Results: 25Comments by: Axaion |
File: Dominos Classic09-11-19 |
![]() Posted By: Axaion
Probably not, but it’s how blizzard opted to do it in their code. I’ll probably implement a display for it in dominos.
that would be awesome if you could :)
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File: Dominos Classic09-10-19 |
![]() Posted By: Axaion
So is it by design that it doesnt show how many times i can use Vanish and Blind on the buttons?
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File: Dominos Classic09-01-19 |
![]() Posted By: Axaion
seems to not show the reagent count for vanish for example, but shows for potions
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File: TipTop07-21-16 |
![]() Posted By: Axaion
is it possible we might get an option to not show titles?, some bars are like.. half the width of my entire monitor due to server name plus title name lol
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File: OhSnap10-06-15 |
![]() Posted By: Axaion
Any chances of updates?
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File: TinyDPS09-02-15 |
![]() Posted By: Axaion
Just got back in wow after wotlk.. really missed this addon, so thanks for keeping it updated! :banana:
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File: oUF_RuptureTourney01-10-15 |
![]() Posted By: Axaion
No one? :(
It seems to work fine, but it gives massive FPS drops, and does not show Anticipation stacks obviously
Other than that, the frames are there shown as they should, just unusable
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File: OhSnap01-04-15 |
![]() Posted By: Axaion
just wanted to say that i just saw this after looking for a spellalert addon since coming back from wotlk
I really do hope you find the spirit to pvp again and feel like updating it, shame it happened to 3 of my favorite types of mods :( (Spellalert, Rupture_tourney layout for oUF, and of course, Stunwatch)
one can hope ^^
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File: oUF_RuptureTourney12-26-14 |
![]() Posted By: Axaion
Someone should upate this, as oUF is still up
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File: oUF_RuptureTourney07-10-10 |
![]() Posted By: Axaion
Raid frames? Ive always had them disabled, since i only play a rogue, and if i wanted raid frames id get grid or freebgrid for that instead really :>
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File: oUF_RuptureTourney07-10-10 |
![]() Posted By: Axaion
Any way to disable the out of range fadeout on party frames? .. kinda useless as a rogue, heh
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File: oUF_RuptureTourney07-08-10 |
![]() Posted By: Axaion
Uh yeah.. i just noticed, my energy's TEXT updates in per 20 energy ticks, and not when it actually should like normal blizz frames or anything else (energywatch and stuff like that updates it properly, i tried lookin in the lua but couldent find anything), Anyone else have this?
Edited
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File: OmniCC Beta07-08-10 |
![]() Posted By: Axaion
Aye, please give us the option to have it behave like the old one did, other than that, seems to be flawless from what i can tell so far :>
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File: oUF_RuptureTourney07-07-10 |
![]() Posted By: Axaion
aye, very nice, thanks a ton! :)
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File: oUF_RuptureTourney07-06-10 |
![]() Posted By: Axaion
Gonna get updated for ouf 1.4? or maybe youre just busy? :>
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File: TextHUD05-20-10 |
![]() Posted By: Axaion
Yeah, it goes back down to 10KB~ a sec or two out of combat, as i said no biggie, Love the mod! :)
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File: TextHUD05-19-10 |
![]() Posted By: Axaion
Proberly nothing important, but After hitting a target dummy nonstop for bout 40 mins the addon is using 4.05MB memory - not using much of anything else though. ^_-
thanks for a great addon, just thought id mention it
Actually, seems theres a small memory leak, its using 2.6kb/s constantly no matter what :o)
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File: LoseControl05-17-10 |
![]() Posted By: Axaion
Right, Just downloaded this addon, but for the life of me it just wont work the way i want (Have the icon overlay the portrait of Party members and Focus target) All it does is do the Background overlay, I tried setting the strata to Overlay, High, and Medium, no difference. I am however using oUF unitframes (oUF_RuptureTourney to be...
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File: Combat Log Fix05-04-10 |
![]() Posted By: Axaion
Just got this on log in on my rogue
Log Fixer: 0 filtered/35 events found. Cleared Combat log, as it broke. Please Report This!
and here i am!
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File: oUF_RuptureTourney03-28-10 |
![]() Posted By: Axaion
Aye, only wanted it for debuffs actually.. must be my omnicc which is forked then, will see if i can fix it! - Thanks! :)
edit; works now, my omnicc was forked ^_-
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File: oUF_RuptureTourney03-28-10 |
![]() Posted By: Axaion
omnicc still dosent work =\
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File: oUF_RuptureTourney01-27-10 |
![]() Posted By: Axaion
Yeah, awesome layout, but i still cant get the freaking omnicc timers to show, i made the debuffs size to 22, and ofcourse i did the NoOmniCC = false
but it still dosent how =\
Besides that, still awesome!
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File: oUF_RuptureTourney01-02-10 |
![]() Posted By: Axaion
Awesome, got the debuff size and position set up aswell now, Thanks!
I dont get why omnicc is not adding timers to the buff icon at the unitframes, its got a spiral and everything, so it should add em 0_o
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File: oUF_RuptureTourney01-01-10 |
![]() Posted By: Axaion
Great layout to a great addon, after some fiddling about i got the combopoint frame as i wanted it :)
Just two things that for the life of me i cant get to work
1; I cant make omnicc show the duration left on the small bufficons below the player unitframe, or target unitframe, or any unitframe, same with debuffs, it irks my brain...
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File: Gladius05-24-09 |
![]() Posted By: Axaion
Might just be me being blind, but im pretty sure the function was there before
Cant seem to find where the heck to output the alerts to like.. sct frame2,3,4 Or sct message and so on, only sct1
If it aint in, any chance it will be in the future?
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