Results: 31Comments by: joeymagz
File: SuperVillain UI08-14-17
Everyone, please use the following...
Posted By: joeymagz
Everyone, please use the following GitHub for the most up-to-date releases of SVUI: https://github.com/FailcoderAddons/supervillain-ui Also, please join us on Discord for ongoing discussions about the UI and to post your bugs: https://discord.gg/4VJdSsc Thank you!
File: SuperVillain UI10-12-16
I fixed some stuff around combo poi...
Posted By: joeymagz
I fixed some stuff around combo points yesterday... Also you might have to re-do your setting on nameplates (re-check the box for combo-points on target) as there was a bug around that. joev Joev, thank you for updating all of this. I think I speak for everyone when I say that we appreciate your efforts. I added additio...
File: SuperVillain UI08-12-16
Re: (Invasion) or just generally the progress bar for objectives
Posted By: joeymagz
Is there anyway to make the progress bar appear or does anyone know any addons that do this for you, i'd like to actually see it >.<, and if not then maybe as a suggestion for the next iteration of svui you could like put a slight green tint under the Stage # and title of the objective that goes up like a normal progress bar? :)...
File: SuperVillain UI08-02-16
I know this wasn't a response to me...
Posted By: joeymagz
I know this wasn't a response to me but personally but I can't seem to get my whisper tab from being so dark(always has been that way since I downloaded SV UI like 2 years ago). That and the little GPS locator for where a group member is drops my FPS so bad for some reason, makes it hard to use mouseovers and maybe I'm just dumb but...
File: SuperVillain UI07-28-16
Just an FYI, I don't know if you st...
Posted By: joeymagz
Just an FYI, I don't know if you still lack access to beta or not, but Demon Hunters aren't playing nice with the ui. ActionBars : @(07/28/16 12:21:46) - Interface\AddOns\SVUI_ActionBars\SVUI_ActionBars.lua:543: attempt to concatenate field '?' (a nil value) UnitFrames : @(07/28/16 12:21:46) - Interface\AddOns\SVUI_UnitFrames\f...
File: SuperVillain UI07-26-16
Death Knight's runes have changed,...
Posted By: joeymagz
Death Knight's runes have changed, so the unit frames do not display. Here's what's broken: UnitFrames : @(07/26/16 11:21:52) - ...rames\libs\plugins\oUF_Necromancy\oUF_Necromancy.lua:31: attempt to call global 'GetRuneType' (a nil value) Here's more specifics: Message: ...rames\libs\plugins\oUF_Necromancy\oUF_Necromancy.lua...
File: Supervillain UI (Classic)01-13-15
honestly going to uninstall this. y...
Posted By: joeymagz
honestly going to uninstall this. you keep trying to force your stupid "awesome menu" and other crap every time I update. getting sick of it. Mung, stop forcing stuff... :p Just kidding. Love this addon! This is really weird considering the addon is based on comic book style, and the "awesome menu" stuff emphasizes that. This...
File: Supervillain UI (Classic)01-04-15
so idk what you did in the last two...
Posted By: joeymagz
so idk what you did in the last two versions .. "v5.4.13 and v5.4.15:" but you totally broke your skinning for Details!. When ever I load up details with your skin it puts details into the middle of my screen with a bazillion windows and it's borders turn white (or black border depending on the top window) and everything and I'm not...
File: Supervillain UI (Classic)01-02-15
Re: Bug -> Missing Extra Button
Posted By: joeymagz
Hey Mung, I think i found a little bug -> the "Special Ability Button" in the middle of the screen doesnt show up any more. i never moved it, and it just used to work, but it doesnt show up any more. Noticed it on the train in that f***edup ini, i had collected bombs, but the button wouldnt show up. Regards, Sebastian /cli...
File: Supervillain UI (Classic)12-30-14
If nothing catches fire.... Wednes...
Posted By: joeymagz
If nothing catches fire.... Wednesday ;) Any guess as to the ETA for 5.4 Munglunch? The bug from 5.3.8 or so that causes the quest tracker (when outside of dock) to no longer be fixed, and jump around slightly is driving me crazy :S PLEASE, NO FIRES!! Test version of 5.4 is awesome so far, minor bugs that have been posted a...
File: Supervillain UI (Classic)12-26-14
Re: Health %
Posted By: joeymagz
Is there a way to show health percentage on the unit frames or at least on the name plates? Comes in handy for a bunch of fights but can't find an option to display it. Go to Unit Frames > > Health > Text Settings > Text Format
File: Supervillain UI (Classic)12-16-14
The test version is awesome! I real...
Posted By: joeymagz
The test version is awesome! I really love the new quest frames. The only problem that I'm having is that the group number icons are not displaying no matter what I try. I wiped every other addon and did a fresh install and still no go. :( NOTICE: The following notes are ONLY for the SVUI version for my testers! USE AT YOUR OWN...
