Ended? They just changed the subject of the debate I'm afraid.
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lol I know. I am a nUI supporter and a tester for it on the PTR. I was referring to an actual donate button inside of the game. However, there is a mention of nUI support via donations in the chatbox when you first log in... which basically gets buried and pushed out view from other addons loading. I can understand the ruling to a degree. It doesn't mean that I agree with it though ;) |
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I've completely lost my train of thought here :( I just know that nUI makes my play time more pleasurable, and if I could afford to pay you what your time was worth, I would without hesitation. |
I canceled my account and then tried to post in the Blizzard forums thread. Apparently I can't post there now, but I can post in the realm forums. I'm wondering if this is a bug, or if the new forums want to silence what people have to say. I won't reactivate my account to post this, and if anyone thinks it relevant or useful, please copy paste, if you like.
--------------------- Sad day, imo. Not that Blizzard implemented these rules, but that they think they had to. I think their free of charge policy is going too far, but on the same side of the coin, in game solicitation (that others can see) is also going too far (I'm not familiar with the offenders, and I won't pretend to be). Now, to say they have the "right" to not allow money to be paid for programmer's work (that doesn't violate the general ToS / EULA), is out of the scope of what WoW (or MMOs in general) really are. When people have issues/problems, and they go to an ADDON or these forums or a friend they think will know the answer... who answers back 9 out of 10 times? It's not Blizzard, it IS the COMMUNITY. Community effort is what keeps Blizzard in business; without it (and the ability to keep it), Blizzard would go out of business. There are some addons that, if removed (or a specific function of that said addon), I'd not play this game. Blizzard fails to deliver in the area of 'real' customer service; addons (and the advice of their authors) sometimes fill the needs of giving the player what they want in order to keep them playing the game. If this advice or help comes at a price, the person needing help has options. These options include waiting for Blizzard help, getting help from someone who may or may not be as knowledgeable as Blizzard or 'paid' author, getting an addon that fixes the problem, ignore the problem, or just quit playing. When you start taking options away, you lose customers, you lose interest, and you lose freedom. If I'm attempted to be forced into to anything, I fight it, that is my nature. I think for myself and depend on myself for my right to be who I am. Sure, this is just a game, but it's a real community and I feel it necessary (as do others) to voice my opinion of what is right in a "free" society. If it must come to taking away my options, and members of this community away, then I'll go away with it (as will others who have PRINCIPLES). I donated money to charities, institutions, and even addon authors. I continue to support those who make no demands of it, but to those that try to enforce my continued support, I end my relationship with them. Ask St. Jude's children hospital, I donated to them for ~ 1 year, every quarter. When they started mass mailing and strongarming me into support, I ended our relationship. Same for the addon authors who took this same approach with in game chat screens filled with their sob story or constant update info (as useful as they were), ended. I don't need the Government, or Blizzard to end my relationship for my own safety, I'm capable of that myself. So, I'd suggest that Blizzard rethink and / or reword their new terms in regards to addons. It could be more damaging to them than they realize. Or maybe I'm wrong and the players of WoW are just mindless sheep that follow the herd. It's about the principle. ~Yhor |
I imagine it is just something to keep them from being liable in the case that a user gets screwed by some third party addon. I would be surprised if they are going to bother even trying to monitor and enforce the policy without being provoked by legal action against Blizzard by some dope who got scammed by purchasing an addon or something.
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I usually get donations from people that asks for major feature implementations in my add-on(s).
Though as long there are no direct ads and they don't bother people (such as popups, chat spam and so on) I support donation buttons, both on sites and in-game. The one reason why they should be in-game is because, as mentioned earlier, are other leeching sites and the automatic updates. And also as spiel said, if its free, why pay? Don't think of it as a payment, think of it as a gift (this goes for the end-users). |
"to support the hundreds of hours I spend developing this mod for your enjoyment" sounds like an underhanded attempt at solicitation to me. Why not just say "They say I can't solicit donations, so I won't. Instead I'll simply ask you to visit my site [link] and show your support how you see fit."
And then give your rant there :) |
spiel, imo, you should put your donation link back up. I think you would be surprised.
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This made my day brighter. :D |
Well, you know that we are trying to come up with ways to help, too. Give everyone some time, hey?
