By: Elkano
normal numeric range should be enought ;) and buffs withouth a set priority would go last. But don't expect the new version anytime soon since I don'T have that much spare time for coding lately :(
File: Elkano's BuffBars10-24-06
alphabetic sorting wouldn't be hard...
Posted By: Elkano
alphabetic sorting wouldn't be hard but "grouping" buffs together will since I would have to tell the addon which buffs should be grouped and this would require to hardcode buff names. But since I have planed some additional buff name features for EBB2 anyways maybe I'll do sth else: remember every buff name seen and allowing the pl...
File: Elkano's BuffBars10-23-06
There is no explicit support for su...
Posted By: Elkano
There is no explicit support for such a sorting. But sorting by max time will propably have a similar effect. Right now I don't intend writing sopprt for an explicit sorting like that, mainly because there is no given API grouping a buff so I would have to group them myself somhow which would make things language dependant. BabbleLib...
File: Elkano's BuffBars10-20-06
OK, I've found the bug wrt debuff c...
Posted By: Elkano
OK, I've found the bug wrt debuff color... I shouldn't set things to nil to disable them and initialize them to true if not set ^^'. So it was saving correctly but when loading settings it was changed... But I wonder why SvendTofte's change should fix anything since UpdateLayout() is the last call in InitSettings() anyways :/
File: FuBar - FriendsFu10-20-06
With AuldLangSyne I think you won't...
Posted By: Elkano
With AuldLangSyne I think you won't need CT_PlayerNotes anymore anyways and I encourage using AuldLangSyne case it's based on Ace2. WRT CT_PlayerNotes I've got to check :/ thought I had the right code since I took it from AuldLangSyne whose code seems to work :/
File: FuBar - FriendsFu10-19-06
Well, it's possible that my CT_Play...
Posted By: Elkano
Well, it's possible that my CT_PlayerNotes code is buggy since I don't use it. I'm using AuldLangSyne which IS working with FriendsFu/GuildFu and it can also take over CT_PlayerNotes. So maybe he installed AuldLangSyne... but this doesn't tell me what the bug is :/
File: FuBar - GuildFu10-18-06
well, I was adding support for the...
Posted By: Elkano
well, I was adding support for the new AceLocals-2.2, but a bit ahaed of time ^^' Fall back to the last version before the addition of AL-2.2 and everything should be fine again.
File: FuBar - GuildFu10-13-06
use your mousewheel.
Posted By: Elkano
use your mousewheel.
File: Elkano's BuffBars10-12-06
sure it is: the same way as usual -...
Posted By: Elkano
sure it is: the same way as usual -> right-click
File: Elkano's BuffBars10-07-06
besides changing thinks in code: no...
Posted By: Elkano
besides changing thinks in code: no, sorry :/ EBB2 will have seperate groups for all three things so you'll be able to arange them he way you want it.
File: Elkano's BuffBars10-06-06
hmm... leftclick-drag should work.....
Posted By: Elkano
hmm... leftclick-drag should work... strange...
File: Elkano's BuffBars10-06-06
topright anchor doesn't mean that i...
Posted By: Elkano
topright anchor doesn't mean that it anchors to the topright of your screen but that it uses it's topright corner as fixed point. So simply drag it to the position where you want it. PS: I'm playing on wide screen, too, so this can't be a problem ^^