Results: 422Comments by: Taffu
File: SLDT02-13-11
Re: Re: Re: enabled = false???
Posted By: Taffu
Originally posted by unstoppixel How do I Disable the parts I don't want to use then? When I do '/sldt config' and mouse over one of the parts I get a list of: Combat Fading, Text Justification, Outline, and Font Size... no Enable/Disable. Am I missing something? EDIT: I just went through the previous posts and I assume this...
File: SLDT02-12-11
Originally posted by Nimbleshank...
Posted By: Taffu
Originally posted by Nimbleshank I too am suffering from the LUA error related to the friends/guild module. I only got a problem with it when a friend of mine is online on the Real ID though. Also, is there any way to remove a module that you don't want (like the XP one)? Anyone having problems with the Social tracker, can you...
File: SLDataText02-11-11
Originally posted by Dalamar1991...
Posted By: Taffu
Originally posted by Dalamar1991 Confirmed, with the wintergrasp issue fixed, this problem is showing itself again. Actively working on a fix ;)
File: SLDataText02-09-11
Originally posted by Sparroww Aft...
Posted By: Taffu
Originally posted by Sparroww After updating to the last version I had that problem solved :) But something changed: drop shadow. On my previous version I didn't have drop shadow on text, does anyone knows how to remove or minimize the distance to the font (didn't find any option on the config panel)? Nothing was changed font-w...
File: SLDT02-09-11
Originally posted by Lunarion At...
Posted By: Taffu
Originally posted by Lunarion At this point I really don't know. I flushed the saved variables, uninstalled it, loaded up the game without it, exited back out, reinstalled, loaded it up again, and I'm still getting the error. But as I said, it's only happening on one of my characters. Every other character is fine, and all my...
File: SLDT02-09-11
Originally posted by Lunarion Tha...
Posted By: Taffu
Originally posted by Lunarion Thanks. Wasn't aware it was the same error. Coding isn't exactly my speciality. I tried flushing out the saved variables in the order version of SLDT, but I'll do it again and see what happens. Might have missed someone on a specific character. Edit: So I flushed the saved variables again and...
File: SLDT02-09-11
Originally posted by Lunarion So...
Posted By: Taffu
Originally posted by Lunarion So I've been using an older version of SLDT, but 4.0.6 finally broke it. Picked this up, and I'm having some issues regarding the guild and friends panel. When mousing over it, I get this error: Message: Interface\AddOns\SLDT\sldt_core.lua:663: attempt to index field '?' (a nil value) Time: 0...
File: SLDataText02-09-11
Originally posted by Raku having...
Posted By: Taffu
Originally posted by Raku having the same problem... but i get only 15 fps -_- any tipps how to fix this ? Anyone having Framerate issues, please update to 4.0.6. If there are still errors, please detail them thoroughly so I can troubleshoot. 4.0.6 is running on my client with no graphical impact whatsoever.
File: SLDT02-09-11
Re: Awesome mod
Posted By: Taffu
Originally posted by Preacher70 First things first awesome mod used it since i first found it ^^ but was wondering if an EXP/Rep bar will be added to it as there was one but it's not working for me now =/ Thanks n advance P70 The current XP tracker is being tweaked to be able to report reputation tracking as well as XP. I d...
File: SLDataText02-09-11
Re: Re: Re: Clock missing
Posted By: Taffu
Originally posted by Draewind How did you fix the Wintergrasp timer issue? I am still getting a nil value for the function GetWintergraspWaitTime() existing. 4.0.6 no longer uses that API command, the Clock module now uses GetWorldPVPAreaInfo() to determine World PVP timers. I re-downloaded 4.0.6 from the site and it has the u...
File: SLDataText02-08-11
Re: Clock missing
Posted By: Taffu
Originally posted by SmokeyIllidan I'm having an issue now where the Clock is simply gone. I cannot force it to display on screen anymore, and none of the settings were changed. I realize this is quite minimal in the grand scheme, but it's certainly annoying. 4.0.6 is currently a pending upload, and before addressing this I'd...
File: Combuctor02-08-11
To touch on PProvost's post: Get...
Posted By: Taffu
To touch on PProvost's post: GetAuctionItemXXX API's seem to be giving problems. Along with PProvost's fix, also open your localization file for Combuctor and manually enter your localization for lines 37,38: L.Weapon, L.Armor, L.Container, L.Consumable, L.Glyph, L.TradeGood, L.Projectile, L.Quiver, L.Recipe, L.Gem, L.Mi...
File: SLDataText02-08-11
Originally posted by Baurge FYI f...
