Results: 5Comments by: Gothmatum |
File: Soundtrack07-11-06 |
![]() Posted By: Gothmatum
FYI Morricone, the plugin works again. :)
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File: Soundtrack07-09-06 |
![]() Posted By: Gothmatum
Originally posted by Morricone
In the meantime, there's really nothing I can do. There's no trick I can conjure to get the music to play without the PlaySoundFile method :(
We'll just wait for 1.11.2 then. Morricone, this is a truly great add-on. Please let me or any of us know if there's anything we can do to get it working...
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File: Soundtrack04-09-06 |
![]() Posted By: Gothmatum
Originally posted by Gothmatum
So do the intro tracks only play if you walk in through the gate, as opposed to flying in on a wind rider/griffon/bat?
And speaking of, why does my "Flight" music only play after I land? I get the music for each zone I fly through, then the intro music for the city begins to play, and as soon as...
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File: Soundtrack04-02-06 |
![]() Posted By: Gothmatum
Originally posted by Morricone
The overrides are all empty tracks, so that if you've assigned tracks to a zone, they wont be played at the same time as the moments/intros music.
So do the intro tracks only play if you walk in through the gate, as opposed to flying in on a wind rider/griffon/bat?
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File: Soundtrack03-28-06 |
![]() Posted By: Gothmatum
Am I missing something? The pdf states you can't stop the intro music, but you've provided tracks to "mute" the music that plays when we wander into Stormwind, the Undercity, etc...
Does this mean we can replace those "mute" tracks with something of our own?
Say, for instance, I want to hear the theme for Minas Tirith every ti...
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