Chance to Help Mazzle - The Burning Crusade Button Layouts
It's time to update all of the button layouts with the level 70 spells and abilities. I've taken it upon myself to organize this endeavor for Mazzle, but I cannot do it alone... I need your help!
What we need is updates to the current layouts, with additions of the new spells and abilities. What we do NOT need is brand new layouts, we are only looking to update the current layouts. Below is a sample of what I am looking for. Granted, this is a perfect-would-make-me-cream-my-pants example. You don't have to follow the format below, but it makes things easier. (Hint: You can quote this post and the color coding is there for you, all you have to do is change the details.) Quote:
The above list includes every single Warrior ability in the spellbook, and all possible talents. If you leave ANY abilities or talents off of the bars, please make note of them! Go to www.wowhead.com or any other WoW information site and get a list of every spell for your class. Check them off on your layout to make sure you don't miss any. Lastly, a short description of why you placed certain key abilities on certain key buttons would be nice, if it's something that wouldn't make sense to the average player of your class. For the Warrior example above, I would make the following note: Quote:
Why I want these descriptions is because I honestly don't know jack crap about most of the classes. I don't know if the submissions you guys (and gals) are making are any good or not. If you justify your choices to me I'll be able to trust that they're accurate. Like I said, I only need key things pointed out (as my example note says, Rend is actually useful to 1 type of Warrior, so placing on the 9th keybinding might be a bit odd for those Warriors). |
I'd like to add one thing. If you're feeling really clever, you can put multiple spells in each spot in priority order. The Mazzifier will choose the first spell it finds. It will only put a spell in one button in a particular bar.
For example, let's say you had a 2-button bar for some mage talent skills C - Presence of Mind, Combustion X - Arcane Power, Combustion So, if a mage's talents gave him POM and AP, C would be POM and X would be AP. If another mage had POM, no AP and combustion, C would be POM and X would be combustion. If yet another mage had only combustion, C would be combustion and X would be empty. I also use these priority lists to make layouts that work well for classes of different levels. For example: 1 - Greater Heal, Heal, Lesser Heal 2 - Heal, Lesser Heal 3 - Lesser Heal This would result in a bar (albeit a small one) that always had the largest spell bound to 1, regardless of what level you are. And remember, like Joypunk said, I'm only looking for layouts that augment the current layouts for the BC spells. I don't want wildly different bindings and philosophies. If you do feel strongly about a change, just make a good argument for it. |
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Paladin:
1 - Flash of Light 2 - Holy Light 3 - Purify, replaced by Cleanse at 40 (1) 4 - Divine Favor, Holy Shield, Crusader Strike (3) 5 - Divine Illumination, Righteous Defense (3) 6 - Lay on Hands 7 - Divine Intervention S1 - Seal of Righteousness / Command (4) S2 - Seal of the Crusader S3 - Seal of Justice S4 - Seal of Light S5 - Seal of Wisdom S6 - Seal of Blood / Vengeance (5) A1 - Auto Attack A2 - Hammer of Justice A3 - Hammer of Wrath A4 - Concentration A5 - Holy Shock, Avengers Shield, Repentance(6) A6 - Exorcism A7 - Holy Wrath AB - Turn Undead z - Avenging Wrath x - Divine Protection, Divine Shield at 34 (7) c - Righteous Fury g - Judgement r - Redemtion (1) Purify only removes Disease or Poison while Cleanse removes Disease, Poison and Magic Debuffs, as both spells are 6% Base Mana cost, Purify becomes useless at lvl 40. Currently, both spells are in the layout (Buttons 3 and 4 i think) (3) very spec dependant, i cant find any other place to put righteous defense to, id like input on that one. also you could possibly spec holy shield AND divine favor, but i see no sense in doing so. (4) Seal of Command usually Replaces Righteousness for Retribution Paladin's, so i dont think there's any use in keeping it. I may be teached otherwhise, but i never used Righteousness when i specced Command (5) Horde gets Blood, Alliance gets Vengeance (6) cant spec more than one (7) Divine Protection and Divine Shield both share the 5 minute cooldown, Divine Shield is better than any rank of Divine Protection, so its useless at 34. Currently both spells are in the layout. and here's a suggestion i personally use because in raids, you often have to give someone a single 5 minutes blessing, like your warriors get light, but you have some offtanks and have to give them salvation, i dont want to configure Smartbuff everytime so i made a bar for all my blessing C1 - Blessing of Wisdom C2 - Blessing of Salvation C3 - Blessing of Might C4 - Blessing of Freedom C5 - Blessing of Protection C6 - Blessing of Light C7 - Blessing of Sacrifice C8 - Blessing of Kings (only when skilled) C9 - Blessing of Sanctuary (only when skilled) Everything should be binded except Aura's, Racial's and Greater Blessings. I personally still have no idea where to bind my Mana Tap and Arcane Torrent to, i'd like suggestions. i added a picture to make it easyer. the blessing bars is put up a little different and i bound a lower rank of holy light on 8 (wich i'll never use and just forgot to put away) but it might help. |
Thank you Tori, this is perfect! Exactly what I'm looking for.
