Results: 36Comments by: lorgi
File: LynUI12-21-16
The error is the same as what Fabsl...
Posted By: lorgi
The error is the same as what Fabsl mentioned. I'm not sure what has changed between release versions but I rolled back to r35 from the last of october (it was what I updated from) and the error is not present in that version. I can run everything from that and not get the error, as in I can use the ability without errors or having t...
File: LynUI12-19-16
Something in the latest version is...
Posted By: lorgi
Something in the latest version is again creating problems when you are using 'Might of Dalaran' and similar abilities to instantly complete a world quest. Hard to say what since it now just say that there is an issue in LYN that is causing a conflict and you have to disable all of it until I can track down exactly what it is.
File: LynUI09-19-16
I upgraded to the latest release to...
Posted By: lorgi
I upgraded to the latest release today. I'm not certain this is what you did mean by the experience bar being weird but for some reason I no longer get a tooltip on my level 110 character when I hover over the artifact bar; it still works just fine for all characters that are not lv110.
File: LynUI08-13-16
Message: Interface\AddOns\oUF_Lyn\t...
Posted By: lorgi
Message: Interface\AddOns\oUF_Lyn\tags.lua:130: attempt to concatenate a nil value Time: 08/14/16 05:08:49 Count: 1 Stack: Interface\AddOns\oUF_Lyn\tags.lua:130: in function `?' Interface\AddOns\oUF\elements\tags.lua:588: in function `UpdateTag' Interface\AddOns\oUF\elements\tags.lua:452: in function `func' Interface\AddOns\oUF...
File: LynUI07-27-16
Great UI, thanks for all you work....
Posted By: lorgi
Great UI, thanks for all you work. Currently using yours as the base for my own (mostly I changed a few addons, moved stuff around, activated some more bars - not really using a player power bar anymore - the little thing under your character is enough for me). Also a big thank you for keeping a clear change log so I know where you m...
File: BulkOrder - Work Orders Automated12-09-14
Could you please explain where this...
Posted By: lorgi
Could you please explain where this would be useful? In some buildings such as the trading post you want to keep it going to produce your resources, but since it's a "random" resource to produce your garrison resources everyday some days you don't want to fill it but you want to find out which item is required to produce, you then...
File: RareAlert09-15-13
Very handy, with that in mind tho;...
Posted By: lorgi
Very handy, with that in mind tho; would it be a huge undertaking to add what rare thing has been spotted to the message? Such as "Rare spotted! " or something instead of just seeing the rare spotted text.
File: rTooltip09-14-13
Yes, that was the entire error mess...
Posted By: lorgi
Yes, that was the entire error message and after we started and i closed it then it didn't appear again.
File: rTooltip09-14-13
Message: Interface\AddOns\rTooltip\...
Posted By: lorgi
Message: Interface\AddOns\rTooltip\core.lua:128: Usage: UnitGUID("unit") Time: 09/14/13 18:55:34 Count: 8 Stack: : in function `UnitGUID' Interface\AddOns\rTooltip\core.lua:128: in function : ? Locals: (*temporary) = nil This keeps popping up while I did flex.
File: BigWigs Bossmods04-11-13
Still using 10689. I'm guessing it'...
Posted By: lorgi
Still using 10689. I'm guessing it's something with bigwigs and world bosses. Cause I get a similar error on Nalak today. Message: Interface\AddOns\BigWigs_Core\BossPrototype.lua:723: Module BigWigs_Bosses_Nalak does not have a .db property, which is weird. Time: 04/12/13 00:31:32 Count: 1 Stack: : in function `error' Interf...
File: BigWigs Bossmods04-08-13
Message: Interface\AddOns\BigWigs_C...
Posted By: lorgi
Message: Interface\AddOns\BigWigs_Core\BossPrototype.lua:723: Module BigWigs_Bosses_Salyis's Warband does not have a .db property, which is weird. Time: 04/08/13 19:18:16 Count: 2 Stack: : in function `error' Interface\AddOns\BigWigs_Core\BossPrototype.lua:723: in function In...
File: Aurora03-31-13
Message: Interface\AddOns\Aurora\Fr...
Posted By: lorgi
Message: Interface\AddOns\Aurora\FrameXML\LFGFrame.lua:57: attempt to concatenate global 'i' (a nil value) Time: 04/01/13 00:35:59 Count: 2 Stack: Interface\AddOns\Aurora\FrameXML\LFGFrame.lua:57: in function : in function `LFGDungeonReadyDialogReward_SetReward' Interface\FrameX...
File: Quse UI03-28-13
I'm using the Quse raid frames in m...
