Results: 195Comments by: OttoDeFe
File: TipTop09-29-08
Looking pretty darned good. The...
Posted By: OttoDeFe
Looking pretty darned good. The health bar background is pretty sweet.
File: Fortress08-31-08
Press ctrl and drag.
Posted By: OttoDeFe
Press ctrl and drag.
File: Fortress08-26-08
StatBlock, yes StatBlocks, no....
Posted By: OttoDeFe
StatBlock, yes StatBlocks, no. Different critters - You'll find the available StatBlock plugins on page three here.
File: Bagsy08-25-08
Our guild offers it as on option fo...
Posted By: OttoDeFe
Our guild offers it as on option for guild runs, but I know I never use it.
File: TourGuide08-24-08
The Ashenvale Hunt appears in the m...
Posted By: OttoDeFe
The Ashenvale Hunt appears in the middle of the Barrens guide. Right after you turn in Raptor Horns. It then sends you to Camp Turaho (sp). Seems odd... **edit** My bad - TomTom/Lightheaded sent me running to Splintertree... Found the quest referred to in Orgrimmar later. That Warcaller dude.
File: 420Compass07-30-08
Weird... it's working for me....
Posted By: OttoDeFe
Weird... it's working for me....
File: pMinimap07-25-08
Lua, Lua... Ooh! Baby now, gott...
Posted By: OttoDeFe
Lua, Lua... Ooh! Baby now, gotta change the code! (Sorry... been wanting to do that for ages...) You change the parameters in the file. Look for anchor and scale, set your points and offsets, save and go. The code's pretty easy to understand, even for a lua noob like me.
File: picoGuild07-13-08
Fortress and StatBlockCore.
Posted By: OttoDeFe
Fortress and StatBlockCore.
File: Spelling!06-10-08
I think it's a pretty elegant solut...
Posted By: OttoDeFe
I think it's a pretty elegant solution. Now I know what it all is telling me, I'm all set (I think...)
File: Spelling!06-10-08
You're a much more patient man than...
Posted By: OttoDeFe
You're a much more patient man than I... I wouldn't have a CLEU where to start ;)
File: lolTip06-10-08
Hmmm... I haven't seen any errors.....
Posted By: OttoDeFe
Hmmm... I haven't seen any errors... I just popped by to say "I Like!"
File: Spelling!06-10-08
The state I used is aura_applied.
Posted By: OttoDeFe
The state I used is aura_applied.
File: Spelling!06-09-08
Wasn't getting any output, turned o...
Posted By: OttoDeFe
Wasn't getting any output, turned on debugging and got this for my Mark: Spelling Debug: Mark of the Wild, 26990, SPELL_CAST_SUCCESS, Quercus, Ragnarmoto. Spelling Debug: Mark of the Wild, 26990, SPELL_AURA_APPLIED, no unit source found, Ragnarmoto. Not sure what it means
File: Spelling!06-04-08
Nah... more Esha the "I Just Get Th...
Posted By: OttoDeFe
Nah... more Esha the "I Just Get These Headaches" Thank you for another little thing that makes the game more entertaining ( as well as adds a tough more individuality to each toon I play),
File: Peek!05-30-08
Tried to get the update, got the ne...
Posted By: OttoDeFe
Tried to get the update, got the new Civility! instead. Love'em both!
File: Atmosphere05-17-08
Sweet... thank you again! **edit...
Posted By: OttoDeFe
Sweet... thank you again! **edit** Tested and enjoyed! It works great!
File: Atmosphere05-15-08
Thank you! You have brought back...
Posted By: OttoDeFe
Thank you! You have brought back so many of the little mods I miss from the old Ace 1 days. I really appreciate the time and effort you're putting into these. It's been ages since I heard "Pata Pata" flying into Booty Bay.
File: Atmosphere05-15-08
Hmmm... I was thinking something...
Posted By: OttoDeFe
Hmmm... I was thinking something more like the PlayMusic method, but just calling it when the zone text changed and there was no associated file, but the method you described would be fine. It seems the work would be all in set up and very little after that.
File: Atmosphere05-14-08
I notice the music file plays all t...
Posted By: OttoDeFe
I notice the music file plays all the way... is there a way to make the music stop on zone change? At one point I had 3 songs running... if it's just pare down the files, no problem.
File: LootAlert05-14-08
I got rid of the error by replacing...
Posted By: OttoDeFe
I got rid of the error by replacing GOLD, etc. with GOLD_AMOUNT, et al. It isn't reporting the cash, but the error is gone and the goods are reported as per usual. Please note, the capitalization is important - only fix GOLD, SILVER and COPPER.
File: Vaudevillian Flight05-09-08
Woot! Rancher's back! I'm gonna...
Posted By: OttoDeFe
Woot! Rancher's back! I'm gonna grab this when I get home...
File: pMinimap04-04-08
You can turn that part of ElkBuff off.
Posted By: OttoDeFe
You can turn that part of ElkBuff off.
File: SLDataText03-29-08
Also seeing the momentary freezes -...
Posted By: OttoDeFe
Also seeing the momentary freezes - much like when you open the Option House performance tab and it's busy with memory/sec
File: LootAlert03-29-08
: LootAlert\addon.lua:241: attempt...
Posted By: OttoDeFe
: LootAlert\addon.lua:241: attempt to compare nil with number LootAlert\addon.lua:146: in function `setupExample' LootAlert\addon.lua:158: in function `UpdateExamples' LootAlert\addon.lua:211: in function (tail call): ?: : ? :"safecall Dispatcher":9: in function <"]:...
File: pMinimap03-15-08
Picked this up to replace my REALLY...
Posted By: OttoDeFe
Picked this up to replace my REALLY old Ace2 version of Squeenix. Spent a little time adjusting anchors and offsets and it's sweet! Thank you, p3lim.