Results: 116Comments by: Squiddy0
File: MoveAnything11-02-08
Re: Re: Re: Re: TargetofTarget Moving Issue
Posted By: Squiddy0
Originally posted by Wagthaa Tested again and again, still not bugging out like you describe. First what version are you using? Should display 3.0.2-7 in the MA window if you are using the newest. Also an idea is to try moving/renaming your /WoW/Account//SavedVariables/MoveAnything.lua while out of the game and try t...
File: MoveAnything11-01-08
Re: Re: TargetofTarget Moving Issue
Posted By: Squiddy0
Originally posted by Wagthaa Works fine with the standard frames. Think your unitframe mod might have wrapped the frame before MA, as I am unable to duplicate the error. What UF are you using? Basic UF's with a data/interface skin "Ruf" listed here somewhere, and the knock off CT-Mod Target Title Type from Curse I'll r...
File: MoveAnything11-01-08
TargetofTarget Moving Issue
Posted By: Squiddy0
TargetofTarget - Moving this frame yields it to snapback, to the top of the Target...after I've finished moving it. Tried "Reset" and moving again, and reloading ui, still snaps to the top of the Target Frame Image Enclosed: http://i35.tinypic.com/11uuwl5.gif
File: StatusColour11-01-08
There a way to get Mana to Display...
Posted By: Squiddy0
There a way to get Mana to Display the Class Color instead of the Health Bar? local UnitIsPlayer, UnitIsConnected, UnitClass, RAID_CLASS_COLORS = UnitIsPlayer, UnitIsConnected, UnitClass, RAID_CLASS_COLORS local _, class, colour local function hook(statusbar, unit) if UnitIsPlayer(unit) and UnitIsConnected and...
File: PerfectRaid10-29-08
Re: Re: Re: Non raid window
Posted By: Squiddy0
Getting some taint from R183, sent you a PM
File: Cirk's Rebar10-28-08
k I just got this for the deficit h...
Posted By: Squiddy0
k I just got this for the deficit hp and the hp bar coloration however the image here: http://s.wowinterface.com/preview/pvw19135_thumb.jpg Is not the same as what is displayed in game; the deficit number is outside the unit frames vs on the health bar as in the image above, how would one get the deficit number to display on th...
File: Trav's Unit Frame Extensions10-27-08
tufe: Color HealthBar Error
Posted By: Squiddy0
Enabling the Color Health Bar yields the following Error, when mousing over other characters, or just having it enabled: Interface\FrameXML\HealthBar.lua:8:attempt to compare boolean with number
File: rUF10-16-08
3.0 update by chance?
Posted By: Squiddy0
Hi will you be updating this for 3.0? I find it rather useful and was wondering if you'd be updating it, thanks.
File: pMinimap09-07-08
pminimap minor inquiry
Posted By: Squiddy0
Hello I skimmed through the lua code and I'm probably missing it, but is there a way to make the durability border thicker? I already made the font bigger, just, well sorry can't find where to make the durability border, or, backdrop thicker to view it. thanks
File: Extended Unit Frames07-28-08
Getting an Error with AceConfig 3.0...
Posted By: Squiddy0
Getting an Error with AceConfig 3.0, I'll post it after I get the details Taint log: 7/30 14:58:06.187 Global variable TextStatusBar_UpdateTextString tainted by ExtendedUF - Interface\AddOns\ExtendedUF\ExtendedUF.lua:377 7/30 14:58:06.187 Execution tainted by ExtendedUF while reading TextStatusBar_UpdateTextString - Interface\...
File: Sage UnitFrames05-16-08
5/17 23:08:35.750 An action was bl...
Posted By: Squiddy0
5/17 23:08:35.750 An action was blocked in combat because of taint from Sage_Pet - :Show() 5/17 23:08:35.750 Interface\AddOns\Sage_Pet\pet.lua:37 :Update() 5/17 23:08:35.750 Interface\AddOns\Sage_Pet\pet.lua:202 5/17 23:08:35.750 pcall() 5/17 23:08:35.750 Interface\AddOns\Sage\lib\Dongle.lua...
