Results: 164Comments by: Platykurtic
File: BarKeep03-10-09
Re: Vehicles
Posted By: Platykurtic
Originally posted by Lagby I've been reverting back each release to 3.0000.14 as I have had no issues with that at all.Hmm ... that's interesting ... Way way back in the day I had issues with the way I linked one of those buttons to the BarKeep frame. It would move around under Blizzard code otherwise (to much frustration). It's po...
File: BarKeep03-09-09
Re: Re: Re: Vehicles
Posted By: Platykurtic
Originally posted by Lagby Just happened to me today (have the latest release) porting from dalaran to sw. So it seems it's not only w/vehicles.. Didn't jump in any vehicles yet, but the portal had the same result. With that report I'll go out on a limb and say it's not BarKeep that's the issue. This is based on two things:BarKee...
File: BarKeep03-06-09
Re: Vehicles
Posted By: Platykurtic
Originally posted by Lagby But I did find another.. when exiting a vehicle one of my bars does not re-appear after exiting the vehicle. I reloaded the ui.. entered vehicle, left vehicle, and bar is not reappearing (only 1 bar out of the 5) It's consistent. I believe it's one of the right side bars that vanishes. :eek: I tested...
File: BarKeep03-04-09
Re: Vehicles
Posted By: Platykurtic
But I did find another.. when exiting a vehicle one of my bars does not re-appear after exiting the vehicle. I reloaded the ui.. entered vehicle, left vehicle, and bar is not reappearing (only 1 bar out of the 5). That would be a strange one - I looked into the code but couldn't see anything so I'll test it tonight to confirm eithe...
File: BarKeep02-28-09
Re: Love the addon
Posted By: Platykurtic
Originally posted by Lagby On the recent release, I found that my 1 button (on the bar - default) is only clickable at the top and right sides of the button.. Smack middle or lower left gives nothing.. Thanks for the report - I'll look into the issue post haste. On all the additions: I'll take a couple of days to actually play...
File: BarKeep02-25-09
Originally posted by Blood Druid...
Posted By: Platykurtic
Originally posted by Blood Druid I can help. Interesting. There'd need to be more code than that as I'd need to have a configuration screen etc, but ... ... this'd probably be ideal as optional add-on. This way I could have the configuration managed a bit more cleanly and it would not create a need for an OnUpdate check unles...
File: BarKeep02-24-09
Originally posted by Pookhill I've...
Posted By: Platykurtic
Originally posted by Pookhill I've only done EoE a couple of times since .14, but have not had the problem. When I originally had the problem, I did not use any of the hover discs (I'm a Priest :)) Ok - thanks for that. It seems with that feedback that it really is the Blizzard bug then. Given that the EoE tranisition has work...
File: BarKeep02-23-09
Ok ... on the Malygos in EoE issues...
Posted By: Platykurtic
Ok ... on the Malygos in EoE issues I'm going to put up version 30000.15 to see if I can improve things. This version will bring 3 improvements to make the job on Malygos easier (I experienced the bug this week). These are: I'll shut down the transition animations. One line of thought on the WOW forums is that the transition anim...
File: BarKeep02-20-09
Originally posted by Blood Druid...
Posted By: Platykurtic
Originally posted by Blood Druid Whether probably to add in yours addon the following: 1. autoshow/autohide bars OnMouseOver (implenents for all bars) 2. one bag, show/hide Key ring button Sorry to disappoint you, but BarKeep is just a mod to rearrange the default Blizzard bars into interesting shapes etc. As this functional...
File: BarKeep02-16-09
On the XP bar - I'll create a small...
Posted By: Platykurtic
On the XP bar - I'll create a small add-on mod that brings the XP bar back. I may need to update BarKeep at the same time to allow this though. And it could be a few days as my ADSL connection died (probably due to bad weather) and so I'll need to do some testing once it's up again.
File: BarKeep02-16-09
Originally posted by Crepusculu Wit...
Posted By: Platykurtic
Originally posted by Crepusculu With the current version (30000.14), I'm having problems with the Vehicle bar not appearing upon entering the 3rd phase of Malygos in EoE, even though my primary action bar does disappear. This is a perplexing issue as it also occurs in 3.08 with the default Blizzard bars (which BarKeep uses).As of 3....
File: BarKeep02-12-09
Originally posted by Pookhill I was...
Posted By: Platykurtic
Originally posted by Pookhill I was fighting Malygos last night. When we hit phase 3, I fell onto my drake but the vehicle bar did not display. The main bar did disappear but the two bottom bars remained. The previous Malygos fight (same version of BarKeep) the vehicle bar appeared OK, and the 2 bottom bars also dissapeared. Update...
File: BarKeep02-10-09
Pookhill - I have a 30000.14 versio...
