Results: 53Comments by: Wazman
File: LolzenUI10-14-20
I can't get the clock to change fro...
Posted By: Wazman
I can't get the clock to change from EU to US. I set it in the options, clicked "Apply Settings", and it's still EU. Tried reloading the UI again and it's still EU. Only thing I've found so far. Could be me doing something wrong. Edit - fresh install and no lua errors. Everything else updates right away.
File: CblUI03-19-19
Two things: 1) There's a little...
Posted By: Wazman
Two things: 1) There's a little blue crystal on the left hand side of the screen that doesn't do anything. I can't click on it or move it. What is that, and how do I get rid of it? It's in your screenshots as well. 2) I keep getting an error that ElvUI is more than five versions out of date every time I log in. I've updated...
File: ThinkTankUI [Remastered]08-04-18
Two things: 1) I'm getting an er...
Posted By: Wazman
Two things: 1) I'm getting an error about Elv UI player frames having a conflicting anchor point - both buff and debuff have the same anchor. 2) I seem to have two nameplates on mobs. Dunno if I did something wrong or not. I'll check some more. Everything works fine though.
File: ThinkTankUI [Remastered]09-04-16
Anyone else having an issue with ba...
Posted By: Wazman
Anyone else having an issue with bags in the latest version? When I open my bags the game pauses for a second, and if I try to sort my bank bags, the whole thing freezes up. I didn't know if this was just happening here, or if it's a bug in the latest ElvUI. I'll check over there too. Edit: never mind - ElvUI jumped from versio...
File: ThinkTankUI [Remastered]08-10-16
ElvUI is giving an error in the cha...
Posted By: Wazman
ElvUI is giving an error in the chat log that says "ElvUI_Targetframe(s) has a conflicting anchor point, please change either the buff or debuff anchor point so they are not attached to each other. Forcing the debuffs to be attached to the main unitframe until fixed." Everything works fine, so it's not a big deal, but I thought I...
File: Glyph UI - TBC 8.208-04-15
I was having a problem with the Wea...
Posted By: Wazman
I was having a problem with the Weak Auras too - I tried setting up one for Thunder Clap, since I don't use one of the preset ones that shows up on my warrior (it's part of Fury, and I play as Protection). I was able to set it up, but I couldn't get it to show up instead of the one I was trying to replace. I don't know much about W...
File: Glyph UI - TBC 8.207-31-15
I was having a problem with the Wea...
Posted By: Wazman
I was having a problem with the Weak Auras too - I tried setting up one for Thunder Clap, since I don't use one of the preset ones that shows up on my warrior (it's part of Fury, and I play as Protection). I was able to set it up, but I couldn't get it to show up instead of the one I was trying to replace. I don't know much about W...
File: DecUI12-19-14
Fonts are still changing at step 7...
Posted By: Wazman
Fonts are still changing at step 7 in the newest version when you select any of the Nouveau layouts. The default font changes to Allods. Changing the fonts back to ElvUI font fixes it. http://i.imgur.com/RQWGZmN.jpg
File: DecUI12-03-14
I just noticed that druid combo poi...
Posted By: Wazman
I just noticed that druid combo points don't show up in the unit frame in the new version. I couldn't find anywhere to turn them on (I found where to change the colors, but not where to enable them).
File: DecUI11-14-14
Amyone else having a problem with C...
Posted By: Wazman
Amyone else having a problem with CoolLine in the new version? When I set everything up, it's way too wide on the screen. I resize it, but the next time it shows up, it's back to the original size. (I'm resizing it by using the ElvUI anchors - is there another way to do it?) Here's a screenshot: http://i.imgur.com/CaMh073.jp...
File: DecUI11-06-14
Amyone else having a problem with C...
Posted By: Wazman
Amyone else having a problem with CoolLine in the new version? When I set everything up, it's way too wide on the screen. I resize it, but the next time it shows up, it's back to the original size. (I'm resizing it by using the ElvUI anchors - is there another way to do it?) Here's a screenshot: http://i.imgur.com/CaMh073.jp...
File: LucaiUI09-29-11
The UI looks great. Only thing I'v...
Posted By: Wazman
The UI looks great. Only thing I've noticed so far - on classes with pets, the pet unit frame doesn't fade in and out with the rest of the unit frames - it's always showing. Is there a way to set it to fade in and out as well? I looked but couldn't find anything (but I know nothing about .lua coding).
File: oUF: MovableFrames07-23-11
I'm having the same problem as a fe...
