Results: 160Comments by: MoonWitch
File: kRestack08-08-09
While this addons looks great, for...
Posted By: MoonWitch
While this addons looks great, for me it doesn't restack at all. Everything works like a charm, but no restacking :(
File: oUF Reputation08-08-09
Originally posted by Caellian Oh...
Posted By: MoonWitch
Originally posted by Caellian Oh man you're so wrong about that, countless are those p3lim helped and not just once... Unfortunately you are asking for something that's clearly stated on every single plugin description page, so basically "read before posting". I'm backing P3lim as well here. He's painfully helpful, but doesn't...
File: Furbish08-01-09
I am not sure if this falls under t...
Posted By: MoonWitch
I am not sure if this falls under the scope of what you try to do, but is there any chance you'd know how to make the buffs go from left to right instead of right to left?
File: Caith UI07-25-09
Just for your UI I got a bigger scr...
Posted By: MoonWitch
Just for your UI I got a bigger screen... (not really, but still - I love your UI, I don't use it, but I did rip several elements (Powa setup, classtimer)
File: rButtonTemplate06-06-09
Originally posted by Qupe So is t...
Posted By: MoonWitch
Originally posted by Qupe So is this a working fix? I tried commenting that section of code out and it did show binding text but it removed the texture from my bars. No clue man, just thought I'd post how I solved the issue. I still have all my textures >.< But that piece of code doesn't affect texturing, only the hotkey display...
File: pMinimap05-31-09
Re: Tracking dots
Posted By: MoonWitch
Originally posted by timberbear60 As I am an older player, cough, I have a little difficulty noticing the tracking dots for minerals, herbs and such. Would you entertain the thought of adding the option for larger icons? I have used another minimap in the past that had this but honestly, yours gives me everything I need without all...
File: rButtonTemplate05-31-09
Originally posted by zork Good!...
Posted By: MoonWitch
Originally posted by zork Good! Sooo I was wrong, I must have missed a piece of code. I'll get it right though. Disabling this piece solves the issue: local function rActionButtonStyler_AB_hotkey(self, actionButtonType) if (not actionButtonType) then actionButtonType = "ACTIONBUTTON"; end local hotkey = _G lo...
File: rButtonTemplate05-30-09
Originally posted by Qupe Is ther...
Posted By: MoonWitch
Originally posted by Qupe Is there anyway to fix this - I mean is it an issue with Dominos code or rActionbuttonstyler code? Well, if I disable rActionbuttonstyler, it's fine. Commenting out ALL hotkey related code, in both rActionButtonStyler or Dominos, it doesn't seem to change. Perhaps I missed something though.
File: Roth UI (Diablo)05-24-09
Hey Zork :) Got a little issue....
Posted By: MoonWitch
Hey Zork :) Got a little issue. When I have rBuff (part of your ui :P) and have a temp enchant, it doesn't always show it. eg: I switch to my fishing pole, apply a lure -> lure icon won't show. I have a temp enchant on my staff, switch staffs -> the gap of the icon stays. Any idea?
File: BloodyRare04-28-09
The zip file was done wrong. Jus...
Posted By: MoonWitch
The zip file was done wrong. Just drop the files in a folder called BloodyRare
File: Cork04-13-09
I have Cork bound to F1. (The macro...
Posted By: MoonWitch
I have Cork bound to F1. (The macro that is). Works fine when solo or targeting someone. When I am grouped, it doesn't. If I enable mousewheel, it works fine, grouped or solo. Tried : reset SV.
File: Dominos04-01-09
Stupid question, but why do my Domi...
Posted By: MoonWitch
Stupid question, but why do my Dominos_Buff keep vanishing :( On Curse -> no Dominos_Buff On gCode -> no Dominos_Buff on here -> buff present
File: SBF 3.2 Beta03-12-09
Satrina, The buttonfacade skin bei...
