Results: 997Comments by: lightspark
File: LS: UI10-25-22
Any further discussions should be h...
Posted By: lightspark
Any further discussions should be held in my discord server dedicated to LS: * addons: https://discord.gg/7QcJgQkDYD or in the worst case scenario DM me here on wowi.
File: LS: Toasts10-25-22
Any further discussions should be h...
Posted By: lightspark
Any further discussions should be held in my discord server dedicated to LS: * addons: https://discord.gg/7QcJgQkDYD or in the worst case scenario DM me here on wowi.
File: LS: UI09-30-22
Ugh, I really really reeeeeeally ne...
Posted By: lightspark
Ugh, I really really reeeeeeally need people's feedback rn. Decided to make a server, here's a link: https://discord.gg/7QcJgQkDYD :rolleyes: See you there :banana:
File: LS: UI09-28-22
Ugh, I'm seriously considering reti...
Posted By: lightspark
Ugh, I'm seriously considering retiring the round layout in DF. The player orb size is reliant on the minimal possible minimap size. And right now it's huge and you can't reduce its size without breaking the display of a bunch of minimap elements, like POI/corpse/etc arrows. So, the new minimal minimap size is around 220px if I fa...
File: LS: UI09-06-22
Sorry If you already answered this...
Posted By: lightspark
Sorry If you already answered this a million times but, do you plan on adapting this marvelous addon to the Wotlk Classic? If not, is there a way to have at least the UI-Style/Art? I replied to you in DMs, but I'll say it here as well. There won't be a version for WotLK because it's just too much work for something I don't even...
File: LS: UI08-07-22
thx for the quick fix ! Yeah, it...
Posted By: lightspark
thx for the quick fix ! Yeah, it's a pretty bad bug, so I had to fix it asap, I just didn't know it's a thing... :rolleyes:
File: LS: UI08-07-22
somewhow the position of the unitfr...
Posted By: lightspark
somewhow the position of the unitframes doesnt save in any of my profiles is there a way to fix that? edit: im speaking of when i use a shared profile on other characters the unitframes dont move to the same postion Hm.... I'll look into it. -- edit It in fact does not, weird... Actually positions don't re-apply when chan...
File: LS: UI08-06-22
Lightspark will fix that in the nex...
Posted By: lightspark
Lightspark will fix that in the next version ;) Go away, I hate gnomes :D
File: LS: UI08-03-22
snip Dw, it's alright. But thank...
Posted By: lightspark
snip Dw, it's alright. But thanks for your offer :D -- edit And replied in DMs as well.
File: LS: UI07-31-22
https://i.imgur.com/gTzFHVi.png...
Posted By: lightspark
https://i.imgur.com/gTzFHVi.png Muh eyes! https://i.gifer.com/origin/fa/fa7fa7f8f92217fe02ef713af8b37c04.gif
File: LS: UI07-31-22
https://i.imgur.com/ABYQkFb.png Sa...
Posted By: lightspark
https://i.imgur.com/ABYQkFb.png Sad Gnome noises. You'll get used to new textures really fast. I hadn't had anything around my action bars for like 4+ years until a couple of days ago, but now I'm like "how did I play without these?" :D
File: LS: UI07-31-22
Looks nice! Please, consider using...
Posted By: lightspark
Looks nice! Please, consider using some "wall texture" to cover empty spaces :) I'll be honest, I tried and didn't like it >_>
File: LS: UI07-31-22
https://i.imgur.com/iViJfU1.png...
Posted By: lightspark
https://i.imgur.com/iViJfU1.png Pretty much done, I still want to tweak the wyvern a bit, but it's 99% done :banana:
File: LS: UI07-30-22
Looks a lot like a bat wing now. Bu...
Posted By: lightspark
Looks a lot like a bat wing now. But yeah, doesn't matter for a statue. A wyvern, also known as a wind rider and war rider, is a sentient lionish creature with bat wings and a scorpion tail native to Kalimdor. That's the thing tho, they ARE bat wings that are just used for running also. So, realistically, they'd have like 2-3 t...
