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Results: 34Comments by: raysmith
File: Neuron09-01-18
Pet bar button
Posted By: raysmith
I accidentally dragged the Passive button off the pet bar for one of my hunter pets, is there a way to fix that or am I stuck getting rid of that pet and getting a new one?
File: Neuron07-25-18
My hunter has generally been fine (...
Posted By: raysmith
My hunter has generally been fine (same as before pre-patch, at least), aside from one issue where I didn't log out before a maintenance shut-down happened so my toon was forceably removed from the game, when I logged back in afterwards the XP/Rep/Menu bars had all reset... I just reverted to defaulted and added everything back in....
File: Neuron07-25-18
My hunter has generally been fine (...
Posted By: raysmith
My hunter has generally been fine (same as before pre-patch, at least), aside from one issue where I didn't log out before a maintenance shut-down happened so my toon was forceably removed from the game, when I logged back in afterwards the XP/Rep/Menu bars had all reset... I just reverted to defaulted and added everything back in....
File: Neuron07-23-18
Alright so I'm getting a few errors...
Posted By: raysmith
Alright so I'm getting a few errors. Firstly I play an Alliance Pandaren Marksmanship Hunter. After updating, and logging in I get 2 errors to start, along with several bars having buttons removed and being reset the center of the screen(more on that later). I'm having the same problem with my Marksmanship Hunter; bars have but...
File: Neuron07-17-18
Full disclosure, I have a lot of ad...
Posted By: raysmith
Full disclosure, I have a lot of add-ons and most haven't been updated yet. The worst offenders have been disabled but I have more to do. Here's one LUA error that references Neuron but I can't tell if that's the source of the error or if it's Altaholic (which hasn't been updated yet... or maybe ever, there's some indication that...
File: Neuron06-17-18
Yeah, the pet bar grid is really ha...
Posted By: raysmith
Yeah, the pet bar grid is really hard apparently, hence why it was disabled up until now (and still is, I reverted my changes do to the side-effects). Again, this is a blizzard API issue that I can't seem to get around. There's 4 main events that we're watching ACTIONBAR_SHOWGRID, ACTIONBAR_HIDEGRID, PET_BAR_SHOWGRID, and PET_BAR_HID...
File: Neuron06-16-18
Some good, some bad, some may not b...
Posted By: raysmith
Some good, some bad, some may not be new. Let me know what you want submitted as bugs: * Pet bar grid now doesn't always show * Moving abilities on the pet bar hides the pet grid afterward; however, all other grids remain visible * I have my buttons locked (shift unlock) but if I attempt to drag one without using shift the grid...
File: Neuron06-16-18
The grid changes are on the master...
Posted By: raysmith
The grid changes are on the master branch on GitHub, not a release yet. I substantially changed a lot of code, and rewrote much of the extra-bar code, so I was wanting to test more before I release it. You can grab it though and test for me I'd you want :-) Some good, some bad, some may not be new. Let me know what you want submi...
File: Neuron06-15-18
Cool, over the weekend I did some w...
Posted By: raysmith
Cool, over the weekend I did some work with the Show Grid/ Hide Grid functionality, so it should be a lot more stable at will apply to pet bars as well. I also did a ton of work with the zone ability bar and the extra bar to try to being those up to the 21st century. Right now we're sitting in good shape. The latest changes wit...
File: Neuron06-05-18
Just a random error that I saw in B...
Posted By: raysmith
Just a random error that I saw in BugSack, I normally hide LUA errors. Not sure what caused this or if it'll be of any use: AddOn 'Neuron' tried to call the protected function 'ActionButton4:Hide()'. !BugGrabber\BugGrabber.lua:573: in function : in function `Hide' FrameXML\ActionButton.lua:379...
File: Neuron06-05-18
Re: Re: Re: Re: Re: Re: Re: Re: Re: New Release
Posted By: raysmith
Nice, I'm super happy to hear that everything is back to normal! One thing that I noticed is fixed with the new menubar is that help notifications or warnings that you have unspent talents actually point to the proper button now lol. Progress! Yeah, I noticed that afterward and was going to mention it if you hadn't. :)
File: Neuron06-05-18
Re: Re: Re: Re: Re: Re: Re: New Release
Posted By: raysmith
Nah I have code in place to account for the cast bar. Can you send me a picture of the non-interactive bag bar? I cannot replicate this no matter how many times I delete my bag bar and remake it lol. Have you tried making a bag bar and putting buttons in it, that should steal back the buttons from whatever invisible non-interactive f...
