Results: 257Comments by: VincentSDSH
File: Bang! Eclipse 207-19-09
Decided to give this a try... confi...
Posted By: VincentSDSH
Decided to give this a try... configuration is nice but during combat it does absolutely nothing. No timers, no bars, no sounds, no nothing -- except that SCT no longer displays data.
File: WeaponRebuff 3.406-13-09
Originally posted by Taroven Woul...
Posted By: VincentSDSH
Originally posted by Taroven Would it be possible to make WeaponRebuff spec aware? Damn and blast, I should have recognized the need for that. I'll put it on the to-do list. Originally posted by Whatever4ever ButtonFacade support? Hadn't thought of doing that. I'll take a look and see; if it isn't too disruptive I'...
File: ItemRack05-26-09
When changing ammo, I get this:...
Posted By: VincentSDSH
When changing ammo, I get this: Interface\FrameXML\PaperDollFrame.lua:1205: attempt to index local 'self' (a nil value) Count: 1 Call Stack: : ? Interface\FrameXML\PaperDollFrame.lua:1205: in function `oldCharacterAmmoSlot_OnClick' Interface\AddOns\ItemRack\ItemRackButtons.lua:92: in function
File: ImprovedMerchant05-17-09
Latest version...
Posted By: VincentSDSH
Interface\AddOns\ImprovedMerchant\itemClass.lua:261: attempt to compare number with nil Count: 2 Call Stack: : ? Interface\AddOns\ImprovedMerchant\itemClass.lua:261: in function `CreateMerchantItem' ...terface\AddOns\ImprovedMerchant\ImprovedMerchant.lua:275: in function `PopulateList' ...terface\AddOns\ImprovedMerchant\Impro...
File: Doomed05-06-09
Oh my lord...too cool. Epic win on...
Posted By: VincentSDSH
Oh my lord...too cool. Epic win on concept.
File: Broker: TalentSwitch - No longer supported05-04-09
Interface\AddOns\MrDamage\Classes\M...
Posted By: VincentSDSH
Interface\AddOns\MrDamage\Classes\MrDamage_Druid.lua:988: attempt to perform arithmetic on local 'highDamage' (a nil value) Count: 99 Call Stack: : ? Interface\AddOns\MrDamage\Classes\MrDamage_Druid.lua:988: in function `UpdateRankValues' Interface\AddOns\MrDamage\Classes\MrDamage_Druid.lua:15: in function
File: Acheron04-23-09
I noticed tonight that Acheron wasn...
Posted By: VincentSDSH
I noticed tonight that Acheron wasn't keeping any data. I'd know who died but pulling up any data about them, it was entirely blank.
File: Natur Enemy Castbar04-18-09
Originally posted by Jais Think i...
Posted By: VincentSDSH
Originally posted by Jais Think it would be easier to allow an option that just disabled the bars while in a city :o I thought of adding enable/disable calls to it out of my UI mod (since I disable things like yells when entering cities) but it's annoying to be farming and catching every cast of the opposite faction. I really...
File: Natur Enemy Castbar04-17-09
Is it possible to restrict enemy ca...
Posted By: VincentSDSH
Is it possible to restrict enemy cast detection to NPCs only? The thing goes spastic every time I get near a city.
File: WeaponRebuff 3.404-08-09
Melanch: WR does not have chinese...
Posted By: VincentSDSH
Melanch: WR does not have chinese localization, mostly b/c no one's offered to do the translations. Moosish: When you use WR's bar to set the buffs, they are immediately set to defaults. If you manually apply a poison, it will not be remembered. Ookami.kun: You can add ANY item to the lists WR will use in different modes....
File: ZMobDB Advanced603-05-09
Welp, I was successfully able to up...
Posted By: VincentSDSH
Welp, I was successfully able to update models while in a raid tonight. Woohoo!
