Results: 184Comments by: speak
File: ItemRack 2.16 (Old version don't download)05-07-08
wtb events!
Posted By: speak
wtb events for ir2!
File: MikScrollingBattleText03-04-08
re: revenge trigger
Posted By: speak
Originally posted by Mikord Speak: It depends on the behavior you want, but perhaps you want to remove the Spell Ready secondary condition so it will display even if revenge is on cooldown? i think that is exactly what i'm looking for. and i see now that i actually wanted to do 2 things :D 1. make Revenge! show up only 1 tim...
File: MikScrollingBattleText03-03-08
revenge trigger
Posted By: speak
Speak: Revenge is a trigger. Add a secondary condition of "Trigger Cooldown" to it. I'll also put that condition on there by default in the next version. I added it in, but there's a slider bar that was set to 5 (by default?). I moved it down to 4 thinking it was a seconds thing, but that didnt do anything. now it seems i dont...
File: MikScrollingBattleText03-03-08
skill throttling?
Posted By: speak
On my prot warrior, I am trying to throttle the "Revenge!" notification to once every 4 seconds max. I added "Revenge" to the list but it doesnt seem to do anything. Can someone point me in the right direction here? When I have lots of mobs beating on me, the Revenge! notification happens so much, and I end up with like 15 o...
File: Perl Classic Unit Frames11-29-07
Thanks Global!! Yeah it's just k...
Posted By: speak
Thanks Global!! Yeah it's just kinda weird behavior. It all works perfectly on mobs and stuff, but when i target horde in shattrath, i get their buffs floating really far down below the frame. I haven't found any horde in contested areas yet to test if the same thing happens, but i'll be sure to let you know if there's anything...
File: Perl Classic Unit Frames11-29-07
TargetFrame: Buff/Debuff Icon Weirdness
Posted By: speak
Since patch 2.3, everyone can now see everyone else's buffs & debuffs. Mobs, NPCs, and Players (friendly and hostile) are all included. I'm getting some weird behavior with the positioning of buffs & debuffs on my Target frame. Here's an example of this "weirdness": http://img84.imageshack.us/img84/5475/perlc1sr5.png and...
File: ItemRack11-22-07
taint log
Posted By: speak
11/21 22:15:22.906 An action was blocked in combat because of taint from ItemRack - RaidFrame:Hide() 11/21 22:15:22.906 Interface\FrameXML\FriendsFrame.lua:33 FriendsFrame_ShowSubFrame() 11/21 22:15:22.906 Interface\FrameXML\FriendsFrame.lua:137 FriendsFrame_Update() 11/21 22:15:22.906 Interface\FrameXML\FriendsFra...
File: Bagnon11-18-07
Originally posted by Frigidman AH...
Posted By: speak
Originally posted by Frigidman AHH... Ok, I got it. Yeah, that would make sense. One major hurdle though poor tuller would have to figure out, is the issue with other guild members adding things to that bank without your knowledge (you didnt see it yet, so the item isnt stored on your machine for lookup on another toon). well a...
File: Ludwig11-17-07
Re: Re: --scan is Unknown Command
Posted By: speak
Originally posted by Tuller 1.5 * Updated for 2.3 * Removed the /lw --scan command due to disconnects :P blah i just cant win! i actually RTFM to see hwo a mod works before i ask a question, and then find out that i need to RTFChangeLog now too!! lol :) thanks :p
File: Ludwig11-16-07
--scan is Unknown Command
Posted By: speak
/lw --scan returns ""scan" is an unknown command"
File: Bagnon11-14-07
Request: Optional Guild Bank Support
Posted By: speak
Tuller, I have 4 separate bank alts, and with the 2.3 patch, now a Guild Bank for all my alts. I've purchased 2 slots and am hoping to somehow be able to see the gear in there across all my toons. the Bagnon_Forever has worked great in the past, but now I'd like to consolidate all my bank alts inventory into the one guild bank...