File: Neuron06-05-18
Re: Re: Re: Re: Re: New Release
Posted By: raysmith
Once I get home I'll jump on these issues. I can fix the spacing issue for sure, the weird non-interactive aspect is kinda odd, and I'll have to play with that. I didn't plan on people deleting the bag bar outright. Basically what I did with these two bars is instead of re-creating the code outright for our own set of buttons, I'm...
File: Neuron06-05-18
Re: Re: Re: New Release
Posted By: raysmith
hrm that's odd. I didn't touch anything to do with manacolor I just added an edit to my last comment, logged into a different toon post-maintenance and it looks fine so far, I don't know how to explain what happened earlier but I'll keep testing. EDIT: I've updated my previous comment since it may be class-specific (or at least...
File: Neuron06-05-18
Re: New Release
Posted By: raysmith
If you guys wana test the latest build thoroughly please do. Put heavy emphesis on the menubar and the bag bars, as those were just rewritten. For those of you in the beta, you can do the same, and just go to town testing for me if you want. I already know of a small bug with interupts and cancelling casting that I need to fix, it'd...
File: Neuron05-21-18
To answer your guys's questions, I...
Posted By: raysmith
To answer your guys's questions, I can change the profile database to be anyway that I like it. The problem, and the reason there are so many glitches, is that I can't make the fundamental changes I need to make to how stuff is stored without breaking everyone's profiles. All the things everyone wants me to implement with regards...
File: Neuron05-20-18
Apollumi, I always set up a fresh d...
Posted By: raysmith
Apollumi, I always set up a fresh default layout on my druid so I can set up all 4 specs (mostly just general layout, plus mounts) and in my case using the Github master the Stance option wasn't greyed out so that may be something on your end. Soyier, not sure if you want these here for now or in Github but here's what I've seen s...
File: Neuron05-20-18
Oh just an update for you guys, I'v...
Posted By: raysmith
Oh just an update for you guys, I've pretty much from the ground up re-organized, merged, changed, and refactored nearly the entire addon! Seriously look at the github logs, I've moved, rewritten, and changed like 10,000 lines in the last 3 days. Going forward Neuron is no longer going to be split between different subaddons, but...
File: Neuron05-20-18
The bug you have above is because y...
Posted By: raysmith
The bug you have above is because you, presumably, are using titan panel. I have that fixed I just haven't pushed a new release yet with the fix. Sorry about that. I would've pushed a release sooner but I was already so deep in code changes I figured I might as well just finish and push when I got to the end of it all. (but to be...
File: Neuron05-19-18
At half a dozen points last night w...
Posted By: raysmith
At half a dozen points last night while playing my Blizzard bar came back, it's always set to hidden. Re-showing and -hiding would get rid of it. I haven't figured out a specific cause yet (seemed to be related to being in my spellbook even if I wasn't actually moving any spells to the bar, it never happened during combat) but has...
File: Neuron02-27-18
Yeah, sorry, originally I thought t...
Posted By: raysmith
Yeah, sorry, originally I thought there was just going to be one thing but then things went weird and I just kept editing and adding. Will submit the bugs shortly, still working to get back up and running first.
File: Neuron02-26-18
I have other stuff I've noticed so...
Posted By: raysmith
I have other stuff I've noticed so I'll answer your question here. Basically, I created a new profile called !Default so I started that one from Default. That !Default profile which was the selected one is the one I was modifying. (basically, I set up that !Default profile and then every other toon copies that one over to their...
File: Neuron02-26-18
Tried a fresh install, so far this...
Posted By: raysmith
Tried a fresh install, so far this is the only issue I've noticed and it has a workaround: * I logged into my druid first to create my default profile and there wasn't a pet bar so I created one but couldn't add buttons. Tried my hunter, this time it showed up by default but when I loaded up the default profile my druid had been...
File: Neuron02-26-18
Re: Question
Posted By: raysmith
How many of you guys use the flyout functionality in Neuron? The reason I ask is that it is terrible at the moment, and the code is barely holding it together. Part of me just wants to gut it, but I don't wana take something away from you all that you are using I'd love to use it more but I've had issues over the years getting...
File: Neuron01-22-18
The xp bars and rep bars are actual...
Posted By: raysmith
The xp bars and rep bars are actually treated as buttons. So it's in the button edit mode that you will find that setting. Just activate the button editor (by right clicking the minimap button) and then right clicking on the status bar you want to edit Yup, brain cramp it was. Thanks much.