Posted By: MoonWitch
Satrina, The buttonfacade skin being overlapped by the buff icons occurs on more skins than just serenity round, I've also encountered it on Entropy
File: Paladin Buffer03-10-09
Thank you for creating this. I'll b...
Posted By: MoonWitch
Thank you for creating this. I'll be recommending this (after testing it out) to my RL for our pallies :)
File: EventHorizon03-09-09
Could be just me, but my balance dr...
Posted By: MoonWitch
Could be just me, but my balance druid gets nothing in EventHorizon. When she's in bearform it works, but balance (human form) doesn't trigger the addon :(
File: rActionBar03-09-09
I've not received an error. The...
Posted By: MoonWitch
I've not received an error. The issue is the large distance between the bars (bar 1) and stancebar, I understand this is due to coding and placement, but would there be a way to make the stancebar adjust to the amount of bars active? And the backdrop (the holder texture behind the stance-icons) shows for me on the bottom of th...
File: rActionBar03-09-09
Originally posted by zork Ok, I t...
Posted By: MoonWitch
Originally posted by zork Ok, I tested it right now and I like it aswell. Here is what I did: -- on/off local petbar_on_mouseover = 1 -- range 0 - 1 local petbar_off_alpha = 0 -- on/off local rightbars_on_mouseover = 1 -- range 0 - 1 local rightbars_off_alpha = 0 local alphahigh = 1 loca...
File: rActionBar03-09-09
Zork? Is there any way of sortin...
Posted By: MoonWitch
Zork? Is there any way of sorting the stancebar issue? (Positioning) It's the only thing keeping me from using this. I recently started using a druid, which means I will be shapeshifting a lot. If need be, I can take a look at the code as well (if that is ok with you). But I have to admit I am not that good with AB code since...
File: rActionBar03-09-09
Originally posted by Biertank My...
Posted By: MoonWitch
Originally posted by Biertank My 2x right actionbars are gone. How do I get these back? Also, how do I pop up the actionbar menu to change some things? As my stance bar is messed up too For the actionbars on the right : You have to enable them in the wow options. Press Esc -> Interface -> Actionbars -> enable the right ones....
File: GridStatusHealingReduced02-27-09
Originally posted by Phanx It's...
Posted By: MoonWitch
Originally posted by Phanx It's also updated for the upcoming UnitGUID-based versions of Grid, though for now it's also compatible for the current UnitName-based versions. I do, however, suggest that as soon as the UnitGUID-based versions become available, you update Grid, as I will remove backward compatibility soon thereafter....
File: Auctionator02-26-09
Originally posted by Xinhuan I'll...
Posted By: MoonWitch
Originally posted by Xinhuan I'll also like to see an option to turn off the "Auction created for " spam from the addon. :) Yeah me too :) And I believe Xinhuan was talking about : (first 2 -> toc) ## LoadManagers: AddonLoader ## X-LoadOn-Auctionhouse: true if (event == "AUCTION_HOUSE_SHOW" or AuctionFrame:IsVisible())...
File: rActionBar02-26-09
Originally posted by zork This is...
Posted By: MoonWitch
Originally posted by zork This is no bug. Opening the spellbook acitvated the grid, thus you can drag'n'drop your icons onto your actionbars. Ok, I phrased it wrong. Yes, it's a feature. But when I then close the spellbook, the grid remains until I reload the UI.
File: rActionBar02-26-09
I'd like to report a small issue....
Posted By: MoonWitch
I'd like to report a small issue. When I open my spellbook and have the right bars enabled, I will see the button frames (as if I am showing empty buttons as well). This occurs with other mods enabled and without as well :(
File: rButtonTemplate02-26-09
Zork? I'd like to confirm that...
Posted By: MoonWitch
Zork? I'd like to confirm that your mod also works with InlineAura :)
File: oUF RuneBar02-25-09
The description notes "Barfader" ;)
Posted By: MoonWitch
The description notes "Barfader" ;)