Results: 100Comments by: kaimox
File: Cirk's Chatmanager10-14-10
Problem is, I don't get any error m...
Posted By: kaimox
Problem is, I don't get any error message. So I have no idea at the moment... :-(
File: SilverDragon09-07-10
For me the addon seems to be still...
Posted By: kaimox
For me the addon seems to be still quite functional. Only problem, like Huldu and Maelynn mentioned, it starts throwing masses of errors, probably whenever you get into combat with a rare. The error message is: Interface\FrameXML\UIParent.lua:2567: attempt to compare nil with number: You can lookup this in http://github.com/t...
File: IntricateChatMods07-13-10
Alt-click inviting is GREAT! No pro...
Posted By: kaimox
Alt-click inviting is GREAT! No problem anymore with all those Déàthknîghts. Thanks for coding it. Thanks for coding your addon in a modular way too. I deactivated some of the other stuff by adding ## in the toc-file ;-) 2 problems though: 1. The + for chat copying is sitting in a very uncomfortable position. I want to plac...
File: EasyCopy06-30-10
This patch probably broke it for go...
Posted By: kaimox
This patch probably broke it for good: 1x EasyCopy-2.5\EasyCopy.lua:98: attempt to index global 'ChatFrame1UpButton' (a nil value) EasyCopy-2.5\EasyCopy.lua:138: in function `EasyCopy_OnEvent' :"*:OnEvent":1: in function <:1> Locals: event = "VARIABLES_LOADED" arg1 = nil Every click produces errors. Any ideas any...
File: Cirk's Chatmanager06-30-10
New patch, new problem: 1x Chatm...
Posted By: kaimox
New patch, new problem: 1x Chatmanager-3.2.1\Chatmanager.lua:676: attempt to index global 'ChatFrameEditBox' (a nil value) Chatmanager-3.2.1\Chatmanager.lua:905: in function `PlayerLogin' Chatmanager-3.2.1\Chatmanager.lua:4638: in function `OnEvent' :"*:OnEvent":1: in function <:1> Locals: _serverName = "xxx" _play...
File: Cirk's Chatmanager12-18-09
SetMultilineIndent is obsolete. I r...
Posted By: kaimox
SetMultilineIndent is obsolete. I replaced the lines: -- if (string.sub(uncolored, 1, 1) == "/") then -- line:SetMultilineIndent(16); -- else -- line:SetMultilineIndent(0); -- end with: if (string.sub(uncolored, 1, 1) == "/") then line:SetWordWrap(true); else line:SetWordWrap(false); end...
File: RicoMiniMap12-14-09
Thank you very much for the update!...
Posted By: kaimox
Thank you very much for the update! Now everything looks nice again. I'm just having one minor trouble (for a while now): the mail button toggle doesn't save. Whenever I disable it, it's back after the next login. Anybody else havng this problem? @xromania: I didn't have any problems with the tracking button when I used another...
File: Atlas 3.312-14-09
I'm getting a lot of errors with th...
Posted By: kaimox
I'm getting a lot of errors with this installed instead of 1.15.1: = "Atlas-1.15.2\\Atlas.lua:688: attempt to index local 'data' (a nil value)\nAtlasLoot-|cffFF8400AtlasLoot Enhanced v5.09.01|r\\Core\\AtlasLoot.lua:267: in function `AtlasLoot_OnVariablesLoaded'\nAtlasLoot-|cffFF8400AtlasLoot Enhanced v5.09.01|r\\Core\\AtlasLoo...
File: MetaMap12-13-09
QuestInfo has a database from Wowhe...
Posted By: kaimox
QuestInfo has a database from Wowhead or similar with the (consolidated) locations where Q-Items dropped to other players. It places dots on the map and puts the coords in your Q-Log. Thats all. No waypoints, no moving arrows, no route planning, no huge wowhead excerpts - no memory hog. But every information you need for questing. h...
File: Mapster12-12-09
I tried Questhelper and hated it. A...
Posted By: kaimox
I tried Questhelper and hated it. And it's a memory hog. Same goes for Lightheaded. TomTom and Cromulent don't cover what Cart_Questinfo did: Putting dots on the map where somebody lootet a questitem. Just that, nothing else. Couldn*t somebody look at Cart_Questinfo and tweak it for Mapster support?
File: MetaMap12-12-09
Does anybody have an idea what to r...
Posted By: kaimox
Does anybody have an idea what to repalce Cartographer_Questinfo with? The new default questinfo is shurely lacking ... Cartographer_Questinfo was my only reason for clinging to Cartographer but now both seem dead.
File: Mapster12-12-09
Does anybody have an idea what to r...
Posted By: kaimox
Does anybody have an idea what to repalce Cartographer_Questinfo with? The new default questinfo is shurely lacking ... Cartographer_Questinfo was my only reason for clinging to Cartographer but now both seem dead.
File: Postal09-10-09
I'm getting the following error on...
