Results: 220Comments by: SkunkWerks
File: BuffSkin03-02-09
Originally posted by Wimpface Ofc...
Posted By: SkunkWerks
Originally posted by Wimpface Ofcourse it doesn't do the same things, kraftman wasn't aiming for creating a clone, if you want all of BFs features, why won't you just use it? The world is bigger than you, and trying to force kraftman into changing this addon just for you is just retarded. I'm just going to laugh a bit at your gr...
File: BuffSkin03-02-09
Originally posted by Wimpface Buf...
Posted By: SkunkWerks
Originally posted by Wimpface BuffSkin is a viable alternative, don't like it -> Don't use it, you piss me off so bad right now. No, it's not. It doesn't do all the same things without all this mucking about. And I'm sorry it upsets you. I can't help you with your emotional issues about addons and choice of addons.
File: BuffSkin03-02-09
Originally posted by Wimpface Add...
Posted By: SkunkWerks
Originally posted by Wimpface Add support for it yourself then? Man you do love asking questions that have already been answered don't ya? How bout this one: if you want in on the discussion, catch up on it a bit? It isn't my "beloved ButtonFacade" and I'd swap it out in an instant if any of you snobs could suggest a viable...
File: BuffSkin03-02-09
Originally posted by kraftman As...
Posted By: SkunkWerks
Originally posted by kraftman As far as coding is concerned, i have never coded in my life before, none of my studies involve coding of any kind, and 2 months ago i didn't know what a .toc was: everyone has to start somewhere. I've tried my hand at it. It just isn't something I grasp easily. I can't see things in code. Differ...
File: BuffSkin03-02-09
Originally posted by Wimpface Sku...
Posted By: SkunkWerks
Originally posted by Wimpface SkunkWerks, you seem to complain a lot about Buffskin not being the same as ButtonFacade, well, why don't you just use ButtonFacade instead of BuffSkin then? Buffed doesn't support it. Because it's 'teh suxxorz'. Little late on that one. 3/10
File: Buffed!03-02-09
Originally posted by kraftman Any...
Posted By: SkunkWerks
Originally posted by kraftman Any feedback on the time format under the buffs would be great. trying to decide how to display it now. Needs to go over the buff skin. My skin is partly obscuring it.
File: BuffSkin03-02-09
As above, if you can come up with a...
Posted By: SkunkWerks
As above, if you can come up with a solution where you can do neither, i'd be interested in hearing them. Or, as i've said before, you're very welcome to code it yourself. And as I've said before, I have no head for code. If I did I wouldn't spend so much time picking your brain, would I? I'd already have written something that...
File: BuffSkin03-02-09
Originally posted by kraftman the...
Posted By: SkunkWerks
Originally posted by kraftman the simplest solution to this would if you upload an addon, put a note with it saying 'set the offset slider in the config menu to 6.' i cant really see how that is difficult, or how it warrants an entire lua file just to set? That would be the simplest solution for me- as the person who made it and...
File: BuffSkin03-02-09
Originally posted by kraftman The...
Posted By: SkunkWerks
Originally posted by kraftman The result of the slider is to offset the texture by an amount equivalent to the position the slider is dragged to. im not sure what a better term would be. Simple is as simple does. I'd go with "Resize", myself. Since we kinda already know that Buffed deals with buffs and BuffSkin deals with thei...
File: BuffSkin_Trinity Round (Port)03-02-09
Originally posted by SkunkWerks I...
Posted By: SkunkWerks
Originally posted by SkunkWerks I have no means between the two addons to make the skin large enough to produce the desired effect. Ok, correction: the "Offset" option in BuffSkin apparently is a sizing option for the Skin only. I wouldn't have guessed this because to me the word 'offset' means something wholly different to...
File: BuffSkin03-02-09
Originally posted by kraftman try...
Posted By: SkunkWerks
Originally posted by kraftman try dragging the offset slider for buffskin I was about to say that didn't work until I realized there seems to be a lag on the display of settings changes. http://img.photobucket.com/albums/v123/SkunkWerks/WoW/RoundFinally.jpg That seems to be what I was looking to do- I had to set the offse...
File: Buffed!03-02-09
The transparency is a nice idea, bu...
Posted By: SkunkWerks
The transparency is a nice idea, but I'd really like a slider in the options so I can set that to a level I'd like myself. http://img.photobucket.com/albums/v123/SkunkWerks/WoW/StillNotRound.jpg There's other things wrong in that picture, but I'm currently covering them on BuffSkin's page anyway. One comment on the Global "M...
File: BuffSkin03-02-09
Alright. I've started from scratch...