Posted By: lorgi
I'm using the Quse raid frames in my own UI, but can't seem to get dispellable debuffs showing on them - does anyone have any ideas? Is this an all debuff thing or if it is just from ToT? If it is just ToT you have to update "aura_list.lua" with new debuff content from/for ToT.
File: Quse UI03-25-13
Re: Unitframes
Posted By: lorgi
So please. I implore. I beg. I am not above a bribe. Update and develop Quse_oUF :) It wouldnt be impossibly just really annoying. The UI frames (player/target/raid etc) come from OUF_MLIGHT. The main problem there is that that particualar layout has changed direction and now depends on a gui to change the options, instead of havi...
File: Quse UI03-23-13
Been using this UI since Wrath. Ju...
Posted By: lorgi
Been using this UI since Wrath. Just got back into the game and I see that it is no longer up to date. This makes me a sad panda. In many aspects lots of the UI still work. There are a few outdated addons that can just be replaced but beyond that most things still work.
File: BigWigs Bossmods03-20-13
Dont remember if there was a proper...
Posted By: lorgi
Dont remember if there was a proper way to report errors. Running version 4.030 rev 10463. I think I downloaded it right before we started this evening. Message: Interface\AddOns\BigWigs_Core\BossPrototype.lua:66: attempt to compare number with boolean Time: 03/20/13 22:16:15 Count: 13 Stack: Interface\AddOns\BigWigs_Core\Bos...
File: Quse UI03-06-13
The only error i seen so far is fro...
Posted By: lorgi
The only error i seen so far is from qusemap. Message: Interface\AddOns\QuseMap\QuseMap.lua:105: attempt to call global 'GetInstanceDifficulty' (a nil value) Time: 03/06/13 13:41:50 Count: 2 Stack: Interface\AddOns\QuseMap\QuseMap.lua:105: in function Locals: (*temporary) = nil (...
File: Quse UI01-17-13
As you can see, the Character tab i...
Posted By: lorgi
As you can see, the Character tab is more or less broken + some other minor stuff on some other frames. Although, it's all fine on my Warrior / Pala as well as most other alts (as far as I can tell) which I don't understand. Help appreciated! Update to the latest version of Aurora and that should resolve that issue.
File: Quse UI11-28-12
Coldplates reports a massive amount...
Posted By: lorgi
Coldplates reports a massive amount of errors and never stops, Aurora isn't working either or well it's sort of half working here and there but not working in other places. Message: Interface\AddOns\Aurora\aurora.lua:2890: attempt to index a nil value Time: 11/28/12 15:19:56 Count: 1 Stack: Interface\AddOns\Aurora\aurora.lua:28...
File: Quse UI10-14-12
The life bars of raid/healing frame...
Posted By: lorgi
The life bars of raid/healing frames are missplaced here when someone from party take a hit. How i fix it? And how i remove the icon buff/debuff from the raid/healing frames? It is supposed to be like that. It shows the overhealing.
File: Quse UI10-07-12
Hey, me again, any way to show the...
Posted By: lorgi
Hey, me again, any way to show the loot frame? Or am I just missing it? Not really a big deal, just nice to sometimes see what bosses drop :P /loot
File: Quse UI09-03-12
Aye, clearly prefer the healer raid...
Posted By: lorgi
Aye, clearly prefer the healer raid frames. Thanks a lot for that. What do I need to change in the code how ever to: *Enable the side panel (to get raidmarking / rdy checks, rolechecks etc) *Sort them differently, like blizzards default. 1|4|7 2|5|8 3|6 Not quite sure what you are after really, I have no idea what the bli...
File: Quse UI09-03-12
I see, basically it's: AutoAccept/D...
Posted By: lorgi
I see, basically it's: AutoAccept/Deliver all quests unless: shift is hold, or they give rewards. Really saving a lot of time. Also, for the raid frames, would It be possible to replicate the blizzard frames using ouf? I guess I'd be able to resize them myself but they also have to go sort players to groups rather than putting people...
File: Quse UI09-01-12
Is there any way for me to take awa...
Posted By: lorgi
Is there any way for me to take away that afk tweak? As well as the CTRL duel block? AddOns\QuseTweaks\Tweaks.lua at the top of the file find the following lines ... local visiAFK = true local cancelduels = true ... and change "true" to "false". Reload ui ... Done.
File: Quse UI08-29-12
That is odd cause I had not edited...
Posted By: lorgi
That is odd cause I had not edited that file at all. Ah it was BOTTOMLFET and nothing else. elseif unit == "pet" then Auras:SetPoint("BOTTOMLEFT", self, "BOTTOMRIGHT", 5, 0) Auras.initialAnchor = "BOTTOMLFET" Damn must have made some comment or something above that, i looked in the last one you uploaded (4.1b)....