Results: 268Comments by: Soyier
File: Neuron01-16-19
Re: Re: Re: Main Action Bar Disappearing
Posted By: Soyier
Yeah... I've reinstalled the add-on from scratch, set up my layout, and it's only the shapeshift bar that gives me trouble. I've got my full set of cat abilities in the cat view, but then if I switch to caster, and then back to cat, that bar is invisible. I click to edit, and then again to turn edit off, and the bar appears with all...
File: Neuron01-15-19
Re: Main Action Bar Disappearing
Posted By: Soyier
I have used Neuron for quite some time, but with the last few updates, there's been an issue I can't seem to overcome. I play a druid, and I have a main action bar that has 24 buttons on it (6 columns, 4 rows). For some reason, once I set it to "shapeshift" so it will change based on shapeshifting, as well as "stealth" so it will c...
File: Neuron01-14-19
Ok a new release is coming out that...
Posted By: Soyier
Ok a new release is coming out that fixes all the issues reported below. For now I'm not getting rid of the aura code, and I did tuck away the event calls behind the aura_ind flag, so there should be no performance hit for people not using the aura boarder setting. I'd still like to fix the aura countdown code, but I seriously can...
File: Neuron01-13-19
Why not just make it optional, with...
Posted By: Soyier
Why not just make it optional, with a scary "bad frame rate" warning for now, and disabled by default? I could probably do that. The issue is that the aura feature is pretty widespread, so I'd have to abstract it a bit to make it toggle-able. I'd also have to still fix and rewrite all the parts that are currently broken. Bleh.
File: Neuron01-13-19
Decisions to make.
Posted By: Soyier
Ok so we're at an impasse. The code to track auras and have them show on the bars is terribly broken. To the point where after days and days of hacking I can't make heads or tails of what is going on. My first plan was to rewrite much of this code, and in fact I DID rewrite a sizeable chunk, but I entered a warfront and discovered...
File: Neuron01-13-19
Re: Re: Re: Debuff timers on buttons?
Posted By: Soyier
Hi, I've been using this addon (and its predecessors) for many, many years. I apprecite all who've taken up the torch! There seems to be a feature missing - the display of mob debuffs applied by spells on the button for that spell. I'm not sure when it went missing, my setup is kind of automatic I've been using this for so long, b...
File: Neuron01-07-19
Re: Debuff timers on buttons?
Posted By: Soyier
Hi, I've been using this addon (and its predecessors) for many, many years. I apprecite all who've taken up the torch! There seems to be a feature missing - the display of mob debuffs applied by spells on the button for that spell. I'm not sure when it went missing, my setup is kind of automatic I've been using this for so long, b...
File: Neuron01-02-19
Re: Re: Re: Re: I just rewrote the cooldown system
Posted By: Soyier
Ya that's the same for me, but I had a couple of people on Reddit tell me that Neuron made their FPS drop from 60fps to 4fps. That got me real freaked out Only way that makes sense is if they're using it in a way that I/we aren't or if Neuron was/is conflicting with other add-ons they use that I/we don't. Either way, reducing the...
File: Neuron01-02-19
Re: Re: I just rewrote the cooldown system
Posted By: Soyier
So all in all, in the last month I've reduced the CPU usage by ~95%, and I still have a number of further refinements up my sleeve. Have you guys noticed any benefit at all? Honestly, I've never had a performance issue that would get me pointing to Neuron or the earlier derivations as being a cause. The only performance differenc...
File: Neuron12-31-18
"everytime you do a upgrade you bre...
Posted By: Soyier
"everytime you do a upgrade you break the goddam thing, the bars dissaper, i have rebuilt my bars several time for this program and im getting damm tired of it....i might consider looking at it again, then again." --courtesy of a happy user on Curse.
File: Neuron12-31-18
I just rewrote the cooldown system
Posted By: Soyier
Cool, I just rewrote the cooldown system, which was one of the last few "super high CPU using" parts of the addon left. Now instead of quering the cooldown status for all buttons per frame, we now spawn timers dynamically on demand when cooldowns are in place. Thus if you don't have the cooldown text or alpha showing, you are now goi...
File: Neuron12-30-18
Re: Re: PSA!
Posted By: Soyier
Just a heads up, it appears like some people lost vehicle/possess/override states on their main bars. For quest compatibility, you should make sure to have vehicle/possess/override enabled on at least 1 bar. I have everything enabled on my first bar but when I'm in a vehicle, I'm still seeing my normal spell icons. The hotkeys wor...
