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Actually, it cannot be "disabled" but you can hide it. But I don't know if it is possible with chatter since I'm not using this addon.
I used Prat to change the alpha of the chat frame to 0. Then I locked the chat frames with the default social interface. It's not "disabled" but you won't see it anymore (and be able to click on names, links, etc). ;) |
Katae,
I see that you can add shadows to text, however, you dont allow for changing the shadows text size to generate essentially an outline. Can you add this or is there a way to do it already? |
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I see that you don't have the support for this so i quickly hacked in support, maybe you can add something like it to the codebase? Would be awesome: Code:
if t.outline == 1 then Then to activate it in your text { } block just do Outline = 1 |
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I just to start off by saying how much this addon saves in efficiency and time, I love it.
However, I do come with a question (multi-part, unfortunately). The first UI that I ever fell in love with was MazzleUI, and I have been attempting to get the "Target Cave" (img attached at bottom, it's the panel behind the target, center of the bottom frames 'kinda', and on top of minimap). I can't figure out which frame to parent the target cave frame to, and my update script (frame is -supposed to- only be there when a target is selected) is bogus. There was a discussion in the old MazzleUI forums on how to do this with kgpanels, but I can't find it after a few hours of searching (the forums were disbanded a few months ago after Mazzlefizz gave up featured artist status). Hopefully someone who knows what I'm talking about can help (because honestly, I don't have a clue how to describe it). |
Yhor
I'll do my best here, since I don't know what your unitframes are. To accomplish this, you could set the parent frame to your target unitframe, this will make the cave graphic inherit the visibility of your target unitframe. Then set anchor_frame to the frame you want it anchored to. This would remove the need for a script. Alternatively, you can keep it parented where it is and use this OnUpdate: Code:
function(self) |
Thank you, I'll give that a try :). I think my problem was anchoring and parenting to the same object (STUF target frame). I'll edit this post if it works (read, if I do it right).
Edit: Bleh, been at it for a few, I'm sure I'm missing something, but whatever it is I fail to see it. Code:
["Default"] = { |
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Jeez do I feel lame! Thanks a ton, now to get it sized and updating properly :).
I'm sure I'm all set, and once again, I'm loving this over the alternatives. Edit: Figured I'd at least show the result, so far. SS in attachment :o. |
Hi, im trying to make a bar @ the bottom like on your pic up there.
but it seems like it wont work, here's my pastebin link http://pastebin.com/f76a32170 my screen res is 1280x768 and smallest ui this is teh error i get. "2009/08/30 17:16:55-111-x1]: LitePanels-1.4.1\layout.lua:287: unexpected symbol near ',' ---" |
Minerv
Made changes necessary for it to work here. Note: {CLASS} -> "CLASS", 100% -> "100%", and LPanels brackets surrounding. |
ah great! :D missed some there, ty
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Hi!
First of all I love your addon. I am having problems with getting a clock to work though. I don't even know how to get started. Any chance you could give me an example or something to work with? |
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Hi,
would have liked to display a panel only when I'm in the raid. How is this possible? |
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What is the purpose of the frame you want to display? A little more detail will get you much better help :). |
Hey let me just say as many others have thanks for a great little addon, it's nice that it has so much potential without needing to load a ton of other junk, not knocking kgpanels or any other panel addon at all as kg has done a pretty good job at being user friendly and personally I would of been lost if I had picked this up before knowing what I do about kgpanels. Anyways, now that my preamble is out of the way question that hopefully there is an answer to, Let's say I play wow on two seperate computers with seperate resolutions but want the same ui that I have made for myself, is there a way to tell your panels to always place themselves at the same location on the screen regardless of screen resolutions and all that jazz? I will give you an example:
I have two panels one on the right and one on the left and I want them to be positioned let's say 10% away from the side of the screen and bottom of the screen. Instead of me having to have multiple layout files for each screen resolution I just want one and have it adjust. I apologize if this isn't making much sense, I am having a hard time wording it. Anyways hope to hear back and hopefully I have made sense. |
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OnLoad = function(self) |
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