Results: 469Comments by: ballagarba
File: Neav UI10-19-12
Thanks for the update nMinimap. nP...
Posted By: ballagarba
Thanks for the update nMinimap. nPower sometimes stops displaying the holy power.No problem. Hmm, it seems like they were never shown again after being hidden when entering a vehicle. Does that sound familiar?
File: Neav UI10-18-12
@cokedrivers: Yeah, that commit did...
Posted By: ballagarba
@cokedrivers: Yeah, that commit didn't even work as it turned out when I got home from work to actually try it, so I revised it and ended up with something similar to what you're describing now: https://github.com/renstrom/NeavUI/commit/2d7a05ee89568d3417ef1414be526451d97616b4
File: Neav UI10-17-12
@cokedrivers: Is this what you mean...
Posted By: ballagarba
@cokedrivers: Is this what you meant? @4exoB: Thanks! Possibly fixed in this commit, but I'm at work so I can't verify.
File: Neav UI10-16-12
nMinimap incorrectly shows the diff...
Posted By: ballagarba
nMinimap incorrectly shows the difficulty for raid.I've only done an LFR so far and didn't really pay attention to the nMinimap. What difficuly did it show, and what should it have shown? I am using the TellMeWhen addon with this UI. Anyway i can skin the buttons/icons? I really don't want to use Masque.Sorry mate, can't help you...
File: oUF_Neav10-11-12
Hello, Im playing a monk and Im lov...
Posted By: ballagarba
Hello, Im playing a monk and Im loving your UI, trying to do some LUA studying and config the UI a bit more but at the moment Im simply just to bad.. Anyways, I really could need some kind of timer for "Tiger Palm" close to the energy bar. It would help a lot to keep me from loosing my Tiger stacks. Picture suggestion; http:/...
File: Neav UI10-09-12
I was wondering, I can't remember b...
Posted By: ballagarba
I was wondering, I can't remember but I use to know - how to change the Q for when you're in the queue for a dungeon, back to the eye?Remove this part from nMinimap\core.lua: -- Modify the lfg frame QueueStatusMinimapButton:ClearAllPoints() QueueStatusMinimapButton:SetPoint('TOPLEFT', Minimap, 4, -4) QueueStatusMinimapButt...
File: Neav UI10-06-12
If I enable nTooltip, Inspect doesn...
Posted By: ballagarba
If I enable nTooltip, Inspect doesnt workWorks fine for me. However, there might be some conflict with another addon since nTooltip actually sends an inspect request to the server.
File: Neav UI10-06-12
Re: Re: Re: nCore Mail Module
Posted By: ballagarba
The code for me dont seem to work and no matter what i try I can't get it to work without putting the output into the: if (not processing) then processing = true OnEvent() end Thanks for the try.Yeah I noticed :/ Gonna look at it. That's what you get for not testing the code :P Seemed so obvious...
File: Neav UI10-05-12
Re: nCore Mail Module
Posted By: ballagarba
I was wondering if you could add a function to the mail. Not sure how many others would like it but I would like to be able to know how much gold was collected to see how much i made. I have worked it out if you could switch the following code and make it part of nCore that would be great. If you could add this that would be gr...
File: Neav UI10-01-12
moin, wie bekomme ich den die gr...
Posted By: ballagarba
moin, wie bekomme ich den die gruppenframes weg ? http://i371.photobucket.com/albums/oo154/herrnielson/WoWScrnShot_100112_120701.jpgI believe this is what you want to do: oUF_Neav\config.lua = { scale = 1.11, show = false, hideInRaid = true, mouseoverText = true, healthTag = '$cur/$max', healthTagFull = '$c...
File: oUF_Neav09-28-12
I don't know if this is specific to...
Posted By: ballagarba
I don't know if this is specific to Neav layout or not but is there a way to prevent the player frame from glowing/blinking when you're in a city (sleeping/resting), gets annoying after a while.oUF_Neav\config.lua units = { = { ... showVengeance = false,...
File: Neav UI09-26-12
Re: Re: Re: Pet Battle
Posted By: ballagarba
Ok thanks for the quick replyYou can read more about it in this thread: http://www.wowinterface.com/forums/showthread.php?t=43977
File: Neav UI09-26-12
Re: Pet Battle
Posted By: ballagarba
Not sure if there is a fix for this but I have noticed that the Player Frames stay visable when the Battle Pet Ui shows up. Kinda looks wierd. Maybe a hide function to hide them when it pops up. Not sure if this is a oUF thing or a Neav_oUF thing. CokeI think it's an oUF issue, since it's oUF who handles visibility on the player a...
