Results: 7Comments by: jjjasont
File: Statscore - Hit Cap Fix05-07-10
Originally posted by Baine "Arkan...
Posted By: jjjasont
Originally posted by Baine "Arkaner Fokus" "Pr\195\164zision" "Magierin", "MAGE" using deDE Thank you very much. This proves my guess is correct. Will release a patch soon.
File: Statscore - Hit Cap Fix05-07-10
Originally posted by Baine on my...
Posted By: jjjasont
Originally posted by Baine on my mage, /statscore dump shows max required hit from gear as it should (445.94) but hit from talent displays 0%, though i've got 3 talents that modify my hit rating + racial :/ um... my 24lv Frost mage shows the calculation of "Precision" correctly. Are you using english client, playing in...
File: Statscore - Hit Cap Fix05-07-10
Re: Overwrite / Update
Posted By: jjjasont
Originally posted by jlrm365 This looks very useful. Its folder shares the same name as the folder of the original addon, so that raises two questions: In order to use it, we just extract the folder and drop it into Addons - overwriting as requested? Will the updater see this as the original addon and update accordingly?...
File: Statscore - Hit Cap Fix05-07-10
Re: fyi... spell hit
Posted By: jjjasont
Originally posted by Annyonne I thought you might want to add modifiers based on talents - i.e. Shadow Priests have two talents which lower their hit "cap" significantly. I tried copying the talent hit bonuses from WowWiki, but the result was awful. Here's the link: http://www.wowwiki.com/Spell_hit Great idea, by the way....
File: Statscore - Hit Cap Fix05-06-10
Originally posted by Baine 8% is...
Posted By: jjjasont
Originally posted by Baine 8% is the cap for melees, any chance to add casters cap? (17%) Updated accordingly. Would you please give it a try. As I do not have a caster, I can't test it out myself.
File: StatScore05-06-10
Re: Re: Re: Gems
Posted By: jjjasont
Originally posted by Haleth Equipped to iLevel 245 upgrade: http://i48.tinypic.com/sy70g6.jpg Equipped to iLevel 232 ret-itemized upgrade: http://i45.tinypic.com/33behx3.jpg Is it possible that hit is prioritized over all other secondary stats? It is indeed true that without the hit cap, hit is the most important secondary stat...
File: Auditor04-23-09
A Suggestion
Posted By: jjjasont
Will you consider to implement the equity part of this addon?