Posted By: Taffu
Originally posted by Baurge FYI for those who are having trouble getting spammed with bugs reports due to SLDT simply delete: local WGTime = GetWintergraspWaitTime() or nil if ( WGTime ~= nil ) then WGTime = convertSecondstoTime(WGTime) else WGTime = L end From Interface/Addons/Interface/S...
File: SLDT02-08-11
Re: enabled = false???
Posted By: Taffu
Originally posted by unstoppixel Seems great but... When I look in the sldt_core.lua and I change the enable variable for certain components under the SLDT_DEFAULTS from true to false, they still appear in game. I just started using this today (release day of 4.0.6) so that might have something to do with it... I can't tell you....
File: SLDT02-06-11
Re: bug
Posted By: Taffu
Originally posted by madhaxor79 when i mouse over the friends block Message: Interface\AddOns\SLDT\sldt_core.lua:663: attempt to index field '?' (a nil value) Time: 02/06/11 09:27:20 Count: 5 Stack: Interface\AddOns\SLDT\sldt_core.lua:663: in function Locals: this = sldt_social { 0...
File: SLDT02-01-11
Originally posted by dutorien I g...
Posted By: Taffu
Originally posted by dutorien I get this issue with French client wow : Message: Interface\AddOns\SLDT\sldt_core.lua:663: attempt to index field '?' (a nil value) Time: 02/01/11 23:11:10 Count: 4 Stack: Interface\AddOns\SLDT\sldt_core.lua:663: in function Locals: this = sldt_socia...
File: SLDT01-24-11
Originally posted by suicidalkatt...
Posted By: Taffu
Originally posted by suicidalkatt I'm getting an error when mousing over the friends / guild text: 8x SLDT-3.0.8\sldt_core.lua:660: attempt to index field '?' (a nil value) Edit: After looking into it a bit more, you're not checking for "WoW" client before setting class as you did in the previous block of coding. Changed a...
File: SLDT01-24-11
Originally posted by eldavido Hi...
Posted By: Taffu
Originally posted by eldavido Hi Taffu, Nitewarlord is indeed correct. It's a currency tracker as he stated, and is a seperate feature to the money tracker. Sorry if that wasn't clearer earlier, but I was typing from work, and the boss walked in :eek: edit: also missing a durability / repair tracker... forgot about tha...
File: SLDT01-24-11
Re: Error Reporting
Posted By: Taffu
Originally posted by KnHawke This is what I get when I type in "/sldt move" Message: Interface\AddOns\SLDT\sldt_core.lua:1104: attempt to index local 'item' (a nil value) Time: 01/24/11 09:10:37 Count: 1 Stack: : ? Interface\AddOns\SLDT\sldt_core.lua:1104: in function Interface\A...
File: SLDT01-24-11
Originally posted by eldavido Hi...
Posted By: Taffu
Originally posted by eldavido Hi Taffu, I'm pleased to see that this addon has been taken up and restored to it's former glory, but I have one comment / concern... You 've said that you're planning on releasing this in place of the old version SLDatatext, but from what I can see, there are module(s) missing still? I, for o...
File: SLDT01-23-11
I'm aware of an error with class co...
Posted By: Taffu
I'm aware of an error with class coloring and the friends tooltip for death knights, it throws an error and the tooltip doesn't show...will upload the fix for it today.
File: SLDT01-20-11
v3.0.7 adds Friend to the Social To...
Posted By: Taffu
v3.0.7 adds Friend to the Social Tooltip, Class Coloring, and a fix for realm time where when minutes were less than 10, it was reporting a single digit instead of two (ie. 4:7pm instead of 4:07pm). Still working on anchoring, and still working on a fix for the vertical tweak after drag moving. Unless there are any major bugs, the...
File: SLDT01-20-11
Originally posted by Laorne For t...
Posted By: Taffu
Originally posted by Laorne For the social module tooltip it only seems to show guildmates online and not friends. The display portion will show Friends: 2 / Guild: 9 as an example but the tooltip will only say Friends online: and nothing else. Right clicking does bring up your friends frame though. Yes, this is actually by d...
File: SLDT01-19-11
Originally posted by Šynasty Plea...
Posted By: Taffu
Originally posted by Šynasty Please add Speed as a module thanks :) Speed, as in attack speed? Or speed, as in movement/travel speed?
File: SLDT01-18-11
v3.0.6 doesn't provide any magical...
Posted By: Taffu
v3.0.6 doesn't provide any magical new features, more cleaning up things, streamlining a few features and I added logic to Tooltip placement so that they will never overlap the tracker frame. Still on my to-do list is frame parent anchoring, adding additional placement features (FrameStrata) and figuring out why you can't tweak ve...