Quote:
|
Quick question. Can I just delete the fonts folder? I'm not exactly excited with them.
Thanks! |
Quote:
|
Geth, I'm really, really confused about energy meters on the Stone Guardians. You had mentioned showing Boss Frames, but when I did that, they showed on the right but were so small they were virtually unreadable in real time. Is there a way to move them? Make them bigger?
Also, I did something where a box showed up to the right of the grid with all 3 lines of the guardians, but it's unrealistic to try and move them while fighting. Is there a way to make that box show up so I can move it someplace else? I'm thinking about going with Shadowed Unit Frames for these energy meters otherwise. |
Quote:
Quote:
Last I checked, Raven does not support a consolidated buffs frame. If you would like this feature, put in a request to the author/maintainer for Raven. Quote:
Quote:
RealUI doesn't have Boss Frames on it's own and I don't currently have plans to add them. If you need boss frames there are the Default frames or you can use another addon |
Quote:
Also, to be more precise: The speech bubbles include the name of the person speaking. And this name sometimes gets mixed up. Even happens to myself. Went into LFD, cleared Mogu'shan Palace, stood in Orgrimmar and said something aloud. My own speech bubble was labelled "Xin the Weaponmaster". Does not happen all the time, just sometimes. And I have yet to see this happen to a NPC. Only ssen it happen with player characters so far. |
Quote:
I remember some versions ago I suddenly had styled boss frames that could be moved, where did they go? I don't remember having any unit frames related addons installed other than the stock RealUI ones. Other than that: nice work on maintaining this beast! |
Quote:
Quote:
|
Quote:
I ran the new LFR (with the 3 last bosses) and it worked fine Only run into this issue in LFR on the first three and the only outside mod i have is Deadly Boss Mods |
Quote:
|
Quote:
Geth, speaking of Grid, is there a way, without disabling it, to make it not show up. I go to 5-man options and change it to none, but it keeps randomly showing back up for some reason. I just want it stay none for the time being. |
Quote:
Quote:
|
I'd like to track spellid 108381 in nibpointdisplay (a druid talent that starts at 2 stacks), so I added it to the core.lua for nibpointdisplay. Now I see two points whenever I gain the buff, but I also see it whenever I have the 108382 buff. This is the other half of the same talent and has the same name but a different spell icon and id. Having it displayed is interfering with DPS. The same thing happened when I tried to set up a bar to track it in nibicehud -- it just gave me a bar for either 108381 or 108382, whichever was longer.
I've posted the lines I edited into the core.lua here: http://pastebin.com/ZL4h0nYy |
Quote:
|
junk seller error
Complete fresh install of both the UI and WOW itself. I noticed the game seemed to be tossing errors all the time and become very bleh. So a full fresh install of both, and I open a vendor to get the bug below and now Junk Seller doesn't work. WTF?!?
Junk Seller error below..... 1x nibRealUI-7.3 r1\Modules\JunkSeller.lua:88: attempt to perform arithmetic on a nil value nibRealUI-7.3 r1\Modules\JunkSeller.lua:88: in function "AtMerchant" nibRealUI-7.3 r1\Modules\JunkSeller.lua:48: in function <nibRealUI\Modules\JunkSeller.lua:45> (tail call): ? <in C code> <string>:"safecall Dispatcher[2]":9: in function <string>:"safecall Dispatcher[2]":5 (tail call): ? AceConfigDialog-3.0\AceConfigDialog-3.0-57.lua:799: in function <AceConfigDialog-3.0\AceConfigDialog-3.0.lua:614> (tail call): ? <in C code> <string>:"safecall Dispatcher[3]":9: in function <string>:"safecall Dispatcher[3]":5 (tail call): ? ArkInventory-30314\Externals\Ace3-AceGUI\AceGUI-3.0-33.lua:314: in function "Fire" Ace3-AceGUI\widgets\AceGUIWidget-CheckBox.lua:68: in function <Ace3-AceGUI\widgets\AceGUIWidget-CheckBox.lua:57> Locals: nil edit....fresh install and an ACP error as well. Is this UI being updated??? 5x [ADDON_ACTION_BLOCKED] AddOn "ACP" tried to call the protected function "CompactRaidFrame3:Show()". !BugGrabber-r188\BugGrabber.lua:587: in function <!BugGrabber\BugGrabber.lua:587> <in C code> FrameXML\CompactUnitFrame.lua:276: in function "CompactUnitFrame_UpdateVisible" FrameXML\CompactUnitFrame.lua:234: in function "CompactUnitFrame_UpdateAll" FrameXML\CompactUnitFrame.lua:96: in function <FrameXML\CompactUnitFrame.lua:43> Locals: nil |
Quote:
Quote:
|
Quote:
I also can't interact with the black market auction house, but I have a feeling that's auctioneer. Question: What mod is playing that fatality sound? On a side note. For the life of me I can't remember what takes care of displaying the buff/debuffs. Also I can't remember how to get grid to allow the frame to "overflow" under the screen. *Clarification, I just started playing again last week and was finally able to use LFR yesterday. I finished the trade quest then went into both sides of LFR. Oh! And I'm glad to see someone take up this package from Nib. I've been using it since wrath, with long breaks between. |
Quote:
Quote:
Quote:
|
Gethe, Nib, ... I found that I get less errors (if at all), when I use the 7.3 r1 download. Problems arise if I update the addons even if they're not in the "Do Not Update" list.
This is with a 90 Monk and Hunter. |
Quote:
What problems did you get? |
All times are GMT -6. The time now is 03:09 AM. |
vBulletin © 2024, Jelsoft Enterprises Ltd
© 2004 - 2022 MMOUI