Results: 134Comments by: Gupp
File: GupPet05-22-09
Originally posted by Cralor I mig...
Posted By: Gupp
Originally posted by Cralor I might have overlooked this, but is there a way you could also add it to check to see if you are in combat (as a shaman, of course) to have you cast Ghost Wolf? Currently this is not possible. But i'm working on a "complete" rewrite of the addon that makes shapeshifting possible under the same button...
File: GupPet05-17-09
Originally posted by recluse Look...
Posted By: Gupp
Originally posted by recluse Looks great! One thing would make me even happier: If you could have a different mount for each city and/or subzone. From the way it looks laid out, you'd have to hardcode them all in, and that would be troublesome, but perhaps a user input? Its hardcoded atm .. the problem is not how to get it...
File: GupPet05-16-09
Originally posted by Nightspirit...
Posted By: Gupp
Originally posted by Nightspirit Is there a way to avoid dismissing the pet (by NOT trying to summon the pet you already have out)? Uhm that is atm not possible .. The Critter button can only summon and not dismiss .. Ill build a new option that you can give the button 2 options ( summon and dismiss if one is summoned ).
File: GupPet05-13-09
Originally posted by Ookami.kun S...
Posted By: Gupp
Originally posted by Ookami.kun Secondly, and probably a noob question, is it possible to create a macro to use this mod for randomly calling mounts and pets? I ask because the last mod I used for this created a macro that I used, and while I like the nice icons that GupPet provides, I'd rather have one button on my action bar that...
File: GupPet05-13-09
Originally posted by Nightspirit...
Posted By: Gupp
Originally posted by Nightspirit Can you make a special section for AQ in the Location part? I'm currently working on a plan to create a full dynamic location dependent mounting. ( Where you could enter a location and then select the mounts for it ) Originally posted by RangerDumoss How about a mount priority option to t...
File: GupPet05-12-09
Originally posted by PatoDaia The...
Posted By: Gupp
Originally posted by PatoDaia The /gp is used only for group chat, does not trigger any GupPet action, and /GupPet is not recognized as a command. Fixed .. There was a typo in the longer slashcommand. /GupPets its now /GupPet again :) . Also updated the option interface in your client version to display the longer command....
File: GupPet05-11-09
Originally posted by PatoDaia Nic...
Posted By: Gupp
Originally posted by PatoDaia Nice addon, but in the esES wow client, the /gp slash command is used to talk in a group chat, and it conflicts with Gup Pet. Hmm ok .. ill fix that tomorrow .. Do the orignal brakes or the GupPet slash commands simply dont work .. else you can use the /GupPet instead of /GP. Gtz Gupp
File: GupPet05-10-09
Originally posted by dwex Doesn't...
Posted By: Gupp
Originally posted by dwex Doesn't seem to know about Druid flight forms. Thats correct .. it only works with the "real" mounts that are found in the normal mount frame. I'm working on a new version that can work with druid forms. But its a bit of a pain to get that to work with how the addon curently summons a mount
File: GupPet05-06-09
Originally posted by tinnis any c...
Posted By: Gupp
Originally posted by tinnis any chance you could add support for ButtonFacade? Well this not something that i was planning to do.. You could hide the buttons and then create a macro with the slash commands to blend it in your inteface. My priority is atm fixing some minor bugs.