Results: 118Comments by: Heybarbaruiva
File: LS: UI07-19-18
Hm, I'll look into it, but for now...
Posted By: Heybarbaruiva
Hm, I'll look into it, but for now you could disable mirror timer skinning :o I'll release a small update that fixes one rare loot frame bug and adds that micro menu rework I was talking about earlier. And then I'll start working on your request. I'm also going to add options to skinned status bars, e.g., width, height, text heigh...
File: LS: UI07-19-18
Hey LS, could we please get the def...
Posted By: Heybarbaruiva
Hey LS, could we please get the default player cast bar skinned by your UI? I like to use the default unit frames in combination with your UI but this one inconsistency is driving me nuts: your UI skins every bar in the game (battlegrounds, breathing, fatigue) but it doesn't touch the player cast bar, so people using the default unit...
File: LS: UI07-18-18
Good stuff! If I could make a su...
Posted By: Heybarbaruiva
Good stuff! If I could make a suggestion, I'd like to have the option to make the XP bar thinner. Soz, but no >_> Restricted mode is... restrictive :o Adding options to it is a huge PITA because every other element has to be adjusted as well. No biggie, it was just an idea. Anything interesting you're working/planning on add...
File: LS: UI07-18-18
Good stuff! If I could make a su...
Posted By: Heybarbaruiva
Good stuff! If I could make a suggestion, I'd like to have the option to make the XP bar thinner.
File: LS: UI07-17-18
A cool idea would be to combine the...
Posted By: Heybarbaruiva
A cool idea would be to combine the Personal Resource Display with your aura tracker module, giving players the ability to choose exactly what auras are shown above the PRD. Blizzard is somewhat inconsistent in what auras they track in the default PRD, to a point where they leave some pretty crucial stuff out. I think it could defini...
File: LS: UI07-17-18
Ty for the update, LS. Since you...
Posted By: Heybarbaruiva
Ty for the update, LS. Since you did some work on the loot frame, do you have plans to mess around with other UI elements as well? Like bag frames, personal resource display, nameplates, etc.
File: LS: UI07-16-18
https://i.imgur.com/JcaYBIV.png...
Posted By: Heybarbaruiva
https://i.imgur.com/JcaYBIV.png I got really tired of the default loot frame, it's shows only 4 items at once, and then you have to click buttons to navigate through it. Mine is scrollable and shows up to 6 items at once. Items always are grouped together, so there's new weird gaps after you loot an item. https://media1.giphy.c...
File: iipui07-05-18
Hey Obble, fantastic work on the UI...
Posted By: Heybarbaruiva
Hey Obble, fantastic work on the UI! Do you have an ETA on that update with the new action bar you posted on MMO-Champion? Also, are you planning on supporting this UI throughout BfA? And if I could make a suggestion, maybe an option to resize the UI and/or individual parts of it?
File: LS: UI03-05-18
Hey lightspark, where can I edit th...
Posted By: Heybarbaruiva
Hey lightspark, where can I edit the size of the keybind text? Followup on this one: https://github.com/ls-/ls_UI/commit/d953bc1374244b57bafea20329196f5b80c8b1b0 https://i.imgur.com/UzL8CN7.png Love it! EDIT: Hey LS, any update on that BigWigs/DBM skin we talked about a few months ago?
File: LS: UI03-04-18
Hey lightspark, where can I edit th...
Posted By: Heybarbaruiva
Hey lightspark, where can I edit the size of the keybind text?
File: LS: UI02-28-18
https://i.imgur.com/OM8zXc6.jpg...
Posted By: Heybarbaruiva
https://i.imgur.com/OM8zXc6.jpg Bug report: bit of an overlap between the clock and the instance difficulty flag.
File: LS: UI01-30-18
Re: Objective Quest Tracker
Posted By: Heybarbaruiva
Hey LS, thanks for everything you've done so far! It's the cleanest/most beautiful orb I've used heh. I love this UI. I read that you didn't plan on implementing anything new but I was wondering if at some point you'll skin the objective tracker to your UI. Just writing this to say thank you for the help you provided and I also gr...
