Results: 126Comments by: pekaziz |
File: FreeUI01-16-12 |
Haleth, can you give us option to e...
Posted By: pekaziz
Haleth, can you give us option to enable class colors for unit frames for healers as well? :)
I think I've found a temporary solution by changing if FreeUIConfig.layout == 1 then to if FreeUIConfig.layout == 2 then but not sure if it causes any bug or smt.
|
File: FreeUI12-09-11 |
Same happened to me but then I real...
Posted By: pekaziz
Same happened to me but then I realized it only appears when Alexstrasza is up and in the last phase. :)
|
File: FreeUI11-30-11 |
Thanks for the fast update Haleth! :)
Posted By: pekaziz
Thanks for the fast update Haleth! :)
|
File: FreeUI11-30-11 |
How can i do that? :)
Posted By: pekaziz
How can i do that? :)
|
File: FreeUI11-30-11 |
Is there anyway to remove cooldown...
Posted By: pekaziz
Is there anyway to remove cooldown timer on raid frame auras?
|
File: FreeUI10-31-11 |
@Paolo242;
Disable IM style chat...
Posted By: pekaziz
@Paolo242;
Disable IM style chat option from default Blizzard Interface menu. I guess it is inside Display tab.
|
File: FreeUI10-26-11 |
Until Haleth decides to add a totem...
Posted By: pekaziz
Until Haleth decides to add a totem timer, you can use the following code that I'm using so far.
http://i.imgur.com/VMc8j.jpg
First of all, download oUF boring totembar addon and put it inside your FreeUI\ouf folder. Then open ouf.xml file and add this code after line (line 32 or...
|
File: FreeUI10-12-11 |
Thanks, I got it working :)
Posted By: pekaziz
Thanks, I got it working :)
|
File: FreeUI10-11-11 |
Target's target name
Posted By: pekaziz
Hi, like target's target name, is there a way to see focus target's target name as well?
|
File: FreeUI08-20-11 |
After some modification, ouf_boring...
Posted By: pekaziz
After some modification, ouf_boring totembar looks gorgeous with FreeUI :)
http://i.imgur.com/VMc8j.jpg
|
File: FreeUI08-20-11 |
Haleth, is there an easy way to add...
Posted By: pekaziz
Haleth, is there an easy way to add the default gray gradiant texture to custom frames?
|
File: oUF_boring_totembar08-20-11 |
Thanks so much for the fast reply....
Posted By: pekaziz
Thanks so much for the fast reply. Now all I need to do is to wait Haste to update ouf :)
Ah, I didn't see your 2nd post at the first time. You're a wonderful person tecu, now it totally works! :)
|
File: FreeUI08-19-11 |
Hey Haleth,
In my previous messa...
Posted By: pekaziz
Hey Haleth,
In my previous message I told you about a problem with ouf_boring_totem.
I found that when I drop my totems and then do a ui reload, I can see the timers there. And the 2nd issue is when they either expire to get destroyed by right clicking, they leave a black bar. Here are the pictures:
http://i.imgur.com/fx3as....
|
File: oUF_boring_totembar08-19-11 |
Hi tecu,
Since the last update o...
Posted By: pekaziz
Hi tecu,
Since the last update of FreeUI I can't make this plugin work anymore.
I'm still using this code and pasted it just before the "target" stuff in unitframes.lua like you told me before:
if select(2, UnitClass'player') == "SHAMAN" then
local w, h = 56, 12
local tb = {
AbbreviateNames = true,
Destroy = true,...
|
File: FreeUI08-18-11 |
Yes, I tried changing coordinates b...
Posted By: pekaziz
Yes, I tried changing coordinates but that effects for whole buffs, not individually. :S
|
File: FreeUI08-18-11 |
Nope I mean non-gradiant style....
Posted By: pekaziz
Nope I mean non-gradiant style.
Btw it's not your concern but I couldn't make ouf_boringtotem addon with this version, weird.
|
File: FreeUI08-18-11 |
Thanks for the update Haleth, it lo...
Posted By: pekaziz
Thanks for the update Haleth, it looks fantastic again! :D
However I couldn't figure how to set the old aurawatch stuff with the new system. For my shaman I also added code for tracking Earthliving buff into the options.lua file below the original buffs and changed the code in unitframes.lua to:
if vb == 4 then
Buffs:SetP...
|
File: FreeUI08-12-11 |
Originally posted by Haleth
@ p...
Posted By: pekaziz
Originally posted by Haleth
@ pekaziz; I'm considering putting this in, but my only concern is that it won't show 40 players in a 40-man raid, because if the groups are shown horizontally then there is no way there will be room for 8 groups. How do you solve this?
I rarely join 40 man bgs or smt. :D
|
File: FreeUI08-11-11 |
Re: One last question : Healer Unit Frames
Posted By: pekaziz
Originally posted by Irelia
I got the size how I want them, the only thing that is messing with me now is how the raid frames grow. Instead of them growing horizontally when more people join, they grow vertical. Is there a way to change this? I can provide a screenshot if you'd like, to understand what I'm talking about.
Open u...
|
File: FreeUI07-14-11 |
Slat, find this line:
local raid...
Posted By: pekaziz
Slat, find this line:
local raid = self:SpawnHeader(nil, nil, 'raid',
And replace all following codes with this:
local raid = self:SpawnHeader(nil, nil, 'raid',
'showPlayer', true,
'showParty', false,
'showRaid', true,
'xoffset', 5,
'yOffset', -4,
'point', "LEFT",
'groupFilter', '1,2,3,4,5,6,7,8',
'g...
|
File: FreeUI05-16-11 |
They're already at the bottom of pl...
Posted By: pekaziz
They're already at the bottom of player frame, you probably missed cause it has like 1 or 2 pixel height.
|
File: oUF_boring_totembar05-05-11 |
Hi,
I'm not sure if you're still...
Posted By: pekaziz
Hi,
I'm not sure if you're still tracking this page but I've a problem to make this addon to work with FreeUI.
I've added proper code into ouf.xml and your sample code into unitframes.lua but still couldn't get any result.
Can you help me with this?
Thanks.
|
File: FreeUI05-04-11 |
Well, I've tried both but still no...
Posted By: pekaziz
Well, I've tried both but still no progress. Anyway, I should keep this subject for the totem timer page.
|
File: FreeUI05-03-11 |
Totem Timers
Posted By: pekaziz
Hello,
I'm currently trying to integrate oUF boring totembar into FreeUI to see totem timers but couldn't manage to do it.
Added the folder into FreeUI>oUF directory and insterted a single line into FreeUI.toc below oUF section. I'm also using the sample code written on oUF boring totembar page.
Anyone knows what I'm doing...
|
File: FreeUI04-28-11 |
If you see your frame as green colo...
Posted By: pekaziz
If you see your frame as green colored, it happened to me as well. I've tried falling down from a cliff or smt then it became the old transparent frames again. :)
|