File: LS: UI07-30-22
Hi LS, as someone that dips in and...
Posted By: lightspark
Hi LS, as someone that dips in and out of WoW I wanted to drop by and say thanks for continuing to update your UI. The gryphons look great and I'm looking forward to whatever you may have planned for DF! Thanks for all your hard work. -J Thanks :D Anyways, it's nice to see you all, but I need to cook something for dinner and th...
File: LS: UI07-30-22
The in-game model gives an idea whe...
Posted By: lightspark
The in-game model gives an idea where all the wing parts are connected. Yeah, I saw all of that. I just wish it made more sense anatomically, haha :rolleyes: Looks pretty nice to me, maybe adjust the size of the wing bone connected to the elbow a bit It's an earlier iteration, it's already scrapped. There won't be any elbow...
File: LS: UI07-30-22
You could try to fold the wings thi...
Posted By: lightspark
You could try to fold the wings this way :) https://i.imgur.com/k1QxipQ.png As I said, in game models aren't that great for referencing... I tried studying them because there's so little artwork of warcraft wyverns, but they're pretty bad. If you pay attention, you'll notice that when a wyvern is on the ground its wings shrink...
File: LS: UI07-30-22
Ah sad i figured it would be like t...
Posted By: lightspark
Ah sad i figured it would be like that. I cant wait to see what you'll do with the circular unitframe in DF. The broken vial screenshot looked great. I can't wait for all the complaints about the broken tube/vial and whatnot. When it's a thing many many years ago, there's many people who didn't like that. But while I'm planning to...
File: LS: UI07-30-22
Re: Love it
Posted By: lightspark
Or am i stuck with the interface scaling options from blizz. Yeah. That's the downside of an artwork heavy UI, it's impossible to scale those things without the loss of texture quality, so if I want to add a new size option for stuff like that I'll need to draw a new set of textures for that size. For instance, status bars or the...
File: LS: UI07-30-22
Now you just need to do one that ha...
Posted By: lightspark
Now you just need to do one that has wyverns for the Horde players. :p ;) :D Yeah, it's in the making. https://i.imgur.com/pghD9jA.png The thing is, a wyvern needs to have a similar footprint to that of a gryphon which is easier said than done. https://i.imgur.com/hMGgL2j.png I'm still sketching and trying to figure ou...
File: LS: UI07-30-22
Hi LS! It's great that you're still...
Posted By: lightspark
Hi LS! It's great that you're still developing the addon :) Can you do something similar? Picture as an example :) https://imgur.com/6guGLKV Like a hud in the middle or what? No, not into this stuff.
File: LS: UI07-29-22
Re: Re: Re: LS: UI update...not showing up for options to adjust artwork
Posted By: lightspark
Would be nice to have an option to use wyverns/gryphons/murlocs/no art no matter which faction you play. That's the long-term plan, yeah.
File: LS: UI07-29-22
Re: LS: UI update...not showing up for options to adjust artwork
Posted By: lightspark
Sigh, the reason I chose your addon was exactly because it DID NOT HAVE those dragon art pieces attached to it. Now how do I get rid of them? I logged on and had an update, then all I saw was the dragon artwork which I was unable to remove. I can't even find the addon listed in my Interface menu now, its totally missing. I us...
File: LS: UI07-29-22
Hello! I like the idea of a rewo...
Posted By: lightspark
Hello! I like the idea of a reworked default Gryphon art, but those empty spaces and the 3rd claw missing are bugging me a bit. Empty spaces... Mmmm, I'll think about it. As for the third claw, it's there, but realistically you can't see it from that angle. Also, if you're so nit-picky and conservative™, how come you don't c...
File: LS: UI07-28-22
Actually, I got so hyped that I wen...
Posted By: lightspark
Actually, I got so hyped that I went ahead and finished it this morning. https://i.imgur.com/D07wWhK.png Had to redo the animation a bit as well. https://i.imgur.com/HKPvT5x.gif https://i.imgur.com/SVQIP7S.gif (slomo) I'll prob release it this week instead of 10.x. I have some other stuff planned for 10.x anyway :banana: