Results: 9Comments by: cyberstorm
File: oUF_Freebgrid03-27-10
I'm having a problem. I've been usi...
Posted By: cyberstorm
I'm having a problem. I've been using freebgrid for a long while now, and a few versions back you had the pet frame like a "hat" ontop of the player frame. I can't for the life of me find which version that was though. I'm rather familiar with LUA in the way that I can copy-paste adeptly (I can programme other languages, I just haven...
File: oUF_Nivea02-17-10
Might be some other addon, but it's...
Posted By: cyberstorm
Might be some other addon, but it's odd that it wouldn't be happening to the oUF_freebgrid. I checked your ThreatStatusUpdate code and it looked okay, I even tried replacing it with the standard oUF way of self.OverrideThreatUpdate, but the result was the same. I'll do some more digging, but I don't remember downloading any addons wi...
File: oUF_Nivea02-17-10
I'm having a problem with that the...
Posted By: cyberstorm
I'm having a problem with that the threat color sticks to players even though they've lost aggro on all oUF_viv frames. I'm surprised no one else has mentioned this, it was in 4.8 as well, at least for me. I'm sure it has nothing to do with oUF or the modules that I have, since it works perfectly fine in oUF_freebgrid.
File: oUF_Nivea10-20-09
I noticed a "bug" that the value wa...
Posted By: cyberstorm
I noticed a "bug" that the value was hidden at first and when it started showing, it never reached the full amount. I looked at the code and noticed this: if(dp < 100) then bar.value:SetText(CoolNumber(min)) end What it means is that the text will only be set if your power is not full, explaining why it doesn't show at...
File: ForteXorcist09-22-09
Thanks for an awesome addon! But t...
Posted By: cyberstorm
Thanks for an awesome addon! But there's one feature I'm missing from the cooldown bar, and that's to exclude cooldowns that are longer than a set time. For instance, having the Lay on Hands cooldown showing for the full 20 minutes to the right of the bar feels too much (especially since I have it hidden when there's no cooldowns),...
File: oUF Aion UI09-20-09
Originally posted by Dawn There's...
Posted By: cyberstorm
Originally posted by Dawn There's no oUF_WeaponEnchant support, yet. :) That's what I figured was wrong, I was just highlighting the fact that it was working when you were using nBuff and now it's not working anymore (maybe you just forgot?) Hacking will ensue. :)
File: oUF_Freebgrid09-20-09
Hey! I've encountered a bug or two...
Posted By: cyberstorm
Hey! I've encountered a bug or two in the latest version. Pets always grow to the right, even if you use LEFT as growth direction, I checked the pets.xml and it's the same code for both left and right. It would also be nice if the pet frames used the spacing set in the config.lua! Another weird thing was that if you use UP and LEF...
File: oUF Aion UI09-20-09
Weapon enchants won't show in 1.4 (...
Posted By: cyberstorm
Weapon enchants won't show in 1.4 (ie. shaman weapon buffs, sharpening stones, etc.) Thanks for a great package though!
File: Skada Damage Meter09-19-09
Changing font color
Posted By: cyberstorm
Would be awesome if there was an option to set the font color beyond the ability to have them as class color, it would also be nice if you could at the same time set if you wanted thick or thin outline/shadow. Skada also has strange interaction with font outlines from other addons, such as Chicchai. In Windows it shows outlines *m...