Results: 33Comments by: janangler |
File: Rufio UI Classic11-06-16 |
![]() Posted By: janangler
Hi,
with every login I get the following error message (appears in Bugsack):
9x rufioSettings\RaidFrameReSizer.lua:5: attempt to index local 'h' (a nil value)
rufioSettings\RaidFrameReSizer.lua:5: in main chunk
Locals:
n = "CompactUnitFrameProfilesGeneralOptionsFrame"
w = nil
h = nil
(*temporary) = nil
(*temporary) = n...
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File: oUF_SimpleConfig10-27-16 |
![]() Posted By: janangler
Great, thanks a lot for your help :)
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File: oUF_SimpleConfig10-26-16 |
![]() Posted By: janangler
First of all, thanks for the new unit frames. I like the new "simple" look :)
In the diablo unit frames there was an option called "desaturateDebuffs" on the target unit frame, Is something like this also available for ouf_Simple?
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File: Supervillain UI (Classic)11-28-14 |
![]() Posted By: janangler
Hi,
I have a hopefully easy question. Is it possible to show the combo points for a feral druid on the player frame instead on the target?
Thanks
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File: oUF_Freeb10-19-12 |
![]() Posted By: janangler
Thanks! You were right, it was ouf_movable and changing the scale there worked fine :)
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File: oUF_Freeb10-17-12 |
![]() Posted By: janangler
First of all, thanks for the great addon. Currently I have only one problem. I'm trying to make the frames smaller and due to this I've set scale to a value lower than 1.0 (tried several values). It looks like those changes have not effect and the frames size stays as before. Is there anything else I must change?
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File: Neav UI08-19-12 |
![]() Posted By: janangler
With MoP beta the default unit frames got the option to show debuffs at the top instead of below the target unit frame. Will this option also become available in ouf_neav?
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File: Roth UI (Diablo)08-04-11 |
![]() Posted By: janangler
Since some time (don't know exactly since when) I had the problem that I was not able to set the main tanks etc in the "Social" panels raid tab. Meanwhile I have tracked it down so far that it is related to line 99 (the one with ==>) in functions.lua
--remove focus from menu list
do
for k,v in pairs(UnitPopupMenus) do...
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File: Roth UI (Diablo)06-30-11 |
![]() Posted By: janangler
With patch 4.2 the instance difficulty icon seems to be bigger than before. Also it seems to be not movable anymore with /diablo unlockart.
http://img94.imageshack.us/img94/1364/minimaps.png
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File: Roth UI (Diablo)11-28-10 |
![]() Posted By: janangler
One small thing I've noticed is that the weapon enchants overlap on my rogue. Fix was in rBuffFrameStyler/func/functions, changed
local updateTempEnchantAnchors = function()
for i=1, NUM_TEMP_ENCHANT_FRAMES do
local b = _G
local previousBuff
if b then
to
local updateTempEnchantAnchors = funct...
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File: Numeration Damage Meter11-12-10 |
![]() Posted By: janangler
Thanks, that was too obvious. I looked in the Interface/AddOns menu and tried to find a slash command, but did not check the options :(
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File: Numeration Damage Meter11-12-10 |
![]() Posted By: janangler
I have used it now for the first time and it looks pretty good but I have a question. Is it possible to hide the minimap button?
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File: rFilter10-28-10 |
![]() Posted By: janangler
Looks great, but one question regarding the debuffs. Is is also possible to provide a list of spellIDs to check if one of the debuffs is up, e.g. for demo shout and demo roar?
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File: oUF_Freebgrid10-28-10 |
![]() Posted By: janangler
Thanks, switching to the newest version of oUF worked great.
Originally posted by Freebaser
Reply of doom...
...
It always worked great but since the last patch I have the problem that I don't see the ready check icons anymore. Any ideas?
Known bug in oUF. However this might be fixed since this was updated. Update the...
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File: oUF_Freebgrid10-23-10 |
![]() Posted By: janangler
I'm using this addon along with ouf_freeb (and used it already before 4.0.1). It always worked great but since the last patch I have the problem that I don't see the ready check icons anymore. Any ideas?
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File: oUF_RaidDebuffs07-06-10 |
![]() Posted By: janangler
One question about clients using other locales than english. Is it somehow possible to retrieve the "localize" the zone name in the debuff list without manually replacing the text in
instances = {
= {
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File: Neav UI07-05-10 |
![]() Posted By: janangler
Thanks for the update :)
One question regarding nchat. Is it possible to hide the editbox and only show it when chatting in IM mode (similar to the classic mode)?
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File: thek: Castbar04-15-10 |
![]() Posted By: janangler
Hi, thanks for the update. Unfortunatelly I don't see the target and focus castbar if the target/focus is casting. If I unlock the castbars I see where they should appear but nothing happens.
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File: Neav UI04-15-10 |
![]() Posted By: janangler
Really nice interface, just one question about nTooltip. Is it possible to show the mana bar in addition to the health bar as well?
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File: oUF_Nivea01-18-10 |
![]() Posted By: janangler
@tou
Regarding the issue with Saurfang and the power bar, you can also change the code in the following way to show the runic power bar and keep hiding it for other power types than mana or runic power
-- hide target's power bar for npcs without power
if unit=="target" then
if ( UnitIsPlayer("target") ) then
self.Power:Sh...
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File: Neav UI01-06-10 |
![]() Posted By: janangler
Great UI and thanks for the update.
But I have one question. Even if I am not in a group or raid I see the raid frame with my character in the raid view. Is it possible to turn this off?
Thanks a lot
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File: Neav UI12-30-09 |
![]() Posted By: janangler
Hi, a really nice UI. I have one question regarding the tooltip. Is it possible to show the current/max HP on the status bar?
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File: oUF_Freebgrid09-13-09 |
![]() Posted By: janangler
Great addon, but one more question about the debuffs. For non english clients the spell name must be the localized one, right? And would it be possible to use the spell ID instead of the english name?
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File: oUF_Nivea09-09-09 |
![]() Posted By: janangler
Is there any aggro coloring involved? I've enabled oUF_Banzai and it correctly shows the unitframe red if someone gets aggro but the color is never reset. Is there any way to get some aggro indicator?
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File: AzCastBar08-18-09 |
![]() Posted By: janangler
A question regarding the casting bar coloring. Is it possible to color the player casting bar in the player class color? Unfortunatelly I've not found any setting in the configuration dialogs regarding this.
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