Results: 30Comments by: Dejablue
File: DejaUFClassic (Universal)06-04-21
Re: debuff error
Posted By: Dejablue
https://i.imgur.com/rvyihod.png, also the "finish him" sound could do with a timer, it ends up spamming on cp classes Latest release T20501r5 fixes this. Thank you for the report :)
File: DejaUFClassic (Universal)06-02-21
Re: debuff error
Posted By: Dejablue
https://i.imgur.com/rvyihod.png, also the "finish him" sound could do with a timer, it ends up spamming on cp classes Thanks what mob is this? And what is it doing exactly; that looks like a red overlay? Yeah I apologize to everyone for the finish him redundancy when you get a combo point. I am working on a fix.
File: DejaClassicStats04-21-21
Re: Chat addon from Stats icon in Favorites list display
Posted By: Dejablue
Just downloaded DejaClassicStats from clicking the Download icon in my Favorites list page. It downloaded DejaChatClassic instead, seems like a confused download icon. Hope you found the right one :) Yeah my favorites page is buggy too, it has an addon that won't go away, I always have a (1) next to my account name.
File: DejaMinimap (BCC)04-15-21
Re: Error
Posted By: Dejablue
Hello After use the portal Shattrat to SW Message: Usage: local position = C_Map.GetPlayerMapPosition(uiMapID, unitToken) Time: Sun Apr 11 08:42:10 2021 Count: 30 Stack: Usage: local position = C_Map.GetPlayerMapPosition(uiMapID, unitToken) "]: in function `GetPlayerMapPosition' :283: in function `coordRefresh' :300: in f...
File: DejaClassicStats02-27-20
This addon is leaking frames like c...
Posted By: Dejablue
This addon is leaking frames like crazy btw, DCS_CREATE_STATS doesn't check for existing frames, and you're calling it off PaperDollFrame_UpdateStats, it creates like 30+ frames every time the character window is opened or the players stats change, it's causing the UI to crash after extended play. Thanks for the report. I have up...
File: DejaClassicStats02-27-20
This addon is leaking frames like c...
Posted By: Dejablue
This addon is leaking frames like crazy btw, DCS_CREATE_STATS doesn't check for existing frames, and you're calling it off PaperDollFrame_UpdateStats, it creates like 30+ frames every time the character window is opened or the players stats change, it's causing the UI to crash after extended play. Thanks for the info and help ;)
File: DejaClassicStats09-15-19
Playing Priest with 5/5 Spiritual G...
Posted By: Dejablue
Playing Priest with 5/5 Spiritual Guidance (+25% of spirit added as spell damage and healing power) and the addon wrongly displays in game as though I am receiving +50% of my Spirit as spell damage&healing. The combat log numbers agree with 25% from spirit added to my spells. https://imgur.com/a/uZhcRdy (also my shirt keeps...
File: DejaClassicStats09-15-19
addon dont see difference between...
Posted By: Dejablue
addon dont see difference between +healing and +spel dmg from items and all calculate in one piece and duplicate itin both section any work on this ? really hope and pray for this (^_^) This morning's update, 1302r023, should fix this. Cheers!
File: DejaClassicStats09-05-19
Hi, I would love to see my +spelldm...
Posted By: Dejablue
Hi, I would love to see my +spelldmg counted by school at "Spell Enhancements": I have many shadoweave and shadow warth item, like +200 but it only shows +13 spell dmage from a normal spell/heal item +healing +spell +shadow / nature / arcane / fire / frost (and maybe holy) Thanks :) I intend to. Blizz has API calls for all of...
File: DejaClassicStats09-01-19
Hey Is there in Option to Hide t...
Posted By: Dejablue
Hey Is there in Option to Hide the Background? Some of the stats are hard to read. But nice work with it. Several background options now, color, black and white, hidden.
File: DejaClassicStats09-01-19
What does the percentage value mean...
Posted By: Dejablue
What does the percentage value mean with regard to Defense stat in Classic? Might it be better to display the raw value? (I mean I can check the source for what it does but I don't think it's intuitive for most players, all references to softcap/crit immunity use numerical value) Edit: Just looking at the skill pane it appear...
File: DejaClassicStats08-27-19
This is how it was done during vani...
Posted By: Dejablue
This is how it was done during vanilla and it was pretty nice and did not look out of place. https://github.com/yutsuku/BetterCharacterStats Any chance you could get your addon similar to how it was during vanilla? I thought about that specifically. That is what they eventually added to Wrath but I vaguely remember that addo...