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First I want to say I'm still tossed up over the no "for pay" addons rule. I am a programmer myself and I'll never argue that programmers don't deserve compensation for the work they do. Especially people who make mods that attempt to please such a large range of people and take time to listen to requests and input from so many people.(Seriously you guys are awesome *Yes all of you. Even the ones who make ridiculously simple/stupid mods)
HOWEVER I for one think that people complaining about the rules regarding in game donation buttons are are being quite ridiculous I have a couple mods that have in game donation buttons and I for one always laugh at them when I see them because I feel they are the dumbest idea ever. Do the authors who write these mods actually expect this conversation to happen. Quote:
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So evidently that's not why the authors put it in there. So I must assume that argument is actually "If I don't put it where they can find the link (in game) they wont be able to find my site to donate if they choose to." What kind of morons do you think are downloading your mod that they would completely forget where to go to get your addon AND develop an allergy to Google that prevents them from searching to find it. But then again how would they get the updates if they didn't know how to find you. "Well there are updaters out there like wowmatrix and curse's updater and such so they never have to come to my site so they never donate from there." Solutions to that issue. 1.) Stop offering your mod through there so they have to come to you. Argument against solution #1: They will stop using mine and find one that is easier to update. If they don't care enough about what mod they are using for that purpose were they really going to track you down to donate anyway? But you may be right so lets move to solution #2 2.) Add a notification in game that there is a new version to the mod and they should visit your site to download it. And release updates 2-3 days behind to the auto updaters so people have incentive to visit your site(and will see your donate link and maybe even think I came here to get this addon and I like it I should donate something. But they don't have to and can still use their auto updaters. There is a trick to making this work better Update with newer and better improvements to your mods often. This will serve 2 purposes actually 1. Getting people to your site. and 2. If you update often and people know it they will appreciate it and show it. Personally I think this move by blizzard is directed at the leveling guide mods that charge for use and can quite easily be and several have been a scam. I think that removing that aspect of things is a good move. I have also heard that there are theories that some mods with obscured code may be hiding account security compromising functions. To prevent this banning obscured code seems to be a logical step. However it makes it somewhat difficult for people who make legitimate for pay mods to keep a hold of their mod and keep it proprietary. I can think of another solution that would be far worse that we should all be glad Blizzard didn't decide on. mod writers apply for a key for each mod blizzard sends them a key then anytime the mod is loaded it asks blizzard if it can run. When the authors finish the mod they submit it to blizzard to for inspection if blizzard approves it they activate the key and then and only then can it be used in game. personally Ill be ok with the changes as they are. |
I would hazard a guess the two main drivers of this are carbonite and questhelper.
Carbonite due to the paid nature and Questhelper due to the GM support (read relocate toons out of dalaran) in game that must be supplied. I can't off the top of my head think of any mod that has a higher overhead than questhelper. Or such a large user base. |
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most people will do just about anything for the newest and greatest version of something(especially that fancy UI that gets ooohs and ahhhs every time they post a screen shot. Quote:
personally I have considered the idea of a mod that watched chat for key words and recorded their context. To do psychological studies on people who play wow. ie watching chat for "I'm married with X children" to get statistics on people with kids who play and that conversation is followed by the kids ages so I can get further demographics and such information might be worth money if sold to the proper data collection agencies who use such info to send spam and such. so even if they aren't stealing your account they could still be doing bad things. Quote:
Please don't get me wrong I cant blame anyone from getting upset but I don't think an in game donation button is that big of a deal I only knew of one mod that had it before this whole thing started and I went and looked I found out that SEVERAL of the ones I use have it and I never knew it. |
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The game currently does not interact with the file but I'd imagine that will be changing with 3.1. Editing or deleting the file won't do anything since it is recreated at login and probably would revert any changes. |
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Here's my better-thought-out two cents that isn't motivated by a desire to get on the first page: I can see what's motivated Blizzard to ban paid addons. It's a pretty transparent ass-covering on their part. People who play WoW are just dumb enough to sue Blizzard over getting scammed a mod that they paid for, and Blizzard realizes that, but I think they've opened up a can of worms they didn't foresee. To be honest, I really don't see a problem with providing a better product for those who donate to the cause, and Blizzard certainly has no right to declare that people aren't allowed to sell their own original code, just because it happens to be written using the WoW API. I think the most mutually beneficial course of action now, is for authors to not do a damn thing. That's right. I say leave your donation buttons and premium versions in there and defy Blizzard to punish you for it. Based on what I've seen today, I think the community will stand by you in not budging on this issue. Besides, If I know Blizzard, they'll back down on this before the modding community does. ;) |
It's almost April 1st guys, might have anything to do with the Blizz announcement?
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