Results: 13Comments by: Halstrom |
File: TinyDPS05-25-10 |
Any chance you used the tukUI versi...
Posted By: Halstrom
Any chance you used the tukUI version ?
^^i am now but i actually wasn't when i wrote that before :)
am having problems getting the anchor to stay at the bottom instead of top too with tukui version, just playing with it now
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File: TinyDPS05-24-10 |
Lovely little meter this :)
But se...
Posted By: Halstrom
Lovely little meter this :)
But setting it to Hide Out of Combat doesn't seem to stick, reload any screen and it's back, is there a way to get it to stay hidden?
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File: ICDBars - a simple Internal Cooldown monitor05-18-10 |
Originally posted by boomboo
The...
Posted By: Halstrom
Originally posted by boomboo
The position can be changed by twicking the posx and posy values in spells.lua, basically the middle of your screen is (posx = 0, posy = 0) with negative values moving the anchor down and left. (basically like a normal x/y graph)
I'll look into adding an option to set the font but it's not a priority...
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File: ICDBars - a simple Internal Cooldown monitor05-18-10 |
Awesome work...
I have two probl...
Posted By: Halstrom
Awesome work...
I have two problems which probably have simple solutions:
I can't seem to move the bar anchors/position in the .lua? They're current spawning in the middle of, and behind my (tukui) unitframes. obv i could reconfigure my ui to work from icd's anchor but figured there's an easy way to change their position/anchor?...
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File: SSS04-01-10 |
hmm could you make one for my fraps...
Posted By: Halstrom
hmm could you make one for my fraps overlay fps meter too? :P
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File: SLDataText03-07-10 |
Good job taking this over :) I'd fi...
Posted By: Halstrom
Good job taking this over :) I'd fixed the zone text borkage but good to know it'll stay updated now :)
The co-ords seem to be fitting a little, though: they're displaying fine at my old sldt height, but clicking on their options brings up:
Message: Interface\AddOns\SLDataText\Elements\Coords.lua:14: attempt to index upvalue '...
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File: kgPanels03-04-10 |
oRA2 Main tanks
Posted By: Halstrom
Hey,
Am currently trying to set panels to the oRA2 main tank frames...
I figured I need three panels - one to show when there are 2 main tanks, one to show when there are 3 main tanks and one to show when there are 4 main tanks.
I tried parenting but the obvious problem was that the panel parented to the second main tank wou...
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File: EventHorizon Continued01-05-10 |
Hey Taro, awesome work, I love this...
Posted By: Halstrom
Hey Taro, awesome work, I love this addon sooo much...
originally posted to say Scorch wasn't tracking properly but have now fixed the mage lua to remove Winter's Chill and the need to track stacks...
-- Scorch
self:NewSpell({
spellID = 2948,
cast = true,
debuff = {12873}, -- Improved Scorch
unique = true...
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File: AI-Art01-04-10 |
Hey, this is a lovely addon - I'm s...
Posted By: Halstrom
Hey, this is a lovely addon - I'm sure the answer's "no" but had to ask: is there any way to change the colour scheme from black, though? I like the way this reskins the buttons and stuff in a way I couldn't get with Skinner, but would love to be able to choose the colourscheme...
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File: Peggle Add-on for WoW06-19-09 |
Keep trying :p its ridiculously har...
Posted By: Halstrom
Keep trying :p its ridiculously hardcore, Ive only managed to entirely clear 3 stages to date.
couple of my guildies play this casually, they laughed a bit at the notion of it being 'hardcore'... here's a screenshot with all levels cleared to show it's totally possible: http://i285.photobucket.com/albums/ll72/halstylez/branchpegg...
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File: TipTop02-06-09 |
Originally posted by Hygieia
Ah c...
Posted By: Halstrom
Originally posted by Hygieia
Ah crap. /slaps self
Thanks.
No problem :) took me about 20 minutes to work it out myself!!
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File: TipTop02-05-09 |
"...option to turn the health bar c...
Posted By: Halstrom
"...option to turn the health bar completely off"
just set opacity to transparent and turn the text off, works for me :)
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File: BuffHUD02-03-09 |
Originally posted by kraftman
as...
Posted By: Halstrom
Originally posted by kraftman
as i've said below, a GUI is on its way, but as my curse client wiped the file halfway through me making it, ive had to start again on it from scratch.
yes. giief. i can't get my head around the x/y axes, but this looks awesome.
will wait patiently, stick with it you :)
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