File: DejaClassicStats08-27-19
I am listening. Keep feedback coming.
Posted By: Dejablue
A message to users of my addons: Thanks for the feedback :) I will do my best, what i can, when I can. Blizzard did not invite authors to the Classic beta like they usually do for expansions so DejaClassicStats has literally 12 hours of dev work done on the last public stress text weekend (I actually planned for it but they mov...
File: DejaClassicStats08-26-19
Great update. Looking better every...
Posted By: Dejablue
Great update. Looking better every new version. Thanks for all your hard work! Few more hours to go all bananas! :banana: :D
File: DejaClassicStats08-21-19
Seeing it got updated just now. Wil...
Posted By: Dejablue
Seeing it got updated just now. Will you make it more fit in in future updates regarding the UI? Seeing as the background is black at the moment. Hope to see more use of wow interface textures! Thanks! Yes, lots of dry coding elements that shouldn't break. I intend to have all the stats on it the first week. Getting all of...
File: DejaClassicStats08-13-19
Dont add itemlevel please. Hey t...
Posted By: Dejablue
Dont add itemlevel please. Hey thanks for taking the time to check it out. I want to provide the best experience for everyone. Here are my thoughts on why I included item level thus far; It is mostly irrelevant in Classic, i.e. set bonuses, resistance gear, etc. You can turn it off. Blizzard may remove it for launch anywa...
File: DejaCharacterStats11-24-16
I added a quick fix for the localiz...
Posted By: Dejablue
I added a quick fix for the localizations issues. Literally what is posted below. So do it manually yourself as described below or wait for the updated I pushed to post. Happy Thanksgiving. Thank you all so much for the quick feedback!
File: DejaCharacterStats11-24-16
Have permanently (German Client):...
Posted By: Dejablue
Have permanently (German Client): 9x FrameXML\PaperDollFrame.lua:859: Usage: BreakUpLargeNumbers(schoolMask) : ? FrameXML\PaperDollFrame.lua:859: in function `PaperDollFrame_SetAttackSpeed' FrameXML\PaperDollFrame.lua:166: in function `updateFunc' DejaCharacterStats\DCSLayouts.lua:127: in function
File: DejaCharacterStats11-24-16
Have permanently (German Client):...
Posted By: Dejablue
Have permanently (German Client): 9x FrameXML\PaperDollFrame.lua:859: Usage: BreakUpLargeNumbers(schoolMask) : ? FrameXML\PaperDollFrame.lua:859: in function `PaperDollFrame_SetAttackSpeed' FrameXML\PaperDollFrame.lua:166: in function `updateFunc' DejaCharacterStats\DCSLayouts.lua:127: in function
File: DejaMinimap07-26-16
Just a heads up, this isn't control...
Posted By: Dejablue
Just a heads up, this isn't controlling/hiding/moving/etc the class hall report button. It's the replacement for the garrison report. This was fixed with the latest build. Cheers!
File: DejaMinimap07-19-16
Just a heads up, this isn't control...
Posted By: Dejablue
Just a heads up, this isn't controlling/hiding/moving/etc the class hall report button. It's the replacement for the garrison report. Thanks for the report. I'll have it fixed shortly. :)
File: DejaMinimap03-08-16
Re: waypoints
Posted By: Dejablue
Is it possible to add the ability to create waypoints with a directing arrow. Ive searched around and theres doesnt appear to be any that are currently working. Not with DejaMinimap. You may find luck with the TomTom addon. Cheers!
File: DejaView10-11-14
Have you considered trying a viewpo...
Posted By: Dejablue
Have you considered trying a viewport on the bottom? I made a ridiculously ightweight addon for this. --Bob Yes. I personally used one with DejaUI, did not include it in the release version. The problem is that it changes the aspect ratio and shrinks the screen which iI do not like. It is something I may include. I am...
File: DejaStats10-03-12
Changed as suggested. I was not hap...
Posted By: Dejablue
Changed as suggested. I was not happy with the gold display, the gold and silver coins were cute but it was long and I decided i wanted it to be all text. I am also considering making the frame not fade and being fully visible at all times. I am also thinking of doing this with DejaBars and Buffs. Took forever to implement fadi...
File: DejaUI09-23-12
Simplicity.
Posted By: Dejablue
Simplicity.