Results: 139Comments by: Gorebag
File: QuestClicks10-18-10
Key binding is about half-implement...
Posted By: Gorebag
Key binding is about half-implemented in the addon... So it is in the works but currently disabled because I there are a few too many bugs with it right now. When I get a bit more time for WoW, I'll wrap that up and look at a few other enhancements I've got in mind as well.
File: AutoAspect10-12-10
Originally posted by Paprika Will...
Posted By: Gorebag
Originally posted by Paprika Will this be updated for Cataclysm? I'm not sure yet. I need to find some time to play my hunter in the Cata beta to determine if anything like this is still useful.
File: QuestClicks10-12-10
I have uploaded 1.21 for 4.0.1/Cata...
Posted By: Gorebag
I have uploaded 1.21 for 4.0.1/Cataclysm. There are a couple of bug fixes as well.
File: QuestClicks09-11-10
With v1.20, the Enable QuestClicks...
Posted By: Gorebag
With v1.20, the Enable QuestClicks configuration option is bugged & fails to carry over between sessions. USEnglish client/server, WoW 3.3.5 live. During a session, uncheck that option to disable the mod. Exit and come back or relog the same character. The QuestClicks bar always comes back as though you didn't touch the option....
File: QuestClicks08-16-10
Version 1.20 has been uploaded, wit...
Posted By: Gorebag
Version 1.20 has been uploaded, with the following changes: - Added the ability to specify a number of buttons per row/column (depending on bar orientation). Settable in the config. - Corrected a bug causing errors to be thrown when displaying the contents of the extras/exlcusion lists. - (Partially) corrected the problem of...
File: QuestClicks08-09-10
Hey all... Just wanted to let every...
Posted By: Gorebag
Hey all... Just wanted to let everyone know that after a short break (there hasn't been a new patch in a while to break things anyway!) I'm back to development on QuestClicks. I've got a current build of 1.20 that addresses a few bugs, including the position reset upon disabling/reenabling the addon. Additionally 1.20 will add...
File: QuestClicks12-10-09
Originally posted by ironwulf Wou...
Posted By: Gorebag
Originally posted by ironwulf Would it be possible to get more scaling options for the buttons? I'm trying to get the QuestClicks buttons to match the size of my Bartender 4 buttons......and right now 3 is too small, and 4 makes them too large. If you want to edit them manually, open "QuestClicks.LUA". Line 49 contains the bu...
File: QuestClicks11-11-09
Re: Re: Button Facade?
Posted By: Gorebag
I know why it is happening now I think. Outfitter seems to be a common thread, and it includes a copy of LibButtonFacade. QuestClicks check to see if this library exists and if it does assumes that you are using button facade. I'm going to change the way I detect ButtonFacade in the next version of QuestClicks (mostly an updat...
File: QuestClicks11-02-09
The support for ButtonFacade has be...
Posted By: Gorebag
The support for ButtonFacade has been in place for a while, but have you installed any other new addons in the last week? The way QuestClicks checks for ButtonFacade being present is checking for a variable called "LBF" to be defined. If it is, it tries to get information from ButtonFacade. It sounds like a different addon is...
File: QuestClicks09-12-09
Originally posted by justinm I fo...
Posted By: Gorebag
Originally posted by justinm I found a minor (yet annoying) bug with milling. I'm not sure how well I'll explain this, but here goes. If you have, say, 28 liferoot in your bag and you use QuestClicks to mill it once, if the game decides to make one stack of 19 liferoot and one stack of 4 liferoot in your bag, and you try to mil...
File: QuestClicks09-02-09
Saphirre12: It's a feature I'm work...
Posted By: Gorebag
Saphirre12: It's a feature I'm working on, and is mostly implemented in the code but not "Activated" because I'm not quite happy with it yet. Evenprimes: Yea, I've seen this too, without ButtonFacade. In the last couple of versions I have done a lot of checking to try to prevent QuestClicks from updating the buttons when things d...
File: QuestClicks08-23-09
I'll see if I can track down the pr...