Posted By: kaimox
I'm getting the following error on login since I updated to the last version of Postal (and others too): : DepositBox!-30000.2\DepositBox!.lua:1404: attempt to call upvalue 'DepositBox_Original_AuctionFrameBrowse_Update' (a nil value) ...-Advanced\Modules\Auc-Util-PriceLevel\PriceLevel.lua:51: in function `Processor': ...uc-Adva...
File: Auctioneer09-10-09
I'm getting the same error as lewal...
Posted By: kaimox
I'm getting the same error as lewal. I'm getting it on login, before doing anything. I have postal installed. The error startet yesterday and at that time I updated several addons, among them postal (but not Auc and not Deposit Box). I'll switch back to the previous version of postal and see what will happen.
File: Capping08-22-09
Would it be possible to get a coold...
Posted By: kaimox
Would it be possible to get a cooldown timer or a similar notification about the cooldown of the Wintergrasp quests? Is that even possible? How does the game remember that? Something stored on client or serverside only? I have no idea how to find out when I can accept the quests again - except flying in and looking, which is kind...
File: RicoMiniMap08-19-09
I used simpleminimap (abandoned) an...
Posted By: kaimox
I used simpleminimap (abandoned) and chinchilla (memory hog) before and the tracking button size was normal. "It's freaking HUGE as compared to the standard" - since I installed Ricominimap. Something must be wrong, but I will live with that. Also I'm missing a way to remove the "You've got mail button". There is a variable for M...
File: Stuf Unit Frames (and Raid)08-17-09
Originally posted by totalpackage...
Posted By: kaimox
Originally posted by totalpackage I believe you're the one who requested latency in casting bars, and you're not using it? Nono, I wasn't. That was somebody else. I recommended to leave all those mage problems to specialized addons and to just make shure that STUF plays nicely together with them ... at least I was trying to say...
File: Stuf Unit Frames (and Raid)08-13-09
Thanks for your help, totalpackage,...
Posted By: kaimox
Thanks for your help, totalpackage, it's working great now. And btw using Quartz for castbars works fine too now. I like your concept of keeping things simple. Thanks for your work!
File: Stuf Unit Frames (and Raid)08-11-09
Thanks for your tip regarding coold...
Posted By: kaimox
Thanks for your tip regarding cooldown pies and aura timers on focus. That does work indeed. My problem now: I increased the size of pets buff icons and focus aura timer. Afterwards I wanted to increase the font size too (from 1 to 2). Result: The numbers (of a stacking buff, still doing that Kaltarra dragon quest) were completely...
File: GupPet08-09-09
Still not working correctly in WG ....
Posted By: kaimox
Still not working correctly in WG ... this morning everything was ok in battle and afterwards, this evening GupPet insisted on land mount still after battle. Strange. V 1.191 though, I will try 1192 on next occasion.
File: Stuf Unit Frames (and Raid)08-08-09
After a long time I did that Wyrmre...
Posted By: kaimox
After a long time I did that Wyrmrest-rep-quest in Kaltarra today and I had the following problem: In Blizz standard ui you see the buff you cast on yourself (your character portrait turns into the dragon and your character becomes the pet) and you see after how many seconds you need to refresh it. With STUF you can see the buff,...
File: Stuf Unit Frames (and Raid)07-26-09
"Oh, you want a full featured casti...
Posted By: kaimox
"Oh, you want a full featured casting bar and not just default." - No, just the default bar. "Look at AzCastBar like Toran mentioned." - I will do that anyway. "I'm definitely not adding all that into a UF mod." That is exactly what I tried to say. Sorry if it wasn't clear. And if I didn't mention that before: you made great u...
File: Stuf Unit Frames (and Raid)07-25-09
"I intentionally disable default ca...
Posted By: kaimox
"I intentionally disable default casting bar if you use Stuf's for player; sorry, I see no reason otherwise." It would be nice if that could be optional, and I tried to explain why. But it's your addon, and I'm already glad you did all the work, so nevermind. "Plus, you're still calling Stuf's casting bar an indicator. " ... ju...
File: Stuf Unit Frames (and Raid)07-25-09
I've reinstalled Quartz and it seem...
Posted By: kaimox
I've reinstalled Quartz and it seems to work with STUF. But its a memory hog and probably also heavy on cpu usage and its download page looks slightly abandoned. I would prefer to use one of those small modifications of the blizz castbar. oufLunar has a similar cast indicator like STUF integrated in its unit frames, but Blizzards...
File: Stuf Unit Frames (and Raid)07-25-09
"If you want Blizzard's player cast...
Posted By: kaimox
"If you want Blizzard's player casting bar (for your casting), just disable Stuf's player casting bar." Now I'm confused ... if I disable Stuf's player casting bar, its disabled for my rogue too ... but I would like to keep it for all non-caster-toons (and, as I said, for all the casters as well). There should be a way to store op...