File: Supervillain UI (Classic)12-10-14
Previews..... Awesome!! Love the...
Posted By: joeymagz
Previews..... Awesome!! Love the new version!
File: Supervillain UI (Classic)12-03-14
AHA! We have a winner! Thank you...
Posted By: joeymagz
AHA! We have a winner! Thank you much! Another donation coming your way before Christmas. This addon is so bad ass! go into the config menu ("/sv") and navigate to the following location "Unitframes" -> -> "Health" -> "Text Settings" -> "Text Format" Here you can select "percent" as a display option.
File: Supervillain UI (Classic)12-03-14
Am I just dumb, or is this option m...
Posted By: joeymagz
Am I just dumb, or is this option missing? I would like a percentage to be displayed next to the numbers on player health, target health, target of target, etc. Basically, if there are numbers, I would like a percentage option with it. I like looking down and seeing a definitive percentage, not, "Oh, I think the amount of red kind...
File: Supervillain UI (Classic)12-01-14
Re: UI still visible when watching the story movie's
Posted By: joeymagz
Something has been bothering me lately but I don't know if somebody posted anything is that when you play the game and at some point of the quests when the movies start like for example the Shattrath attack movie at the end the UI or better the action bars and some other stuff is still visible during the movie playing. I know it's no...
File: Supervillain UI (Classic)11-30-14
Hey, Mung! Awesome job on latest bu...
Posted By: joeymagz
Hey, Mung! Awesome job on latest build. A while back I requested the Quest Objectives be moved outside of the quest area, and then you asked what the frame was called, but I had no idea... I was doing some research this morning and came across this: ObjectiveTrackerFrame It is used by: Blizzard_ObjectiveTracker, Blizzard_Qu...
File: Supervillain UI (Classic)11-28-14
v5.2.8: > Attempted fix for QuestT...
Posted By: joeymagz
v5.2.8: > Attempted fix for QuestTracker taint > Many new "Interface" textures > Changed the Draenor Zone Ability frame to now be draggable instead of movable via the "/sv move" utility. This was also a step towards removing taints regarding this frame. > Internal improvements I remember seeing that you only update when you dr...
File: Supervillain UI (Classic)11-27-14
Found tiny bug: If you have excess...
Posted By: joeymagz
Found tiny bug: If you have excessive types of currency in your currency tab, there is not a scrollbar immediately upon entering the currency tab. You have to click on one type of currency to bring up the menu (show on backpack, unused) and then the scrollbar shows up. Tiny bug, but something to look at. Latest build is awesome...
File: Supervillain UI (Classic)11-24-14
That progress bar works just fine f...
Posted By: joeymagz
That progress bar works just fine for me, although I do have the quest tracker popped out of the chat frame since it's way too small to be useful when docked. (For me at least.) Ok, going to move it out of there and see if that fixes it. Maybe the area is too small, but I do not see a progress tracker for the Garrison dailies in t...
File: Supervillain UI (Classic)11-24-14
I'm still getting the same issue ev...
Posted By: joeymagz
I'm still getting the same issue even after the last update, I can't select my self or anyone through Party , grid, raid and target frames . the tootip is showing but the targeting is not. note : fresh install. I'm not getting that at all. Are you sure you don't have any other frame addon's enabled? SVUI is my only UI modifi...
File: Supervillain UI (Classic)11-22-14
I have 1 problem so far. When doing...
Posted By: joeymagz
I have 1 problem so far. When doing the garrison dailys for the crystals i had to go kill plants and such last night well i never saw a bar fill up telling me i was done i had to turn my UI off to see it. I brought this up as well, but I think too many people posted after me with other stuff for him to notice. I just want to bring...
File: Supervillain UI (Classic)11-20-14
Found missing feature... When y...
Posted By: joeymagz
Found missing feature... When you're running Garrison dailies and doing the Assault quests, there is currently no percent complete shown even though there is one shown in the default UI. Unless of course I'm missing something here... Someone tell me I'm stupid and point me in the right direction, please. ;)
File: Supervillain UI (Classic)11-16-14
PlayMusic("Interface\\AddOns\\SVUI\...
Posted By: joeymagz
PlayMusic("Interface\\AddOns\\SVUI\\assets\\sounds\\SuperVillain.mp3"); You can also macro that and play it whenever you want! To stop it, type this: StopMusic(); Unfortunately that doesn't work. Neither one of those scripsts work. I have even tried placing them in macros and still don't work. They just imput the text into t...
File: Supervillain UI (Classic)11-15-14
Hey, love this UI - I'm glad it's u...
Posted By: joeymagz
Hey, love this UI - I'm glad it's updated. I'll have to try it once I can get back in the game. Right now I think maintenance is going on. But, I was wondering for when I get back on so I can try it, how do I trigger the music that plays during installation, any time want it to play? It's very motivational and makes me wanna carry...