Posted By: SkunkWerks
Alright. I've started from scratch again, and, for whatever reason, the images now display at least having loaded them in at 128x128. But, the buffs still aren't round. http://img.photobucket.com/albums/v123/SkunkWerks/WoW/StillNotRound.jpg And near as I can tell, the reason for this is to do with functions of Buffed! and B...
File: BuffSkin_Trinity Round (Port)03-02-09
Originally posted by Dawn The bla...
Posted By: SkunkWerks
Originally posted by Dawn The black corners should be gone, if you make the "outer black part" all white in your alpha channel. :) Maybe it's not exactly the best solution, but it should at least look right. It's not the best solution because it won't work that way, actually. From what I understand of most skinning modules,...
File: BuffSkin03-02-09
my guess with the dimensiosn is tha...
Posted By: SkunkWerks
my guess with the dimensiosn is that when you changed them, you may have changed the filenames too :S Nope. But I dearly wish it were something that simple. Inititally I changed the filenames to match the naming scheme that Buffskin appears to use, that being: Buff.tga Debuff.tga Gloss.tga NoGloss.tga WepEnch.tga...
File: BuffSkin03-02-09
Originally posted by kraftman you...
Posted By: SkunkWerks
Originally posted by kraftman your assumption is correct, neither buffskin nor BF do any masking of the underlying texture other than to snip the edges off. Forgive me here, I'm actually a graphics designer by trade. I have no head for code, but I know my way around a lot of image editing programs better then most. So I know t...
File: BuffSkin03-02-09
All that's well and fine, but I'm n...
Posted By: SkunkWerks
All that's well and fine, but I'm not really sure what I did wrong. Or what you may have changed for that matter. Although the alpha masks in the image files at least in theory ~should~ mask out a round figure, they don't. I don't feel so much like I used the wrong textures as I'm lacking a texture or interaction that would mas...
File: BuffSkin03-01-09
Originally posted by kraftman ok,...
Posted By: SkunkWerks
Originally posted by kraftman ok, i took a look at this. it looks like you are copying the wrong layers over. I'm guessing you want something like this: http://hdimage.org/images/q9vxe4xs698iitgpotoj_ocrnhot030109231131a.jpg That's the general goal. There's more textures included with ButtonFacade skins than there are wit...
File: BuffSkin03-01-09
Originally posted by kraftman cou...
Posted By: SkunkWerks
Originally posted by kraftman could you link me the texture you are trying to get working please? http://www.wowinterface.com/downloads/info12666-TrinityRoundPortforBuffSkin.html
File: BuffSkin03-01-09
Originally posted by SkunkWerks M...
Posted By: SkunkWerks
Originally posted by SkunkWerks Made an attempt at this, it doesn't work. There's a few fundamental differences in the sorts of textures each uses that's apparently muxing it up. And while I knew it wasn't a simple matter of cut and paste, even the small efforts I made to convert from one format to the other seems to have fallen...
File: Buffed!03-01-09
Originally posted by OttoDeFe Unf...
Posted By: SkunkWerks
Originally posted by OttoDeFe Unfortunate, yes it is and does. Fortunately for me, I use the same base UI for all my toons so I can copy-paste it for anything new, and do small futzing when I log in. Eh, I cut and pasted most of the relevant portion into another character's layout file without too much trouble. My layout is...
File: Buffed!03-01-09
Originally posted by OttoDeFe Sku...
Posted By: SkunkWerks
Originally posted by OttoDeFe Skunkwerks: the layouts are in your layout-local.txt in the character file. Good lord. That file is a mess, and contains a whole lot more than just the Buffed layout, near as I can tell...
File: BuffSkin03-01-09
Originally posted by tordenflesk...
Posted By: SkunkWerks
Originally posted by tordenflesk If you want to match you ButtonFacade: Copy over the border-texture from your BF-skin to Buffskin's folder and replace the texture-name in the LUA Made an attempt at this, it doesn't work. There's a few fundamental differences in the sorts of textures each uses that's apparently muxing it up....
File: Buffed!03-01-09
Originally posted by kraftman Add...
Posted By: SkunkWerks
Originally posted by kraftman Added buff fading. Any buffs with more than 10 minutes will have a low transparency, fading in from 10 minutes to 1 minute. I'll add some kind of configuration for this in the future, as soon as i work out the most intuitive way to do it. Also added sorting by duration for buffs, if this works ok and...
File: Buffed!02-28-09
The dragability issue seems correct...
Posted By: SkunkWerks
The dragability issue seems corrected since your last update. I'll play around with it a bit and see what happens. Edit: ...Having played around with it somewhat, I have a few suggestions: 1) A means to Globally toggle Sticky positioning/size/etc. on ALL buff containers- as opposed to disabling it on each and every buff con...