Posted By: Wazman
I'm having the same problem as a few of the other people here - when I type /omf , the window pops up, but I don't get all the names of the frames and the movement/sizing options shown in the screenshot. The window opens, but all I see is the line that says "Type /omf to toggle frame anchors." I made sure I...
File: ElvUI11-10-10
Healcomm
Posted By: Wazman
I just downloaded the latest update, and it looks like healcomm isn't in there. Is there a way to add it back in? Or is it there, and I've just missed it (this happens to me more than you would think it would). Also, I know in a previous version, healcomm was only enabled for the heal layout. Is there a way to enable it for bot...
File: sUI [1920*1080]10-16-10
It looks like the Saved Variables f...
Posted By: Wazman
It looks like the Saved Variables folder is missing (or at least something is) - there are no profiles for Dominoes and Quartz. I downloaded an older version and the folder was in that one. I may be missing something, though.
File: Stuf Unit Frames (and Raid)10-13-10
I'm getting the same error as tguro...
Posted By: Wazman
I'm getting the same error as tgurok: : Stuf_VisualHeal-3.3.006\core.lua:392: attempt to index field 'hpbar' (a nil value) Stuf_VisualHeal-3.3.006\core.lua:459: in function `func' StufRaid-4.0.001\core.lua:180: in function `?' StufRaid-4.0.001\core.lua:71: in function ---
File: TotemTimers 11.0 MoP Beta09-06-10
Also: TotemTimers-10.2 Beta 16\S...
Posted By: Wazman
Also: TotemTimers-10.2 Beta 16\Spells.lua:73: attempt to call global 'TotemTimers_ProcessSpecSetting' (a nil value) TotemTimers-10.2 Beta 16\TotemTimers.lua:90: in function `TotemTimers_OnEvent' :"*:OnEvent":1: in function <:1> --- Pretty much the same error, but since it also references line 90, I thought you'd...
File: oUF_lazy05-31-10
Very nice. The only change I would...
Posted By: Wazman
Very nice. The only change I would make would be to have a way to make the player and target of target frames start out class color, and change to the darker color as the health goes down. (I see in the notes the color change is based off Grid, but it's a little confusing if you're used to it the other way (well, it is for me at le...
File: oUF_bloo05-29-10
Nice frames. Only a couple of thin...
Posted By: Wazman
Nice frames. Only a couple of things I noticed: 1) The target's debuff frames appear over the player frame? That seems odd to me. Is there a way to change that without having something major break? 2) The pet frame isn't working right for me. I'm still getting the black bars on each side of the frame, like this: http://i...
File: Duffed UI v505-03-10
Originally posted by Surgency_ I...
Posted By: Wazman
Originally posted by Surgency_ I don't know if it's just me, And I haven't had much time to mess around with it, because I have a raid shortly, But I haven't really been updating, Mainly just the castbar, because I love how you've skinned it recently, But I've just done a full update, and when I log in, the 3rd bar (newly made to b...
File: Kith's UI (Elv UI)03-25-10
I'm having major problems with the...
Posted By: Wazman
I'm having major problems with the latest version - Skinner is throwing up lots of errors. If I disable Skinner, the whole game crashes. Edit: I deleted the Skinner folder in the compilation and installed the latest version, and everything worked. Dunno why that mattered, but it's working now.
File: Dominos01-30-10
Originally posted by Achiaa Yes,...
Posted By: Wazman
Originally posted by Achiaa Yes, it does show up! I figured out that if I turn of the Dominos_Totems, that my XPbar + cast bar + Roll, appears! I didnt even realise I had no castbar, cuz I use eCastbar,.. but after turning off Dominos Totems, everthing showed up! So there is somehow a conflict in that dominos_totems,.. sry...
File: Slemhest UI v4.012-01-09
What addon is the one that puts the...
Posted By: Wazman
What addon is the one that puts the "Torment the Weak" bar underneath the target of target frame? It's visible in the in combat screenshot. I can't find anywhere to turn it off.
File: oUF_Simple10-07-09
Originally posted by Coldblooded...
Posted By: Wazman
Originally posted by Coldblooded And one more thing (sorry for being a pain) is it possible to reverse the targetframe or atleast move the portrait to the right side?Feels more symetric and looks nicer imo.I understand if this isnt possible in an easy way because if i understand right the player and targetframe is kind of a mirror...
File: TipTac08-15-09
I've done some testing, and in my c...
Posted By: Wazman
I've done some testing, and in my case, it's ArkInventory that's causing the scaling problem. I disabled everything, and went one by one through the list until I found the one doing it. I don't know enough about addons to be able to tell why it's happening, but at least in my case, it's when ArkInventory's enabled that this problem...