Posted By: Platykurtic
Pookhill - I have a 30000.14 version running with no ill effects so far and no strange stuff on switching while in combat despite trying to force the issue. I'll keep testing it over the next day to ensure it doesn't create any issues and then release it into the wild. Hopefully this knocks that issue on the head. Basically the w...
File: BarKeep02-06-09
Originally posted by Pookhill Doh...
Posted By: Platykurtic
Originally posted by Pookhill Doh .. forgot to say I am running the latest version 30000.13. I am also running OmniCC for my cooldowns, and I have recently (don't remember when) switched on the mm:ss display format. Cool - that makes sense. I'll test making the PlayerFrame_ToVehicleArt & PlayerFrame_ToPlayerArt calls myself o...
File: BarKeep02-05-09
Originally posted by Pookhill I w...
Posted By: Platykurtic
Originally posted by Pookhill I was fighting Malygos last night. When we hit phase 3, I fell onto my drake but the vehicle bar did not display. The main bar did disappear but the two bottom bars remained. The previous Malygos fight (same version of BarKeep) the vehicle bar appeared OK, and the 2 bottom bars also dissapeared. Whi...
File: BarKeep01-29-09
OK 30000.13 is pretty much done - I...
Posted By: Platykurtic
OK 30000.13 is pretty much done - I'll just keep (stress) testing it further for the next day or so but it's been pretty stable so far. This update brings the following to the table:Pet bar now has a rows setting and so can be placed horizontal, as a block say 5 wide x 2 high for example, or vertical. Scaling is now in increments o...
File: BarKeep01-23-09
Originally posted by Caellian how...
Posted By: Platykurtic
Originally posted by Caellian how would you do that with Barkeep, if it's possible ? I just have a whole lot of macros of the form #showtooltip /cast Envenom; Slice and DiceJust use the '?' icon and the icons will change as you push shift. Takes a little time (say 5 mins) to set up and works on the default Blizzard bars also.
File: BarKeep01-23-09
New release: Release 12 corrects P...
Posted By: Platykurtic
New release: Release 12 corrects Pookhill's bug and an issue with the micro bar and entering or leaving vehicles under combat. Originally posted by Caellian 1. Is there any chance you'd include a more precise scaling, increasing/decreasing by 0.1 instead of 1 ? I'll put that in the next release to come in a couple of days - that...
File: BarKeep01-22-09
BarKeep's main bar appears to have...
Posted By: Platykurtic
BarKeep's main bar appears to have a 14 button wide, and 1 button high, "dead zone" extending from the rightmost button of the bar (12 buttons in bar). I'll look into this - its probably a frame that the Blizzard code has executed a show() and that's got its Alpha set to 0. Should be pretty easy for me to find and fix. I'll get th...
File: BarKeep01-21-09
2) Stance Bars - I am testing BarKe...
Posted By: Platykurtic
2) Stance Bars - I am testing BarKeep on a Druid. I have noticed that if you dont fill all the buttons for a particular stance (eg Dire Bear Form, as there are not enough abilities to fill it at my level) the buttons from the default unstanced bar show through. 30000.11 should correct this issue ... but has only been tested on my Ro...
File: BarKeep01-20-09
Finally got the ButtonFacade suppor...
Posted By: Platykurtic
Finally got the ButtonFacade support to save the appearance of the buttons. So the optional file is now posted on the 'Optional Files' tab once the upload is approved (incidently this will also work with the Blizzard bars also). Apologies for the length of time this took - the error I was getting was quite stupid.
File: BarKeep01-19-09
Hi. I just did some testing and it...
Posted By: Platykurtic
Hi. I just did some testing and it is not the same behavior as the default bars. Just did some basic testing on my rogue and that's correct. The issue is the default bars have a background texture that's retained (and so blocks the click from passing through) and BarKeep hides this texture enabling the click through to the main bar...
File: BarKeep01-16-09
Originally posted by Pookhill 1) I...
Posted By: Platykurtic
Originally posted by Pookhill 1) I setup the bars how, and where, I want them. I then disable the mod from the char screen Addons menu and log back in to see the Blizz bars. I then reenable BarKeep - when I log in BarKeep has forgotten the positions of all the bars, but it has remembered all the settings from the config UI. Hi Pookh...
File: BarKeep01-12-09
OK I've given the Vehicle Bar the B...
Posted By: Platykurtic
OK I've given the Vehicle Bar the BarKeep treatment. What this means is that the Vehicle Bar art is now hidden, and the bar scales at the same scale as the Main Bar (and Bonus Action bar). I can make it scale independently, but to get it working well and to keep the config options to a minimum I went with this set-up for now. Let...
File: BarKeep01-05-09
Well this latest version seems to b...
Posted By: Platykurtic
Well this latest version seems to be (almost totally) bug-free and works fairly well. So ... are there any reasonable requests for additional features? Let me explain what I'd consider reasonable. One of the nice features of BarKeep is that because it only rearranges the Blizzard buttons it can be switched off and then you can p...