Results: 6Comments by: Benuz |
File: Recipe Radar06-09-09 |
jesus christ what makes this addon...
Posted By: Benuz
jesus christ what makes this addon 6MB ??!
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File: oUF Saul06-02-09 |
What are the addons u used in the s...
Posted By: Benuz
What are the addons u used in the screen shot?
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File: Tidy Plates06-02-09 |
How about including the class icon...
Posted By: Benuz
How about including the class icon in the name plate?
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File: Rune-It-All05-31-09 |
Originally posted by Cralor
In th...
Posted By: Benuz
Originally posted by Cralor
In the ag_UnitFrames options, disable the Runebar module and it should allow RuneMover to work perfectly.
Thanks Cralor, you are a champion! Everything is working beyond satisfaction :)
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File: Runevolution05-27-09 |
A few suggestions:
Add default r...
Posted By: Benuz
A few suggestions:
Add default rune texture set (/runev textures)
Lock the orders of the rune (/runev order)
Provide 'reset to default profile' option
Overall, the addon is really good, but it could be better.
Thanks
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File: Rune-It-All05-27-09 |
This is a really elegant addon, I l...
Posted By: Benuz
This is a really elegant addon, I liked it so much!
But, my other favorite addon ag UnitFrames automatically removes the rune frame completely, is there a way to prevent this happening?
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