Results: 147Comments by: myno
File: oUF Drk08-31-12
Next thing, sorry :rolleyes: I can...
Posted By: myno
Next thing, sorry :rolleyes: I canīt see any debuff in the raidframe, only the raiddebuffs called in the raiddebufflist. But in 5man heroic i see nothing, but when i play a healer (priest or pala) i have to see them to dispell it (for example at benedictus in hot) Fixed in github! Now using spec-IDs instead of names to avoid loca...
File: oUF Drk08-31-12
How can I move the castbars? the on...
Posted By: myno
How can I move the castbars? the only one Ive moved is the player one. You currently can't, I may put this in the next update even though I have no idea where you would want to put it, because there's no space around the unitframe anymore :p And to be clear: I will only make player and target castbar movable, not more.
File: oUF Drk08-30-12
Oddly enough, it is up to date and...
Posted By: myno
Oddly enough, it is up to date and I pulled it from Github. Perhaps then I bring this to the attention of Haste? I tested it on my holy paladin and it was working just fine, they should always fill up from left to right. Is this happening all the time and if not when does it happen? Did you delete both oUF and oUF_Drk and then re...
File: oUF Drk08-30-12
And i found some problem with DX9,...
Posted By: myno
And i found some problem with DX9, the targetpotrait is extrem big, but could be a problem from WoW or Ouf, not only this Layout. Just activate DX11 and its gone. It's a blizzard bug with Dx9. See http://www.wowinterface.com/forums/showthread.php?t=43995
File: oUF Drk08-30-12
is it possible to add an option to...
Posted By: myno
is it possible to add an option to disable the tooltip in the raid frames? For now you can add the following in core.lua after Line 281: self:SetScript("OnEnter",function() GameTooltip:Hide() end)
File: oUF Drk08-30-12
Re: Bug Report
Posted By: myno
I'm not entirely sure what I have to download to get this to work. I downloaded your addon and I went to the link to the github you provided at the top. I downloaded a zip file but I'm not sure what I have to do with it or what I have to put where to get it to work. Sorry if this seems dumb. I've just been trying for the past day...
File: oUF Drk08-29-12
I never really knew what to do with...
Posted By: myno
I never really knew what to do with the energy text so I just put it under the buffs back then and also it was clipping with the debuffs. You can change and fix it by opening the lib.lua and in Line 164 change the red marked: powerval:SetPoint("RIGHT", f.Health, "BOTTOMRIGHT", 3, -16) and in Line 775 add b:SetFrameLevel(1...
File: oUF Drk08-29-12
For both you need to go into core.l...
Posted By: myno
For both you need to go into core.lua beginning at Line ~369 if cfg.ShowRaid then local soloraid if cfg.RaidShowSolo then soloraid = "custom show" else soloraid = "raid" end self:SetActiveStyle('drkGroup') local raid = {} for i = 1, 5 do local header = oUF:SpawnHeader( "drkGroup"..i,...
File: MynoUI (1920x1080)08-23-12
MoP version is up. Some addons a...
Posted By: myno
MoP version is up. Some addons are still missing (for example Omen) and some are still not completely updated, but hey: the majority is working! As always, if you run into any problems or bugs please post them here in the comment section. Known Issues: -Raven sometimes gives errors, but this does not hinder functionality -...
File: MynoUI (1920x1080)08-16-12
Yes, there will be a new version fo...
Posted By: myno
Yes, there will be a new version for MoP, I just need to wait for Updates of some addons, but the majority is already working in beta.
File: oUF Drk08-03-12
Thanks, Drakull :) Looking forwa...
Posted By: myno
Thanks, Drakull :) Looking forward to your new layout, loved this one since you released it, so it can only be good, can it? :D Also have fun in MoP, looks pretty promising for now..let's see how they keep up with the content this expansion!
File: MynoUI (1920x1080)07-26-12
http://i.imgur.com/dfDud.png 1:...
Posted By: myno
http://i.imgur.com/dfDud.png 1: That's some other unitframe addon, looks like Pitbull or Shadowed Unitframes to me. Just disable it. 2: You can get rid of the black border on the minimap by doing '/kgpanels config' and under Active Panels delete the 'minimap' panel 3: No idea what this is, sorry 4: Experience bar is above the p...
File: MynoUI (1920x1080)07-26-12
Hey, just got a question for you, h...
Posted By: myno
Hey, just got a question for you, how do you get rid of the normal blizzard ui's so that only yours is visble, secondaely...How do you get the chatframe txt to line up perfectly with the 2 chat boxs that have been made for by the looks of it for guild and normal chat... otherwise it looks good.. What exactly do you mean with "get...
File: oUF Drk07-22-12
Getting that lua error when selecti...
Posted By: myno
Getting that lua error when selecting a target That error is caused by oUF itself, you can temporarily fix it by replacing line 47 (in Interface\AddOns\oUF\elements\assistant.lua) with local isAssistant = UnitInRaid(unit) and UnitIsRaidOfficer(unit) and not UnitIsGroupLeader(unit)
File: oUF Drk07-20-12
Re: Thank you !
Posted By: myno
I realize this is MoP Beta but will it work in present Cata until Mop comes out ? and can you be persuaded to try adding the party & raid frames? This version won't work with Cataclysm because it has a lot of new stuff in it, that would cause lua-errors in the live version. But I could upload my current Cataclysm-version aswell a...
File: MynoUI (1920x1080)07-19-12
Re: Amazing
Posted By: myno
Thank you for uploading this amazing creation. Did you happen to draw any inspiration from a youtuber by the name of Touchymcfeel, or is it just a coincidence that you two use a lot of the same addons in your setup?:) No, has to be a coincidence. I didn't know about him, maybe we just have the same UI-taste :D
File: Aurora12-12-11
New Dungeon Journal
Posted By: myno
When opening the Dungeon Journal via an Ability Link in the chat the background of some abilities is turning white. Tested with only Aurora activated. It's only fixed after an ui reload.
File: Aurora11-15-11
Bagnon skinning
Posted By: myno
Any chance of Bagnon being added to the list of bag addons where skinning is ignored? When having Masque (ButtonFacade) the item slots are already skinned and it's causing fps issues when not checking if Bagnon is loaded.
File: TipTac05-04-11
Originally posted by keLston Havi...
Posted By: myno
Originally posted by keLston Having this issue as well. Colored health bars are all greyed out. I had the same problem. It was caused by having a bar texture added by another addon, but I deleted this addon so the texture was no longer available. Maybe it's the same for you?
File: oUF_Elen09-14-10
Originally posted by Elen' Origin...
Posted By: myno
Originally posted by Elen' Originally posted by Mozart The other thing is, if you notice "59" on version 2, how can I change that to "59%"? Here too I have fail :s Replace line 43 return math.floor(curhp / maxhp * 100 + 0.5); to return math.floor((curhp / maxhp * 100 + 0.05) * 10)/10 .. '%'; . If you don't want...
File: DocsNameplates06-28-10
Originally posted by dr_AllCOM3 T...
Posted By: myno
Originally posted by dr_AllCOM3 The animation does start at the beginning. Maybe the bar lags a few milliseconds behind when showing. I fixed the other two bugs. I realised that this bug only happens when the width of the nameplate is increased.
File: DocsNameplates06-28-10
Is it possible to set the position...
Posted By: myno
Is it possible to set the position of the cast bar at the position of the threat bar if it is disabled? It looks weird when there is a huge gap between health and cast bar. Also found two bugs. The animation of the cast bar does not start at the beginning of the bar and the stack display of buffs/debuffs are hidden and sometimes sho...