File: LS: UI01-30-18
Hey LS, any plans on adding a GUI f...
Posted By: Heybarbaruiva
Hey LS, any plans on adding a GUI for button state colors? Execute is also not glowing btw.
File: LS: UI01-30-18
https://i.imgur.com/UXm4ZOt.gif...
Posted By: Heybarbaruiva
https://i.imgur.com/UXm4ZOt.gif :banana: Sweet!
File: LS: UI01-29-18
Sounds good. Btw, where can I find...
Posted By: Heybarbaruiva
Sounds good. Btw, where can I find the option in your new config files to change button state colors (isUsable, notEnoughMana, isEquipped, isInRange)? Used to be in the core\button.lua file.
File: LS: UI01-29-18
Hey LS, thank you for the update. R...
Posted By: Heybarbaruiva
Hey LS, thank you for the update. Regarding suggestions, I have a few: 1) Have you given any thought on working on your very own Personal Resource Display? With the option to add whatever buffs you want to track on it? I'm not sure how close they are to nameplates in the amount of work needed to get it working and how much of a pa...
File: LS: UI01-27-18
Hey LS, do you think you could add...
Posted By: Heybarbaruiva
Hey LS, do you think you could add an option to grey out/desaturate action buttons when they're on cooldown? Like this: https://i.imgur.com/CHLNIXF.jpg This little snippet here does that on it's own, but I think it would be a nice addition to your UI. local frame = CreateFrame("Frame") frame.timer = 0; function greyO...
File: HeyBarbaruiva UI10-18-17
Damn i miss this Ui So do I but...
Posted By: Heybarbaruiva
Damn i miss this Ui So do I but I don't have the means to support it up to my standards. Here's the thing, I really don't like using the default UI for a week or so when a new expansion launches, before all the addons get updated and bugs fixed. And since this UI is just a bunch of different addons put together, I would have to...
File: HeyBarbaruiva UI09-17-17
The UI has been discontinued for no...
Posted By: Heybarbaruiva
The UI has been discontinued for now as I no longer have enough gold to pay for my subscription nor the desire to farm it. I'll be back when the next expansion hits. See you all then.
File: LS: UI06-13-17
If/When people start asking for too...
Posted By: Heybarbaruiva
If/When people start asking for too much or for something I don't like, I'll say it myself. Gotcha.
File: LS: UI06-12-17
Seems like ElvUI may be more suited...
Posted By: Heybarbaruiva
Seems like ElvUI may be more suited for what you want in a UI. No fighting between users, pls ;) More like a tip, not really a fight. It's just that all the features he asked for are already available within ElvUI, which allows you to customize the look of it to your heart's content.
File: LS: UI06-12-17
some ideas food for thought with th...
Posted By: Heybarbaruiva
some ideas food for thought with the new rectangle look. progress bars instead of icons for auras above the player/targetframe(similar to ElvUI) but i doubt you would go down this road) or incorporate LynUI's castbar option directly into the healthbar as mentioned several posts back, you'd lose the castbar icon, but you could put...
File: LS: UI05-31-17
They look good but I actually reall...
Posted By: Heybarbaruiva
They look good but I actually really like the default nameplates that came with Legion, especially the class specific stuff with the Personal Resource Display. It does everything I could want and saves me from using Weak Auras. It would just be wasted manpower and the default nameplates are already perfectly fine and I'm glad we shar...
File: HeyBarbaruiva UI05-30-17
Hey, the functionality to hide the...
Posted By: Heybarbaruiva
Hey, the functionality to hide the power bar when not targeting anything stopped working when I switched to Shadowed Unit Frames, and then back to Stuf Unit Frames. I couldn't find any option to alter that. Do you know how to fix this? Just make sure the HeyBarbaruiva_Stuf addon is installed and enabled alongside Stuf Unit Frames.
File: LS: UI05-30-17
Unit frame config is done! Now I...
Posted By: Heybarbaruiva
Unit frame config is done! Now I need to start working on the rest of it T_T I'll add profiles first, spec profiles are kinda needed if you want to use UF aura filter efficiently... Profiles are coming?! Sweet!