File: Sage UnitFrames05-06-08
SecureUnitButton_OnLoad(frame, id o...
Posted By: Squiddy0
SecureUnitButton_OnLoad(frame, id or parent.id, function() frame:ShowMenu() end) --support for click casting mods that use the clique standard ClickCastFrames = ClickCastFrames or {} ClickCastFrames = true Originally posted by Tuller Click cast: You'd probably want to set it to nil, or simply comment out those lines....
File: Sage UnitFrames05-03-08
Just started using Sage today actua...
Posted By: Squiddy0
Just started using Sage today actually, hope I enjoy it, was able to include a texture I'd wanted to match my raid frames just fine. Under the following: Sage > Style > ___________ Show Casting Bars I obviously have this checked, yet the default blizzard casting bar persists, is this a bug, or, is it only enabled for the T...
File: Insight04-29-08
Tried this out, I usually don't hav...
Posted By: Squiddy0
Tried this out, I usually don't have an enemy targeted, it seems when an enemy agros me, and the target frame appears, I get "interface action failed due to an addon". TaintLog: 4/29 21:51:20.343 An action was blocked in combat because of taint from JDHP - TargetFrame:SetPoint() 4/29 21:51:20.343 Interface\AddOns\JDHP\JDHP...
File: LootAlert04-29-08
Just got this today, the numbers ar...
Posted By: Squiddy0
Just got this today, the numbers aren't accurate, even though it was stated fixed in V10, also the following error when I go to LootAlert via Interface options or /lootalert: LootAlert\addon.lua:487:attempt to compare number with string. There's no other options except the Output
File: PerfectRaid04-27-08
beta
Posted By: Squiddy0
- Beta Version works just fine, thank you for releasing it.
File: PerfectRaid04-05-08
Originally posted by Cladhaire it...
Posted By: Squiddy0
Originally posted by Cladhaire it causes no issues with the addons, or slowdown, or anything. ok thanks that's all I needed to know ^^
File: PerfectRaid04-05-08
Re: New feature
Posted By: Squiddy0
ah ok someone already mentioned it, the ''taint'', 'interface action couldn't be processed due to an addon'', I get this with perfect raid and clique, is it because these addons are conflicting with each other? Also ran just perfect raid and still got a taint log, you mentioned that perfect raid is allowed to taint its' own fram...
File: PerfectRaid01-16-08
Incoming Heal
Posted By: Squiddy0
Is there a way to see an incoming heal on someone in the raid? If so, how do I enable it, if not, is there a separate addon you may know of that could display this? Thanks
File: PerfectRaid12-14-06
I had no problems with it before, w...
Posted By: Squiddy0
I had no problems with it before, was working great, loved it, I tried the aguf version but it's not quite the same, can't get all the bars to display as perfect raid was... sooooo using sraid frames till praid is updated.
File: Bongos212-13-06
My stances don't even work, the bar...
Posted By: Squiddy0
My stances don't even work, the bar1 stays the same, how'd you get yours to work then?
File: Bongos212-12-06
newest version switching forms or s...
Posted By: Squiddy0
newest version switching forms or stances doesn't stay, the bar1 stays the same.
File: Bongos212-12-06
Love this mod problem is the bars s...
Posted By: Squiddy0
Love this mod problem is the bars still displaying empty spots when I switch stances, also, I know it minimizes the space, but also removes the Latency Bar... how do I get that back?
File: EasyRaid12-12-06
Don't get me wrong, it does work no...
Posted By: Squiddy0
Don't get me wrong, it does work no errors - my problem is what i listed below, the groups/numbers not going in proper order, and I was wondering how to get them listed as such: 1. 2. 3. 4 5. 6. 7. 8 or even: 1. 2. 3. 4. 5. 6. 7, 8 Mine currently list as: 4, 2, 5, 7 1, 3, 6, 8
File: EasyRaid12-08-06
I enjoy everything of this, the onl...
Posted By: Squiddy0
I enjoy everything of this, the only problem I am having is the group layout, it doesn't show i.e. 1, 2, 3, 4 5, 6, 7, 8 it instead shows: 4, 2, 5, 7 1, 3, 6, 8