File: ZMobDB Advanced602-25-09
Re: raid settings
Posted By: VincentSDSH
Originally posted by Dant give me some info My normal settings: 1) "Hide in Raid" option ON, but on or off, same result. 3) "RandomAnimation" "Target" OFF 4) "EventAnimation" "Target" OFF 5) "Animation Test Box" I'm not even sure where that is :) Edit: something odd I noticed. Did a raid, left the raid, went back to tow...
File: ZMobDB Advanced602-23-09
I've replicated the behavior severa...
Posted By: VincentSDSH
I've replicated the behavior several times on the same char over several versions for zMob. Alter target model, works fine. Join raid, go into instance, alter target model: no save.
File: ZMobDB Advanced602-21-09
I still can't get camera changes to...
Posted By: VincentSDSH
I still can't get camera changes to save when I'm in a raid.
File: ZMobDB Advanced602-16-09
@6.a2: Is there something about ra...
Posted By: VincentSDSH
@6.a2: Is there something about raids and the target camera I should know? I was able to update the target on one char but swapped to another, joined a raid, and trying to update the target camera was a no-go, it wouldn't save; however, changes to the player model (the only one I had up in the raid) saved fine.
File: ZMobDB Advanced602-15-09
Ok, I give up: why doesn't ZMob sa...
Posted By: VincentSDSH
Ok, I give up: why doesn't ZMob save the camera changes any more? Can we please have an answer or better yet a fix for this? Can we please have the persistent save-on-change behavior back? I tried the ctrl-alt-shift-right-mouse but it kept resetting all the other models back to default (the amount of work that blew away is mor...
File: Prat 3.002-11-09
Originally posted by xtoq Ok. I'...
Posted By: VincentSDSH
Originally posted by xtoq Ok. I'm very confused. Why is the version on Curse 3.0.4 and the version here 3.0.3? Are they the same? Is this one behind the one on Curse? Typographical error. The last archived version was 3.3 so this "3.3" is logically the 3.4.
File: ZMobDB Advanced602-10-09
Originally posted by Zephinos whe...
Posted By: VincentSDSH
Originally posted by Zephinos when i type /zmod config nothing pops up and the game freezes I'm noticing have the same game-killing behavior Originally posted by Zephinos another this is the toolbox that pops up when you put your mouse over the model is really annoying keeps getting in the way. There's a setting in the...
File: Natur Enemy Castbar01-07-09
How do you turn off "Player Casts"?
Posted By: VincentSDSH
How do you turn off "Player Casts"?
File: WeaponRebuff 3.412-08-08
That's...odd... Go into your x:/w...
Posted By: VincentSDSH
That's...odd... Go into your x:/wow/wtf/account//savedvariables directory and remove the WeaponRebuff.lua and .lua.bak files (save them if you have manually added items to WR's item list) There are a few bugs on my list to fix but this is the first time I've seen the item lists get confused. Let me know if that does/...
File: Dailies Quest Tracker12-03-08
I'd be happy if someone would just...
Posted By: VincentSDSH
I'd be happy if someone would just post additional quest arrays. To be perfectly frank, all the extra data is nice but when it comes down to it I'm just using it to make sure I didn't forget to so a faction-daily I need to do.
File: Dailies Quest Tracker12-02-08
Nice mod, shame it's not being main...
Posted By: VincentSDSH
Nice mod, shame it's not being maintained anymore.
File: GoGoMount10-29-08
Tiker, for the love of God add a sl...
Posted By: VincentSDSH
Tiker, for the love of God add a slash command to bring up the configuration panel. :)
File: WeaponRebuff 3.410-25-08
Fixed the packaging (packager was b...
Posted By: VincentSDSH
Fixed the packaging (packager was beaten and re-educated) Added the goodies for shaman -- do note that you can add any (and all, really) spells or items via the configuration, you don't need to wait for a package update.
File: MoveAnything10-23-08
Re: Curse Client wants to overwrite this
Posted By: VincentSDSH
I've hated curse since they made it more annoying for authors and added multi-step downloading from the site. If you want to host it there, Wagthaa, I'd suggest just changing the name a bit and using a different directory. Or we can risk just x-fering the project to you over there if you if you've an acct there.