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Results: 37Comments by: Prindarla
File: Discord Unit Frames Beta [Closed]08-30-20
UnitInPhase Error
Posted By: Prindarla
Using the Default UI set there was no error but as soon as I selected my saved UI set from retail I had this error. Traced the problem to the $ph variable, once I removed that it worked. 1x DiscordUnitFrames\DUF_Variables.lua:1495: attempt to call global 'UnitInPhase' (a nil value) :1495: in function `func' :266: in function...
File: Discord Unit Frames [Classic]03-23-20
Re: Re: Re: Re: Re: background Context
Posted By: Prindarla
Thanks for that, It cleared up at least the obvious problem with the pet frame and looks the party frame works now as well. I'll get back to you if I find anything else to trigger it.
File: Discord Unit Frames [Classic]03-21-20
Re: Re: Re: background Context
Posted By: Prindarla
The pet cannot be tapped?! It is using the background colour. Log in, with pet out, open Options screen then exit. Setting background or border on the self frame shows those while in the options screen then applies the context when you exit. The pet frame doesn't apply context when exiting options.
File: Discord Unit Frames [Classic]03-21-20
Re: background Context
Posted By: Prindarla
It's been doing it for a while and yes I transfered the profile from bfa, actually I've used the same profile for years (had to rebuild it since vanilla though) so there may be some ancient bits in there. The same thing occurs of bfa, I've seen it set the background context correctly before changing it within seconds to black so I...
File: Discord Unit Frames [Classic]03-19-20
Re: Re: background Context
Posted By: Prindarla
It's on the Frame itself the context is 'reaction', I have the same setting on the player frame and that works without any problem.
File: Discord Unit Frames [Classic]03-19-20
background Context
Posted By: Prindarla
I have a background context set on party frames which works ok initially when the party member is out of range but once they have been in range or the unit info updates the background context turns black. I've had a few protected function errors too but not sure why, appears to be in DUF_PartyPetFrame_Buffs: AddOn 'DiscordU...
File: Discord Unit Frames [Classic]09-06-19
text variables
Posted By: Prindarla
Any chance we can make these readable? The popup box with them in is in a smaller font than the main settings interface. Classic doesn't have nearly as many options as 8.2
File: Discord Unit Frames [Classic]09-03-19
combo point frame
Posted By: Prindarla
Updated to 1.13.1 and I'm still having the problem with the combo point frame, on checking the settings I discovered that I have it set to hide so I shouldn't be seeing it at all :eek: Click a target and the frame appears, open DUF and nothing changes Unhide the DUF combo frame and the default frame is removed and replaced with the...
File: Discord Unit Frames [Classic]09-03-19
Race Icon doesn't match player
Posted By: Prindarla
It appears that we have random panda's and other strange races wandering through classic :eek:
File: Discord Unit Frames04-15-17
Thanks for the fix Fizzlemizz I fou...
Posted By: Prindarla
Thanks for the fix Fizzlemizz I found a few more though $rm is missing formatting $cz throws errors when player is priest for some reason when the $cz is throwing errors just removing it from the text box isn't enough, you need to close the DUF configuration frame before the error will stop pinging
File: Discord Unit Frames04-14-17
Found some bugs
Posted By: Prindarla
Been poking around for some new layouts and so far I've found a few broken bits. Artefact variables are causing errors $rx druid variable doesn't actually do anything there are no formatting break variables for 'real' druid mana Would be handy if we could have the option of a second xp type bar on the player frame for trackin...
File: Discord Unit Frames02-06-17
Re: Re: PTR patch 7.2
Posted By: Prindarla
Appears to be a problem on the test realm looks like they changed something again. Hi Prindarla, They've chaned a few things and I'm working on it. If you like I can put up a Beta page when I'm done, possibly later today? That would be great, I'll be on the PTR for the next patch so I'll keep an eye out for anything else
File: Discord Unit Frames02-06-17
PTR patch 7.2
Posted By: Prindarla
Appears to be a problem on the test realm looks like they changed something again. Message: ...nterface\AddOns\DiscordUnitFrames\DUF_StatusBars.lua:8: attempt to compare nil with number Count: 4821 Stack: ...nterface\AddOns\DiscordUnitFrames\DUF_StatusBars.lua:8: in function `StatusBar_SetValue' ...nterface\AddOns\DiscordUnit...
File: Discord Unit Frames07-31-15
Re: Bodyguards
Posted By: Prindarla
Thanks for looking into it, I much prefer to use DUF for unit frames. I believe Body Guards are classed as guardians which also don't have a frame anywhere from what I can see. Prindarla
File: Discord Unit Frames07-31-15
Bodyguards
Posted By: Prindarla
Is it possible to have bodyguards added, they don't appear to fit in any of the current frames? Prindarla
File: Discord Unit Frames11-17-14
The duration text will only show if...
Posted By: Prindarla
The duration text will only show if the button has an actual active enchant, it doesn't get any update information with just the dummy icon. As to why the middle button first? Ask Blizzard, like the Boss frames they decide which one(s) to use in which order for which fight. I might be able to re-arrange them but I've never looked int...
File: Discord Unit Frames11-16-14
You can adjust the duration X/Y off...
Posted By: Prindarla
You can adjust the duration X/Y offset to place the text below the icon. Even though it looks like it is the text for another icon it actually isn't. The text is a child of the temp. enchant icon button so when it hides, the text automatically hides. In this case when you close the options window, the icon and the text are still visi...
File: Discord Unit Frames11-15-14
Now that Shammy weapon enchants are...
Posted By: Prindarla
Now that Shammy weapon enchants aren't TE, what are you using? Fishing lures of course
File: Discord Unit Frames11-15-14
Temporary enchants: Something is a...
Posted By: Prindarla
Temporary enchants: Something is a little off, if you have these spaced vertically the first enchant is going in the middle slot but the duration is going in the top slot.
File: Discord Unit Frames10-29-14
I've noticed that the party frames...
Posted By: Prindarla
I've noticed that the party frames don't always update with context colour.
File: Discord Unit Frames10-16-14
found a bug with priest class bars...
Posted By: Prindarla
found a bug with priest class bars DiscordUnitFrames\DUF_ClassBars.lua:862: 'for' limit must be a number DiscordUnitFrames\DUF_ClassBars.lua:862: in function DiscordUnitFrames\DUF_ClassBars.lua:886: in function DiscordUnitFrames\DUF_ClassBars.lua:...
File: Discord Unit Frames11-19-13
Fizzlemizz Sorry it took so long...
Posted By: Prindarla
Fizzlemizz Sorry it took so long to get back to you, thanks for the fix. Edit: removed a note as it was due my error :o
File: Discord Unit Frames11-15-13
I hadn't actually though of that :e...
Posted By: Prindarla
I hadn't actually though of that :eek: No it was the problem with the party pet casting bar that got me poking around in the settings :p
File: Discord Unit Frames11-14-13
I was poking around in the settings...
Posted By: Prindarla
I was poking around in the settings and found the class bars that I hadn't got round to setting up it looks like the Druid mana bar is faulty. The bar is always 100% no matter what the mana is (the text variables are correct) and the bar is always white even though that is not specified anywhere in the bar settings.
File: Discord Unit Frames11-12-13
I vote for a billion is 1 million m...
Posted By: Prindarla
I vote for a billion is 1 million million as it causes less disruption to my idea :banana: It also scales better if Blizzard get silly with Hp you could have 5000.5 m after level 80 the last few digits don't really make a difference. Edit: Another suggestion for the Text variable names as the numbers get larger there is going t...