File: Bagnon11-04-07
Re: 1.4.5
Posted By: speak
Originally posted by Tuller The next version will most likely be a 2.0 release. I'll be integrating some features from the Combuctor project (probably just bag type tabs). ETA is sometime after 2.3 is out. one reason i like bagnon is because it's simple and does exactly what it's supposed to do. there are plenty of other bag...
File: SellFish10-29-07
Stack size shown?
Posted By: speak
Hi, does this mod include functionality to show the stack size of the item? If not, can you recommend a mod that does it, and also plays nicely with SellFish? :) Thanks!
File: MikScrollingBattleText10-23-07
How to ignore stuff?
Posted By: speak
I'm a warrior. I need to ignore all "+1 Rage" spam from things like shield block and bloodrage. I had the filter in the old version but it seems there's a new way to do it, and i cant quite figure it out. Thanks :)
File: MikScrollingBattleText10-23-07
Originally posted by Mikord Speak...
Posted By: speak
Originally posted by Mikord Speak: Just delete the folder and you're set. Deleting the folder will also remove all extra resource usage and is why it's in a separate module the way it is. Simply disabling the checkbox in MSBT would just effectively hide the icons and not remove the resource usage, so if you never want them,...
File: MikScrollingBattleText10-23-07
No interest in Icons
Posted By: speak
Quick question! I have no interest in the Icons portion of the new MSBT5.0. Can I safely delete the MSBTIcons folder to remove the functionality? Or, do I need to set some options in MSBT proper in order to "turn off" icon functionality? Thanks much!
File: OmniCC10-09-07
size isn't the same ...
Posted By: speak
i use bongos & bagnon & omnicc (newest versions of all three!) i'm having a problem figuring out scaling and font size and font style on cooldowns. if i set the font size/scale according to my bag slot sizes, my actionbar button cooldowns are super-tiny. if i configure the size/scale according to my actionbar buttons, the co...
File: ItemRack 2.16 (Old version don't download)06-29-07
Re: Mount
Posted By: speak
Originally posted by Kelvin Hey,any chance making the Mount set work with Nether Rays? like 2nd thing at the top of this page reads "Note: Events are not yet implemented in this beta. If you use ItemRack to swap gear automatically, you may want to wait before using this." :( we need updates please gello!
File: ItemRack06-29-07
updates please! /beg
Posted By: speak
6months and no updates? :( this is still THE best gear manager mod out there though. no other mod comes close to the features, performance and ability. thanks gello :)
File: Bongos205-24-07
Prat breaks Bongos & PitBull.
Posted By: speak
did a lil testing and turns out if i leave all other mods enabled, and just uncheck Prat from loading, pitbull & bongos are fixed. hopefully this helps others who are using these mods too :) i posted to the ace forum too, but maybe the authors should get together and see whats up with this! never knew a chat mod could mess up...
File: Bongos205-24-07
minimap button always shows on reload.
Posted By: speak
the hide minimap option works until you relog or reload the UI, at which point it comes right back.
File: Bongos205-24-07
update paging/combat
Posted By: speak
warrior 70 updated to the http://tullamods.googlecode.com/files/Bongos1.2b.zip version and still have same probs. out of combat, all works fine. in combat, cannot use shift-1 thru shift-6 to switch between my hotbars. havent even tried changing stances yet in combat, no idea if that works or not. having 6 hotbars is my main c...
File: Bongos205-24-07
v1.2 no paging in combat
Posted By: speak
cannot page between shift-1 thru shift-6 bars in combat. any ideas?
File: Bagnon03-22-07
Livin' la vida bagnon
Posted By: speak
I just gotta say, thanks for the update :) The mod seems much more responsive when opening bags and bank. I like the new mouseover info on items too, where it tells you how many are in each persons inv/bank. I know it was there in previous versions but it didnt seem to work right all the time until now. I also like that you f...
File: SpellBinder02-25-07
re: eaten bindings :(
Posted By: speak
well here's the problem macro bound to the ` key shift, control and alt modifiers present. if i put the macro on a hotbar and modifier-click the button, everything works fine. if i use modifiers with the ` key, the modifiers do not work. so why does it work when it's on a bar but not when i use the keybind? weird hu...