Results: 1144Comments by: Haleth
File: Aurora10-18-14
Things appearing outside of their f...
Posted By: Haleth
Things appearing outside of their frame looks like a Blizzard problem to me but I'll keep an eye out for it. @ Xzim: I'll look into it, thanks. @ Tonyleila: The quest log problem is not necessarily caused by Aurora but it's hard to find out. Can you type /console taintlog 2, then the next time this happens, reload your UI an...
File: Aurora10-16-14
I'm not seeing this, do you know wh...
Posted By: Haleth
I'm not seeing this, do you know when it happens?
File: Aurora10-16-14
That error is in QulightUI. It does...
Posted By: Haleth
That error is in QulightUI. It doesn't appear to have anything to do with Aurora.
File: Aurora10-16-14
Can you post the error here? I'm no...
Posted By: Haleth
Can you post the error here? I'm not getting any.
File: FreeUI10-16-14
That'll be caused by a different ad...
Posted By: Haleth
That'll be caused by a different addon.
File: Aurora10-16-14
@ siweia: Added, thank you :) @...
Posted By: Haleth
@ siweia: Added, thank you :) @ Eltarin: Not at the moment I'm afraid unless you modify the code yourself (deleting Aurora/FrameXML/AlertFrames.lua for example). @ livst89: You can right-click on the bag title text to show the options, but I agree it's not very visible. I might change it at some point.
File: FreeUI10-16-14
@ Gray_Hound: You'll have to go to...
Posted By: Haleth
@ Gray_Hound: You'll have to go to scripts/actionbars.lua and change the positioning of bar 1, bar 2 and bar 3 there manually. I'm adding an option at some point to change the order using the in-game options but I'm not sure when that'll be done. @ Googs: The change was intentional in an attempt to make the bags play nicer with th...
File: Aurora10-14-14
Miiru: I'll look into it, thanks. :...
Posted By: Haleth
Miiru: I'll look into it, thanks. :) b3n9ti: This is something I might consider if I get the request more often. It's too early to tell how many people like the new quest log. Eltarin: You can use Minion to keep Aurora up to date if you like. I have no plans of uploading to Curse, sorry. Geistzeit: I'm not the author of the...
File: FreeUI10-13-14
The WoD update is here! Don't use t...
Posted By: Haleth
The WoD update is here! Don't use the new version unless you're running WoW patch 6.0.2. If there are any issues, by all means post them here, and I'll try to fix them as soon as possible. -- LiNK2088: This is not something I currently have planned, but I might look into it. Ansi: Thank you! I'm not sure if it'll help, bu...
File: Aurora10-13-14
The WoD update is here! I hope ever...
Posted By: Haleth
The WoD update is here! I hope everything works properly (and if not, I'll fix it soon enough). Don't use the new version unless you're running WoW patch 6.0.2. -- @ meljen: Sorry for the sinfully slow reply! I have absolutely no idea what can be causing that, but it's definitely possible for Aurora to provide its style...
File: FreeUI09-26-14
lobuz: This is something I want to...
Posted By: Haleth
lobuz: This is something I want to do at some point, but it's fairly complex and right now I don't have the time to work on it (especially with WoD coming up). LiNK2088: you'll have to dive into scripts/actionbars.lua and manually change the position of bar1 and bar2 there, sorry. meljen: Thank you very much for such a lovely c...
File: Aurora09-11-14
Yup, fixed it :) Yay for changin...
Posted By: Haleth
Yup, fixed it :) Yay for changing face at the barber shop!
File: FreeUI09-05-14
As it turns out, the maelstrom weap...
Posted By: Haleth
As it turns out, the maelstrom weapon tracker is included in the default UI for 6.0, so I'm just getting rid of it entirely. ¯\_(ツ)_/¯
File: FreeUI09-04-14
I won't be doing any more updates t...
Posted By: Haleth
I won't be doing any more updates to the live build, but I'm adding some of this stuff into the 6.0 version. Would an option to disable the chat modifications entirely (scripts/chat.lua) be okay? The bug in shaman.lua is an oversight on my part, adding a check for unit frames (C.unitframes.enable) together along with the class...
File: FreeUI09-03-14
Hi all. Sorry for not replying to c...
Posted By: Haleth
Hi all. Sorry for not replying to comments as much as I used to any more, I've gotten more busy over time and it's difficult to keep up. Rest assured that the UI is being updated for WoD though (latest build available here should work fairly well already). Most of the issues reported here should be fixed in WoD as well such as the...
File: Aurora08-31-14
Aurora for WoD beta should now be f...
Posted By: Haleth
Aurora for WoD beta should now be fully updated and functional for everything that is not garrison-related. I'll do garrisons at a later time. If you find any bugs, feel free to report them.
File: Aurora08-26-14
Just FYI, Aurora for WoD beta / pat...
Posted By: Haleth
Just FYI, Aurora for WoD beta / patch 6.0 PTR can be found here: https://github.com/Haleth/Aurora/tree/ptr It's not entirely finished but most things work already.
File: Aurora08-17-14
Aurora generally doesn't touch anyt...
Posted By: Haleth
Aurora generally doesn't touch anything I didn't explicitly write support for. Have you tried it with just Nemo and Aurora enabled?
File: Aurora08-14-14
There's no documentation on that (y...
Posted By: Haleth
There's no documentation on that (yet), I'm lazy. You can take a look at an example though: http://www.wowinterface.com/downloads/info20076-Aurora_MyRolePlay.html Obviously it will be different for every addon, but generally what you want to do is use the style APIs as much as possible and then hide/adjust anything that's le...
File: MyRolePlay04-21-14
Just limit the amount of characters...
Posted By: Haleth
Just limit the amount of characters shown in the tooltip? No need to do so in the profile itself.
File: FreeUI03-08-14
Thanks for the feedback. I'll fix t...
Posted By: Haleth
Thanks for the feedback. I'll fix those problems soon, Anj :)
File: FreeUI03-01-14
So I've done a bit of work and comp...
Posted By: Haleth
So I've done a bit of work and completely overhauled the font system. Instead of hardcoding the fonts everywhere, I'm now doing it properly, which means there are in-game font options! There's a toggle to switch pixel font to chat font, and you can fully customize size, turn outline on/off (and turn monochrome on/off), and add a shad...
File: FreeUI02-26-14
I know a lot of people have been wa...
Posted By: Haleth
I know a lot of people have been wanting to change the font, and making it easier is definitely on my to-do list. I'm quite busy irl though and because of the way I made the fonts work it'll take a fair bit of time to switch to a better system. Perhaps I'll get it done for WoD (or sooner), but no promises. -- muck6792: Currentl...
File: MyRolePlay02-19-14
What's the difference between this...
Posted By: Haleth
What's the difference between this and the main upload?
File: FreeUI02-16-14
muck: Sorry, my bad. Open scripts/c...
Posted By: Haleth
muck: Sorry, my bad. Open scripts/cooldowns.lua, and under this line: text:SetPoint("BOTTOM", 1, -1) add: text:SetTextColor(r, g, b) Again replacing r, g, b with your colour. kaelix: Glad you got it working :)