Possible fix for cooldown timer problems (nui5 ONLY)
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OK, here is a first stab at fixing the cooldown timer issue.
This is a replacement for Interface/AddOns/nUI/Bars/nUI_Button.lua It is for nUI5 ONLY. Use at your own risk, and I would recommend making a copy of the old version of the file and saving it somewhere in case this turns out to give lua errors (have tested for a while on combat dummies with no problems, but better safe than sorry). Fortunately, the only change needed is at the very front end of nUI's handling of cooldowns (notification by the Blizz UI). All the internal code for managing things is unchanged. |
Thanks Bele,
I'll have a play with it tomorrow. Hopefully things will be playable now. Will have to see the extent of instance etc problems at some point I guess. |
Hmm, had a try with your code changes and mine back to what Scott had but no joy .. Ice Barrier and FrostFire Orb still not showing a cooldown...
Will see what I can see shortly.. *whistles* erm .. oh look it works .. I'm sure it had nothing to do with adding that extra line where you actually told it to look for the event being called .. of course I wouldn't do something as silly as that rofl. |
Thanks
Just want to thank you all for your hard work keeping us playing ... Would hate to give up NUI and you are the glue keeping it together ...
Thanks |
Rofl, I just hope Scott comes back soon .. because there is nothing worse than trying to work with someone else's code :D
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Hello, i have a problem since the launch of patch 4.3, my Hots and buffs are not showing on the player and group unit frames, which makes things difficult as a Druid...
Edit : after some time playing, i see that some debuffs are shown, no Hots, no buffs, and the global cooldown bar doesn't show. Buffs, debuffs and Hots are showing correctly on Hud and on the mouseover tooltip. |
Just a thought
Not specifically a 4.3 issue, but all the same...Was wondering, if it wouldn't be too much extra work, if in the process of fixing the timers if we might get it so aura debuffs are viewable on mouse over?
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Ah, yeah, Blizz changed auras to be secure so some things changed. I believe there is a thread somewhere where I posted what you can change to get it to work ...
Edit: Okay, heres the thread where I explain how to change it . http://www.wowinterface.com/forums/s...ad.php?t=41476 |
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Okay. Got a new one. The rested XP indicator is not wrapping around correctly for me. I've seen this problem before, but don't remember how it was fixed or what caused it. (see the little red half circle on the bottom edge)
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ah, I'm seeing that on my girls .. was wondering what that was .. kept trying to move it haha.
I probably won't be playing wow for the next few days so won't be able to do any debugging to track it down but its been there awhile so I guess it can wait a few more days rofl |
Maybe I'll take a look at it myself once I get my girls to bed.
Edit: Here is a previous post concerning the rested XP marker http://www.wowinterface.com/forums/s...=rested+marker |
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Well my level 11 that I haven't played in what is likely to be years is showing it fine.
And my 85 warlock isn't showing the tick at all .. might be a temporamental thing whereby it doesn't go through its update routine properly at random moments.... |
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When logging into 4.3 using nUI 5+ after applying all patches in this thread, I get this message in my chat box, no errors seen thereafter, and everything seems to work other than this mass of white text
nUI: Warning.. anchoring nUI_HUDUnit_NoBars_Player to nUI_HUDLayout_NoBarsFader -- anchor point has a <nil> value. nUI: Warning.. anchoring nUI_HUDUnit_NoBars_Focus to nUI_HUDLayout_NoBarsFader -- anchor point has a <nil> value. nUI: Warning.. anchoring nUI_HUDUnit_NoBars_Target to nUI_HUDLayout_NoBarsFader -- anchor point has a <nil> value. nUI: Warning.. anchoring nUI_HUDUnit_NoBars_Casting to nUI_HUDLayout_NoBars -- anchor point has a <nil> value. nUI: Warning.. anchoring nUI_HUDUnit_PlayerTarget_Focus to nUI_HUDLayout_PlayerTargetFader -- anchor point has a <nil> value. nUI: Warning.. anchoring nUI_HUDUnit_PlayerTarget_Player to nUI_HUDLayout_PlayerTargetFader -- anchor point has a <nil> value. nUI: Warning.. anchoring nUI_HUDUnit_PlayerTarget_Target to nUI_HUDLayout_PlayerTargetFader -- anchor point has a <nil> value. nUI: Warning.. anchoring nUI_HUDUnit_PlayerTarget_Castbar to nUI_HUDLayout_PlayerTargetFader -- anchor point has a <nil> value. nUI: Warning.. anchoring nUI_HUDUnit_PlayerTarget_FocusTarget to nUI_HUDLayout_PlayerTargetFader -- anchor point has a <nil> value. nUI: Warning.. anchoring nUI_HUDUnit_PlayerTarget_Pet to nUI_HUDLayout_PlayerTargetFader -- anchor point has a <nil> value. nUI: Warning.. anchoring nUI_HUDUnit_PlayerTarget_ToT to nUI_HUDLayout_PlayerTargetFader -- anchor point has a <nil> value. nUI: Warning.. anchoring nUI_HUDUnit_HealthPower_FocusTarget to nUI_HUDLayout_HealthPowerFader -- anchor point has a <nil> value. nUI: Warning.. anchoring nUI_HUDUnit_HealthPower_Target to nUI_HUDLayout_HealthPowerFader -- anchor point has a <nil> value. nUI: Warning.. anchoring nUI_HUDUnit_HealthPower_Player to nUI_HUDLayout_HealthPowerFader -- anchor point has a <nil> value. nUI: Warning.. anchoring nUI_HUDUnit_HealthPower_Focus to nUI_HUDLayout_HealthPowerFader -- anchor point has a <nil> value. nUI: Warning.. anchoring nUI_HUDUnit_HealthPower_Pet to nUI_HUDLayout_HealthPowerFader -- anchor point has a <nil> value. nUI: Warning.. anchoring nUI_HUDUnit_HealthPower_Castbar to nUI_HUDLayout_HealthPowerFader -- anchor point has a <nil> value. nUI: Warning.. anchoring nUI_HUDUnit_HealthPower_ToT to nUI_HUDLayout_HealthPowerFader -- anchor point has a <nil> value. |
I just saw this thread today, and after reading it all _finally_ realized that some WoW problems that lately have been driving me nuts, primarily screen lockups and/or disconnects and screen stuttering in certain zones, were nUI related!!!
Applying the patches from this thread, so far anyway, has fixed things for me. I've been so used to nUI working like a charm for me over the last four years that I never even thought of looking at nUI as the culprit!!! So, lots of kudos to you guys here that put in the time and effort to provide the fixes for the rest of us. Thank you... |
Glad its helped you Coasty ..
And twizt3dkitty, I've not seen that error message stream at all. You started with nUI5+ and just added the version 5 changes only ? Theres a version 6 change in that thread that might cause a problem if it happens to have the same name as a nUI5 file. |
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