Results: 18Comments by: Hirotoro |
File: TipTac for Classic+TBC10-06-19 |
![]() Posted By: Hirotoro
Note that under ItemRef, if you enable the bottom checkbox for "Borderless Icons" that the corners of the icons still have a little bit of visible border. It's not much, but you can get rid of it.
Go to ttItemRef.lua, line #142, where it says tip.ttIcon:SetTexCoord(0.07,0.93,0.07,0.93);
Simply change both 0.07 values to 0.08, a...
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File: Skada Classic09-24-19 |
![]() Posted By: Hirotoro
Combat spews out .lua errors related to threat module (which needs a rework for classic) -- so there's no working in-built threat meter in this quick fix.
- No threat module, and associated .lua errors
- Pets not merging with owners
- Missing icons. They should be baseline.
Shame to see such a glorious damage meter is basica...
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File: Skada Classic09-22-19 |
![]() Posted By: Hirotoro
Here are the missing icons (green boxes).
https://drive.google.com/file/d/1RR5lSaioHNaAKgudJu-mhWZsNnrO2p7z/view
Replace
Interface\\Icons\\
with
Interface\\Addons\\Skada\\icons\\
Thanks dude:)
These people complaining are just too dumb to understand what you have to do to get the icons to work...
There's only one pe...
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File: TipTac for Classic+TBC09-22-19 |
![]() Posted By: Hirotoro
OK the solution to make the world frame tips hide instantly was so fucking easy. Hours wasted because I was fumbling around.
I didn't manage to get the offsetting to work, but that really doesn't matter so much for world frame tips as you don't see them all that often and they're quite small so they don't take up much space.
A...
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File: TipTop Classic09-21-19 |
![]() Posted By: Hirotoro
TipTop -- I've finally managed to get it to work, albeit not quite as well as TipTac, but unlike TipTac I get to finally hide those pesky slowly-fading world tooltips.
- A bizarre function of this addon, with no others running... I set solid background, color r g b 30 30 30 (dark grey)
Once, on the first time the tooltip is dra...
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File: TipTop Classic09-21-19 |
![]() Posted By: Hirotoro
Is it possible to offset the Tooltip off of the cursor? For example instead of being directly on the cursor, I'd like it if it was slightly above and to the right (possibly by giving it the amount of pixels, negative or positive of how many off it should be off for the Mouse cursor location?)
Thanks again!
Yeah I managed to ge...
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File: TipTac for Classic+TBC09-21-19 |
![]() Posted By: Hirotoro
I'm working on getting the world tooltips to hide instantly. Another addon runs a script that does the job:
hooksecurefunc("GameTooltip_SetDefaultAnchor", function(tooltip, parent)
if GetMouseFocus() ~= WorldFrame then return end
tooltip:SetOwner(parent, "ANCHOR_CURSOR")
end)
how to incorporate this into TipTac and have...
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File: Vendor Price09-16-19 |
![]() Posted By: Hirotoro
I replaced lines 38-41 with simply:
if count >= 1 then
SetTooltipMoney(tt, sellPrice * count, nil)
Doing so made the addon even more minimalist than it already is, and simply gives you the retail-like functionality; you can see the vendor price on its own, no bells or whistles, at all times. No shift-modifiers, no stack siz...
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File: TipTac for Classic+TBC09-16-19 |
![]() Posted By: Hirotoro
I also changed another line in ttCore.lua:
if (cfg.hidePvpText) and (text == PVP_ENABLED) or (cfg.hideFactionText) then
Which seems to make the Faction Text properly hide.
Would love an updated version with some of these suggested fixes :)
The problem with the latter change you made is that tooltips for hunters pets, tote...
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File: TipTac for Classic+TBC09-16-19 |
![]() Posted By: Hirotoro
the only problem with these fixes to hide the unwanted lines, is the unwanted lines still leave behind extra padding / spacing. Not sure how to eliminate that.
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File: Quest Icon Desaturation09-12-19 |
![]() Posted By: Hirotoro
supplies to auberdine
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File: Skada Classic09-03-19 |
![]() Posted By: Hirotoro
Not only are the instructions for the missing icons unclear, but this version also does not work without profuse .lua errors related to the threat system, deaths, certain spell ID's and more.
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File: Quest Icon Desaturation08-29-19 |
![]() Posted By: Hirotoro
Heeding the Call (for all druids)
and the first quest in the human area to talk to the guy in the abbey
Moonglade (again, druid breadcrumb)
Journey into Thunder Bluff
Journey to the Crossroads
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File: Skada Classic08-28-19 |
![]() Posted By: Hirotoro
Here are the missing icons (green boxes).
https://drive.google.com/file/d/1RR5lSaioHNaAKgudJu-mhWZsNnrO2p7z/view
Replace
Interface\\Icons\\
with
Interface\\Addons\\Skada\\icons\\
These instructions make no sense. There is no Interface/Icons folder to replace. There's also no /Icons folder in the Skada folder to replace,...
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File: Aurora09-11-17 |
![]() Posted By: Hirotoro
So is anyone else still having flashing buttons on some menus? Or is it just me?
Still have it. He replied about it on his Github. Said it isn't Aurora but a Blizzard bug and doesn't think he can fix it but he'd try.
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File: Aurora08-31-17 |
![]() Posted By: Hirotoro
Is nobody else experiencing flickering arrow buttons? Notably any UI arrow element such as on the quest text screen, world map pane drop down menus, etc. The white arrows flicker. The video makes it look less annoying than it actually is. This is with NO other addons running at all. It's just Aurora! (note: I re-enabled the addo...
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File: Aurora08-14-16 |
![]() Posted By: Hirotoro
I'm guessing you probably have Aurora: Missing Textures installed, the class icon spritesheet is not updated to have the DH icon in it.
Oh god, I'm dumb! Sorry! Yes, that was it. Deleted everything from the Missing Textures pack and now the icons show up. Thank you!
For the missing DH class icons to show up you need to delete:...
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File: Aurora: Missing Textures08-14-16 |
![]() Posted By: Hirotoro
For them to show up you need to delete:
\World of Warcraft\Interface\Glues\CHARACTERCREATE\UI-CHARACTERCREATE-CLASSES.blp
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