File: Neuron12-29-18
1.0.2 lost the aura-timer ...intent...
Posted By: Soyier
1.0.2 lost the aura-timer ...intentionly ? It was super broken, I'm rewriting it. The new version will be in the next release, but for now just use the aura border
File: Neuron12-28-18
Good news guys!
Posted By: Soyier
Good news guys! I got really drunk tonight, and rewrote the real-time processing component of our addon for range indication and such. The result is that I've reduced the Neuron's CPU footprint by just about 5x. We wen't from 12ms/s to 2.5ms/s (how many milliseconds neuron is being processed for ever second of processing). So,...
File: Neuron12-24-18
Seem to have found a new bug. When...
Posted By: Soyier
Seem to have found a new bug. When I switch specs, I can't see my multi-spec bars at all. If I click the minimap button though they'll all re-appear and show normally. No error messages. Odd. I don't have this issue. Is this true for other toons as well? Do you have any weird visibility toggles set?
File: Neuron12-24-18
PSA!
Posted By: Soyier
Just a heads up, it appears like some people lost vehicle/possess/override states on their main bars. For quest compatibility, you should make sure to have vehicle/possess/override enabled on at least 1 bar.
File: Neuron12-23-18
It seems that some actionbars are g...
Posted By: Soyier
It seems that some actionbars are going blank with the update (renamed ones) so make a sceenshot before update ^^ Same issue here. I'm also not getting a minimap button. (Minimap button error below) Is this one of many bugs? The only way the minimap icon can be throwing that error is if you don't have a database loaded, which i...
File: Neuron12-23-18
I've put out a new minor release to...
Posted By: Soyier
I've put out a new minor release to help smooth over some database transitions. In general: If you are having issues with missing bars/buttons or lua errors with version 1.0.1, it is because there was something weird with your old-style profile that somehow freaked out the database migration script. Unfortunately, I can't do anyth...
File: Neuron12-23-18
It seems that some actionbars are g...
Posted By: Soyier
It seems that some actionbars are going blank with the update (renamed ones) so make a sceenshot before update ^^ Same issue here. I'm also not getting a minimap button. (Minimap button error below) Is this one of many bugs? The only way the minimap icon can be throwing that error is if you don't have a database loaded, which i...
File: Neuron12-23-18
It seems that some actionbars are g...
Posted By: Soyier
It seems that some actionbars are going blank with the update (renamed ones) so make a sceenshot before update ^^ I'll look into it. Is there an error?
File: Neuron12-23-18
Announcing Neuron v1.0!
Posted By: Soyier
Hello Guys, After nearly a year of development (both fun and torturous), I am happy to finally make available to you all version 1.0 of Neuron. The reason for the major version bump is due to a series of milestones I set early on: 1) Modernize and refactor the code base 2) Fix all the major blocker bugs 3) Rewrite the databas...
File: Neuron12-19-18
Calling for testers!
Posted By: Soyier
I have another big (giant even) change coming to the fundamentals of the add-on. I completely rewrote the add-on startup system, the way bars and buttons are internally stored, and I rewrote the profile database to match. This new system is SO MUCH BETTER! This is the big set of changes I've been pondering for the better part of a ye...
File: Neuron12-17-18
I can't figure out how to use the f...
Posted By: Soyier
I can't figure out how to use the flyout menus... :( I want a flyout menu with two spells of my choice, be it Spell-X and Spell-Y. How is the syntax for that? /flyout spell-x,spell-y::LINEAR:BOTTOM:TOP:1:MOUSE ? Please help me :( You can use the flyout creator in the button editor to make the syntax for you, just FYI. Ju...
File: Neuron12-17-18
I can't figure out how to use the f...
Posted By: Soyier
I can't figure out how to use the flyout menus... :( I want a flyout menu with two spells of my choice, be it Spell-X and Spell-Y. How is the syntax for that? /flyout spell-x,spell-y::LINEAR:BOTTOM:TOP:1:MOUSE ? Please help me :( You can use the flyout creator in the button editor to make the syntax for you, just FYI. Ju...
File: Neuron12-17-18
I can't figure out how to use the f...
Posted By: Soyier
I can't figure out how to use the flyout menus... :( I want a flyout menu with two spells of my choice, be it Spell-X and Spell-Y. How is the syntax for that? /flyout spell-x,spell-y::LINEAR:BOTTOM:TOP:1:MOUSE ? Please help me :( You can use the flyout creator in the button editor to make the syntax for you, just FYI. Ju...