Results: 12Comments by: LudiKalell
File: ForteXorcist09-02-09
The 5% crit .. yes (so that example...
Posted By: LudiKalell
The 5% crit .. yes (so that example was not a good one). The 10% more dot damage.. no. There's only one 5% crit debuff on the target (whether from mage or from warlock), that's right. But there are several 10% dot damage debuffs, which only benefit the caster, see wording of the talent tooltip here: http://www.wowhead.com/?spell=3239...
File: RedRange08-31-09
It's because the Addon HAS to liste...
Posted By: LudiKalell
It's because the Addon HAS to listen to the "ActionButton_OnUpdate" event, which is unfortunatley fired every frame. I don't know why, ask Blizzard. In city e.g. on dummy you have ~60 FPS, but on raid 25man boss fight you normally have ~20 max (k with i7 you should have more), funny thing is: as you have lower FPS, there are also...
File: ForteXorcist08-31-09
You were right about the "sorts eve...
Posted By: LudiKalell
You were right about the "sorts everything on one anchor", sorry for that. Looked again, and immediatly felt stupid. :/ I assume I found the "all in one anchor" option after I saw all the sections departed, and somehow mixed that with the experience before. Well then, I've got one suggestion for the spell filter: please add a che...
File: Satrina Buff Frames 308-28-09
performance related questions: I u...
Posted By: LudiKalell
performance related questions: I use CPU profiling, to see what addons use the most resources (25man raid FPS is a real issue for everybody and CPU limited), and up there are PowerAuras an SatrinaBuffFrames (many days ago, it was DoTimer dominating all addons, it is really bad written). So first question: In game, when one type...
File: ForteXorcist08-26-09
Ok, last I checked this was with ve...
Posted By: LudiKalell
Ok, last I checked this was with version 1.16. What (I think) the order of timers is right now: -- "group by unit ID" checked * self buff timers * debuff timers on target * CD timers * dots on unit 1 * dots on unit 2 * dots on unit 3 ... * drain timers -- "group by unit ID" UNchecked, my case * self buff timers * deb...
File: ForteXorcist08-26-09
other types = types selectable in o...
Posted By: LudiKalell
other types = types selectable in options panel = debuff timers on target, self buff timers, drain timers, a.s.o. Right now, you have the option to have timer anchors per unitID, or merge all dot timers with the CDs (which I use). If that would be possible for all the timer types mentioned above, that would allow to only look at one...
File: ForteXorcist08-26-09
Ah, ok. So here is some bug report....
Posted By: LudiKalell
Ah, ok. So here is some bug report.. 1. There is this "cast time" marker on the cast bar, for seeing when to cast i.e. immolate to not clip any dot ticks. That's fine for immolate and unstable affliction, but unfortunately it also shows this for the chaos bolt timer (which is a CD), so there seems to be a bug. It's also irritating...
File: ForteXorcist08-24-09
Hey there, thanks for a great addon...
Posted By: LudiKalell
Hey there, thanks for a great addon. Tried all of the possible timer addons in the last years, except yours, which I thought was too warlock related (playing a lot of characters), and i liked the flexibility of DoTimer, but that addon had severe performance issues. So now I use forteXorcist, and I have some questions about this re...
File: OPie03-10-09
Me again. Modified OPie, to get the...
Posted By: LudiKalell
Me again. Modified OPie, to get the "tap action usable after tap delay time ended" working.. and to make tap delay time a non-issue when using the standard "open ring on cursor position" option. After setting tap delay time to 0, OPie works like a charm, without "locking" the ring. Modifications are 2 lines of code in Charlie5. C...
File: OPie02-28-09
Re: Re: Re: OPie and ATSW
Posted By: LudiKalell
Ok, now I see the problem with too short tap delay times and the need for a time slider. This, in fact, seems like a shortsighted implementation (no pun intended). I use a tap delay time of 0,1 seconds. I was a bit puzzled when I first saw, that with a short tap delay time, the tap action would vanish (after e.g. 100ms). With the...
File: OPie02-27-09
Re: Re: OPie and ATSW
Posted By: LudiKalell
Originally posted by Foxlit Even better, please make this a profile-specific user-setting, so that people can change the sleep time before the ring starts working after personal preference if possible Even better: I'll add it retroactively. That option has now been around for 4 months. Ah, you're right. It's well "hidden", th...
File: OPie02-23-09
tap timing problem
Posted By: LudiKalell
Newest version works bugfree for me. But there's one real issue.. using tap action means, that the ring does NOT respond to mouse movement for ~1 second. That means, the ring arrow points into the direction of the "standard" tap action, e.g. down, even when the mouse is moved up from the middle. This "fixed no response time" is _w...