Results: 9Comments by: Dades |
File: CoolLevelUp12-23-10 |
I just wanted to say thanks for thi...
Posted By: Dades
I just wanted to say thanks for this neat little mod. It seems like a silly thing but level ups feel unique and neat again instead of rote. Cheers!
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File: TomTom11-15-08 |
Thanks for all of your great addons...
Posted By: Dades
Thanks for all of your great addons Clad!
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File: TomTom10-18-08 |
Re: Re: Messed up arrow bug
Posted By: Dades
Originally posted by Cladhaire
You have an addon that is re-skinning the player arrow model. Without that TomTom has no way to determine what direction you are facing.
Hmm ok, I have no clue which one it would be unfortunately and this is pretty much the same setup I had pre-LK so I'm at a loss which mod would cause it. I gues...
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File: TomTom10-18-08 |
Messed up arrow bug
Posted By: Dades
Just clicked on a quest coordinate in the log(using Lightheaded and Doublewide), the weird texture arrow is all mangled. I used Swatter to grab the debug info for you, let me know if you need anything else. I had completely wiped out the addon dir and the config .lua files before loading the latest version.
Date: 2008-10-18 08:0...
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File: TipTac10-16-08 |
Thanks so much for the update to th...
Posted By: Dades
Thanks so much for the update to this great addon.
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File: TipTac10-15-08 |
Thank you!
Posted By: Dades
This is the best ToolTip mod I've ever used. Do you take donations? I would donate for a new version, its that good.
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File: Bongos212-10-06 |
Any way to...?
Posted By: Dades
Any way to have a bar only show up on mouseover? I'd like a custom bar for stuff like Tracks/Aspects on my Hunter but I don't need it visible all the time. Previously I used DAB which was too much for what I needed but did provide a way for me to have a bar only show up when I moused over it. Thanks for your time and the great mod.
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File: Fizzwidget Levelator11-30-06 |
Great mod
Posted By: Dades
Great mod but broken as of today's build on the beta servers unfortunately.
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File: ag_UnitFrames11-16-06 |
Originally posted by astraycat
Fi...
Posted By: Dades
Originally posted by astraycat
Fixes:
Change line 1146 in ag_UnitClass.lua to:
_, _, buff, count = UnitBuff(self.unit,i,filter)
And change line 102 in ag_UtilityMethods.lua to:
local _, _, aura, count, t = UnitDebuff(unit,id)
Can you post the code that was changed too? The line numbers you indicated don't seem to be re...
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