File: oUF_Neav09-24-12
Re: Re: Re: Re: Re: embty buff/debuff on target
Posted By: ballagarba
@glupikreten: Hopefully fixed the ghost buff issue with this commit.
File: Neav UI09-24-12
The editbox bug and arena frames er...
Posted By: ballagarba
The editbox bug and arena frames errors have been fixed. Will likely update the raid frames with MoP (raid) boss abilities and upload a new version before MoP goes live. And please report if you feel like there's some healing spell missing from the raid frames as well.
File: oUF_Neav09-20-12
Re: Re: Re: embty buff/debuff on target
Posted By: ballagarba
And i think the empty buff should be the empty space u used to seperate target's buff from target's debuff, am i right?Yeah this is pretty much what I'm thinking as well. A bit puzzled as to what changes though. Gonna have to do some testing on my Priest with Power Word: Shield. I'm gonna be away for a couple of days on a company...
File: Neav UI09-19-12
huhu Leute , http://www.bilder...
Posted By: ballagarba
huhu Leute , http://www.bilderload.com/bild/246549/wowscrnshot0919122343211XUWG.jpg ersteinmal vorweg ,ein tolles UI Es ist einfach nur sehr Übersichtlich und schlicht ,genau das gefällt mir daran. Jetzt zu meinen Problem. Kann mir jemand verraten wie ich die PetBar verschieben kann? Ich habe nirgendswo etwas gesehen wi...
File: Neav UI09-19-12
Thanks for the reply, as for the in...
Posted By: ballagarba
Thanks for the reply, as for the inspect issue. It does not produce a .lua error either. Its kinda weird. Sometimes it works other times it hangs, or if I click someone else it opens, but it opens blank.Do you have any other addons that's messing with inspects? Try disabling nTooltip and see if that improve things, since it does an (...
File: Neav UI09-19-12
I am having problems with inspect w...
Posted By: ballagarba
I am having problems with inspect with the lasted build from github, if i disable ouf, ouf_neav, and raid I can inspect fine. I am am also running into the problem when i join a party my party frames still show, along with the ouf frames.Hmm, gonna have a look at the inspect stuff. I am am also running into the problem when i join...
File: Neav UI09-18-12
Re: ntooltip & nchat
Posted By: ballagarba
ntooltip: as far as i understand if i use "self:SetOwner(parent, 'ANCHOR_CURSOR')" i cannot use offset because of ANCHOR_CURSOR thing? is there some easy way to offset the tooltip from cursor?As far as I know you should still be able to use the offset. Have you tried? nchat: can i have player names in chat colored by their c...
File: oUF_Neav09-17-12
Re: embty buff/debuff on target
Posted By: ballagarba
@glupikreten, Divinehope: Not sure to be honest, haven't noticed it myself (though I rarely look at the target auras). Might be a bug or something causing the separator between buffs and debuffs to act like an aura itself...? Or some buff/debuff that has a missing or bad icon texture. Have you managed to narrow down when it actual...
File: Neav UI09-16-12
Getting this in BG's: Interface\A...
Posted By: ballagarba
Getting this in BG's: Interface\AddOns\oUF_Neav\arena.lua:161: attempt to index field 'buffList' (a nil value) : ? Interface\AddOns\oUF_Neav\arena.lua:161: in function Interface\AddOns\oUF\elements\aura.lua:191: in function Interface\AddOns\o...
File: Neav UI09-12-12
Re: Re: Re: !Beautycase Recount Border
Posted By: ballagarba
Thanks a lot for the quick response, next thing will be slightly modifying the nBuffs addon to have the timer sit outside of the button. Love your work guys, thanks again!Just change the y offset in nBuff\core.lua on line 180 and 222: local duration = _G duration:ClearAllPoints() duration:SetPoint('BOTTOM', button, 'BOTTOM', 0,...
File: Neav UI09-12-12
Re: !Beautycase Recount Border
Posted By: ballagarba
Hey Neal just curious regarding your !Beautycase\core.lua: It seems without it the Minimap doesn't display properly however when it's there it also is skinning my Recount window. Any idea what I would need to change to prevent it from Skinning Recount with a border? Otherwise keep up the great work, thanks.The skinning of Recount h...
File: Neav UI09-10-12
Using this compilation, i get "inte...
Posted By: ballagarba
Using this compilation, i get "interface action failed because of an addon" sometimes. From taintlog: Global variable UnitSelectionColor tainted by !Colorz - Interface\AddOns\!Colorz\!Colorz.lua:76 Execution tainted by !Colorz while reading UnitSelectionColor - Interface\FrameXML\TargetFrame.lua:292 TargetFrame_CheckFaction()...