Results: 192Comments by: tayedaen |
File: eXtreme Unit Buttons07-09-07 |
Hi !
Tayedaen <> Pallindrome....
Posted By: tayedaen
Hi !
Tayedaen <> Pallindrome. :D
Pallindrome is a very good programmer, who already contributed a lot of code to v1.7.
I voted for him as new maintainer of this addon.
My reason for doing this was that I really lack the time to support this addon properly.
I do not want this great addon to die because of lack of updates,...
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File: eXtreme Unit Buttons07-08-07 |
Hi !
I just posted a hotfix for...
Posted By: tayedaen
Hi !
I just posted a hotfix for 1.7.
!!! IT'S NO COMPLETE DOWNLOAD !!!
That means you need to install it OVER v1.7.
This hotfix fixes the bug Cosmic Cleric has reported:CUSTOM BUTTONS
_Curse_of_agony,buff,Curse of Agony,,Curse of Agony
GROUPS
curse,_Curse_of_agony,target
PROFILE
normal,target,curse,0,40
When t...
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File: eXtreme Unit Buttons07-08-07 |
Re: Bug Report v1.7 final
Posted By: tayedaen
Originally posted by Cosmic Cleric
For buttons attacked to 'Target', the buttons do not disable like they did with the previous beta.Ha !
Now I understand why debuffs were added to the buffs ;)
Could you please reenable line 1338 of 'extremeUnitButtons.lua' and tell me if it works then ?
(reenable means: remove the two '--' in f...
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File: eXtreme Unit Buttons07-07-07 |
Re: New USE DEBUFF ! example in v1.7
Posted By: tayedaen
@Cosmic Cleric:
Now did you read your own quote in your first post below ? ^^ :D
Because there is already !Fear/!Poison ;)
The changelog is already be corrected here, but I think this is not important enough for an new upload.
And Yes, each condition is checked seperatly, so !Fear/Uber is possible. :)
best regards
tayedaen
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File: eXtreme Unit Buttons07-07-07 |
Hi !
Version 1.7 is now final :D...
Posted By: tayedaen
Hi !
Version 1.7 is now final :D
This would not have possible if the original code of Elenesski would not have been so well documented.
Thanks Elenesski, not only for a great addon but also for a well documented code :).
As usual:
This release has been thoroughly tested by me (tayedaen) and did NOT pop up any nasty bugs....
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File: eXtreme Unit Buttons07-07-07 |
@cosmicCleric:
You were completely...
Posted By: tayedaen
@cosmicCleric:
You were completely right.
In the original code a 'Use'-Button is only checked for Buffs.
And due to a codeline that I do not completely understand, all debuffs spells on a unit were added to the BUFF list, while only the debuff TYPE was added to the debuff list.
That's the reason why your button disappeared.
So...
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File: eXtreme Unit Buttons07-07-07 |
Hi !
It's weekend, and so I had...
Posted By: tayedaen
Hi !
It's weekend, and so I had finally the time to continue with the addon.
1.7 is going final soon, only some minor tests to do.
@ Bronzeburn:
You are right - it's not working. The reason it worked here was because I added a code that fixes this specific (Blizzard) bug.
Blizzard promised to fix the bug in 2.1.2 but the f...
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File: eXtreme Unit Buttons07-04-07 |
About Selfbuff:
I should never N...
Posted By: tayedaen
About Selfbuff:
I should never NEVER answer whil confused and in a hurry ;)
This was a mistake of course, it's just a simple custom button type BUFF.
And I have no problems here, so it's hard to test for me :(
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File: eXtreme Unit Buttons07-02-07 |
@Munroe:
RANK is from 'Globalstrin...
Posted By: tayedaen
@Munroe:
RANK is from 'Globalstrings.lua', and this file is always assumed to be correct ;)
About the PowerWord:Shield-problem:
I had no time to check this yet.
I did not notice this problem since my PowerWord:Shield is defined as custom button, type SELFBUFF.
So while this is not checked/fixed yet, I would advice you to use t...
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File: eXtreme Unit Buttons06-30-07 |
Re: Power Word Shield Wierdness
Posted By: tayedaen
Originally posted by Peregran
I'm a priest and whenever I target a mob hostile or otherwise, my Power Word Shield disappears as an ability to cast on myself. This is really bad when I try to bubble myself when I'm in combat. This is with 1.7b2.....worked with 1.6
- Peregran I just tested it.
It works perfectly here with Wow...
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File: eXtreme Unit Buttons06-30-07 |
Re: Power Word Shield Wierdness
Posted By: tayedaen
Originally posted by Peregran
I'm a priest and whenever I target a mob hostile or otherwise, my Power Word Shield disappears as an ability to cast on myself. This is really bad when I try to bubble myself when I'm in combat. This is with 1.7b2.....worked with 1.6
- Peregran I will look at it - but Blizzard posted this as fixe...
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File: eXtreme Unit Buttons06-30-07 |
Originally posted by OxiMoron
Tha...
Posted By: tayedaen
Originally posted by OxiMoron
That will make sure the button gets created at the frame specified in the config instead as destination unitHi !
Some news here:
while you are right, your code still would lead to some problems because of the way buff/debuff checking works.
But while looking at the code, I got an idea how to imp...
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File: eXtreme Unit Buttons06-28-07 |
@Oximoron:
It seems you are right...