Posted By: Gorebag
I'll see if I can track down the problem... it may be hit or miss though since I don't have access to the French client, but it may be something fairly simple. Here is a "first step" towards a fix. In the Localization.lua file, at the bottom, replace the QuestClicks_GetLocalizedString function with this one: function QuestCl...
File: QuestClicks08-18-09
Ah, it became prospectable in 3.2....
Posted By: Gorebag
Ah, it became prospectable in 3.2. I'll include it in the next release. If you want to add support for it until then, edit the QuestClicks.lua file and go to line 158 (there are comments in the file that indicate it is the area for prospecting ores) and add this line: = {5, L("Prospecting"), L("Trades")}, And it should s...
File: QuestClicks08-16-09
Version 1.18 Fixes Milling/Prospecting
Posted By: Gorebag
Just uploaded the new version. Found the mistake I made that was preventing Milling and Prospecting from working.
File: AutoAspect08-11-09
Well... it' an older version of my...
Posted By: Gorebag
Well... it' an older version of my interface. The artwork is added to the screen with kgPanels. The orbs are Dynamic Diablo 3 Orbs. The button menus (collapsable) on the left and right are LunarSphere I use DockingStation for the bar at the top with various LDB plugins. I use Bartender4 for my action bars and Elkanos Buff...
File: QuestClicks08-11-09
I'm looking into both the ButtonFac...
Posted By: Gorebag
I'm looking into both the ButtonFacade issue and the Milling buttons not working for some people.
File: QuestClicks08-09-09
Originally posted by Kerecha woul...
Posted By: Gorebag
Originally posted by Kerecha would it be possible to add an iconborder texture somehow to alow the buttons a look that fits better into a custom UI. Kinda like whats being done with the iconborders in Custom DBM QuestClicks supports ButtonFacade for button skinning.
File: QuestClicks08-08-09
Originally posted by Ambrya After...
Posted By: Gorebag
Originally posted by Ambrya After downloading the new version tonight, it seems it no longer works for milling herbs. Anyone else encountering this issue? I have an Inscriptionist, and this has been working for me. Does it create buttons?
File: AutoAspect08-07-09
Updated for patch 3.2. Mostly a TO...
Posted By: Gorebag
Updated for patch 3.2. Mostly a TOC update, but there are a few code cleanup items as well. Palladia : The "big button" displays the Hawk symbol even after level 74, but the spell that gets cast while clicking on it should be Dragonhawk. I don't actually use the big button at all since it won't show up in combat and I have two s...
File: QuestClicks08-07-09
Version 1.17
Posted By: Gorebag
I've just uploaded version 1.17. It has an updated TOC for 3.2, but it also contains some changes to the addon itself. The major change fore this version is in the way the internal lists are handled. They now use Item IDs instead of item names (Just like the user-managed lists were updated to in 1.16). The biggest impact of t...
File: QuestClicks06-17-09
Originally posted by SquishyMage...
Posted By: Gorebag
Originally posted by SquishyMage It's why I stopped using this addon. Great idea. But that delay while looting is just too much. I get no delay at all now, so I'm uncertain where to even begin to look.
File: QuestClicks06-13-09
Re: Another
Posted By: Gorebag
Originally posted by justinm For the quest "Mission: Plague This!" it would be of help to have Orehammer's Precision Bombs on the list of items that automatically show up on the qclicks bar. Added for the next release. And the missing french translations as well. The next version will convert all the internal lists t...
File: QuestClicks05-26-09
I am working on the Key Binding thi...
Posted By: Gorebag
I am working on the Key Binding thing... there are bugs with what I have working right now that I need to iron out (it works, but I'm not happy with the way it is implemented and want to see if I can find a more elegant way to do it.)
File: QuestClicks05-22-09
Re: Idea for new combine
Posted By: Gorebag
Originally posted by justinm I noticed that Borean Leather Scraps aren't in the list of things that can be combined. Once you can't get points from leatherworking by making Borean Leather out of them, it only makes sense to have the scraps on QuestClicks. Unfortunately, adding them as an extra only works as long as there's at lea...
File: QuestClicks05-22-09
1.16a
Posted By: Gorebag
Just uploaded a quick fix version (1.16a). There are times in 1.16 where you could get nil comparison errors.