Posted By: tayedaen
@Oximoron:
It seems you are right ;)
I'll test it at home, but that wont be before weekend.
I wanted to post a 1.7 final today, but that is delayed now till this is fixed.
Btw: Why do you want to change line 908ff ?
The existing code already does all you want: if ( aDestUnit == "*" ) then
myDestin...
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File: eXtreme Unit Buttons06-28-07 |
@ Oximoron:
I have no idea why you...
Posted By: tayedaen
@ Oximoron:
I have no idea why you want to have the button there.
As you said, it's a self-buff.
So why should it be visible for anyone else but for you ? ;)
best regards
tayedaen
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File: eXtreme Unit Buttons06-18-07 |
new version 1.7b2
Change notes f...
Posted By: tayedaen
new version 1.7b2
Change notes for 1.7 b2:
----------------------
FIXED: Error in 'extremeUnitButtons.lua' line 1633/1635 (global myCooldown = nil)
FIXED: Some old typos in the toc file
ADDED: XUB_UF_WIDTH_Float is now saved correctly
ADDED: Conversion routine for saved variables from version < 1.7 (code thx to Palindrome, YA...
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File: eXtreme Unit Buttons06-18-07 |
@Maretine:
I think all that you...
Posted By: tayedaen
@Maretine:
I think all that you want is already included.
I usually specify my buttons with:
normal,party,my_group,-280,-70
This would place the group left over the party members frame.
So you already can place groups wherever you like them to be.
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File: eXtreme Unit Buttons06-15-07 |
Re: Paladin: Blessing of Protection
Posted By: tayedaen
Originally posted by Bronzeburn
Blessing of Protection stopped working for me with the introduction of the 2.10 patch. It is greyed out (as if out of mana/range) for all players/self until I target a friendly target.
Does anyone know a cure/fix for this very frustrating problem?
Thanks in advance,
Bronze
For a real fix,...
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File: eXtreme Unit Buttons06-12-07 |
Re: bad argument #2 to 'format'
Posted By: tayedaen
Originally posted by paladindrome
I am getting an error on my Mages Ice barrier
Yes, thats the same error that Timmor reported, and the same fix applies.
Originally posted by paladindrome
Note - I have a conversion routine that converts old variables to new. The way the saved variables work makes it a bit clunky but can forw...
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File: eXtreme Unit Buttons06-12-07 |
bugreport by Timmar
Posted By: tayedaen
Originally posted by Timmar
I get "attempt to perform arithmetic on global 'myCooldown' (A nil value), from Line 1633. I also use OmniCC, perhaps that's a conflict?
Thanks for the report.
No that has nothing to do with OmniCC, I just made a mistake in the code.
It's already fixed localy and it will be in the next version.
Btw....
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File: eXtreme Unit Buttons06-10-07 |
I just reuploaded v1.7 beta 1.
I j...
Posted By: tayedaen
I just reuploaded v1.7 beta 1.
I just forgot to disable some dbug messages.
@Cosmic Cleric:
ad 1) Paladin spell, Holy Shock
I do not have this spell. However, I tested the situation (one spell in at least two groups) with many other spells, and it's working here.
ad 2) Paladin, Hammer of Wrath
tested, working here
ad 3)...
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File: eXtreme Unit Buttons06-10-07 |
new version: v1.7 beta1
Yes, we ad...
Posted By: tayedaen
new version: v1.7 beta1
Yes, we advanced to beta ;-)
Please backup your configuration bevore updating, with one of the procedures below.
Changelog for 1.7 b1:
----------------------
FIXED: Error in '..\FrameXML\Cooldown.lua line 4:'
FIXED: config not loaded on startup
best regards
tayedaen
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File: eXtreme Unit Buttons06-10-07 |
Sorry about the config loss, I real...
Posted By: tayedaen
Sorry about the config loss, I really should have mentioned this.
So let me tell it in bold:
!! If you install a version >= 1.7 a2, you will loose your configuration !!!
To retain you config please do EITHER:
(method thx to Abraxsis)
Open ..\WTF\Account\
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File: eXtreme Unit Buttons06-08-07 |
I just posted Alpha 2.
A lot of co...
Posted By: tayedaen
I just posted Alpha 2.
A lot of code has changed again, but not a lot of functionality ;).
Change notes:
----------------
Removed all occurences of XUG
(mental note: On mass renaming, always ALWAYS check if a the new variable name already exists. I only say: XUGUnits and XUBUnits ;-)) )
Implemented Elenesski's code for party...
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File: eXtreme Unit Buttons06-07-07 |
EDIT: However, enablling this line...
Posted By: tayedaen
EDIT: However, enablling this line makes the pally party bubble not work unless I click on the party member first. In other words, if I have a party bubble button on each party member, it does not show up unless I first target the party member. That is exactly what I was describing: IsUsable only works correctly (for some spells), if...
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File: eXtreme Unit Buttons06-06-07 |
Hi !
I just found an important p...
Posted By: tayedaen
Hi !
I just found an important post by Iriel (MVP) in the US 'UI & Macros' forum here:
http://forums.worldofwarcraft.com/thread.html?topicId=102909657&sid=1
Upcoming 2.1.2 Changes
Changes
* Enabling and disabling buttons is now protected functionality and may not be called on secure frames while in combat.
This has a big i...
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