However, you put note #2 in ("(2) You cant Spec more than one of those Abilitys und you will use them quite often"), but I don't see anything in your layout tagged with "(2)". What abilities was this comment meant for? And to answer your question about the Arcane Torrent/Mana Tap... on my Paladin (only level 23, heh) I added them to the same bar that Redemption is on (I had to add another button to do that). They aren't keybound to anything, I just click those as I need them. The only one I would see worthwhile to have a keybinding on is Arcane Torrent since that one might be very useful to have at an instants notice. |
uh sorry, i'll edit it out, i had to rework the layout a few times to find a smart way to fit all ability's in and that one comment was for an old layout.
and i'll actually do the same thing for arcane torrent/manatap at the moment, just thought someone found a better way :) |
Great job, Tori. I didn't think anyone was going to submit anything.
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I'm still working on one but I've got a Lock, Priest, and Mage layout coming.
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I'm trying to organise a good rogue one, but i have to play around with subtlety a bit first. Combat and assassination I know very well, but I haven't convinced myself to spec subtlety yet. I'll edit this post when I come up with something classy.
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Just to be clear, I really don't want brand new, radically different layouts at this time. I just need to expand the current layouts for the BC skills.
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Mazzle,
I have an idea that actually might slove everything with BC spells. As you know every class got a ton of new spells staring at 50 with talents and then at 60 with BC. During installation why not ask a question that asks where they are planning to spec. An example would be something like this: (Druid) - What do you want to do with your character? + I want to do damage and turn myself into an Owl. + I want to be a cat and a bear and be a tank. + I want to turn myself into a Tree and heal everybody. Based on those answers is how the buttons will be changed. An example is like this for Mages. IF Character chooses ICE THEN put Ice Spells first ELSE nothing A Mage that chose Frost spells would have buttons 1-7 as Frost spells like Frostbolt or Cone of Cold etc instead of how it's implemented now where Frost is the A4 or something like that. You would save more room with spells you don't need, and in turn you can add more spells later for BC or talents. Quote:
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That seems easier to you? I appreciate the idea, but dynamically generating layouts based on a set of preferences would be very difficult to say the least.
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All Forms
C1 - Bear / Dire Bear C2 - Aquatic Form C3 - Cat Form C4 - Moonkin / Tree of Life / Travel Form C5 - Travel Form / Flight Form / Swift Flight Form C6 - Flight Form / Swift Flight Form Forms naturally depend on your spec, but i'm not sure if it can be bound that way. Anyway all forms should have a key because its the backbone of the druid class. Caster Form 1 - Rejuvenation 2 - Regrowth 3 - Lifebloom 4 - Healing Touch 5 - Moonfire 6 - Healing Touch (Lower Rank) 7 - Healing Touch (Lower Rank) Z - Nature's Swiftness / Force of Nature x - Swiftmend / Insect Swarm (1) c - Faerie Fire v - Entangling Roots G - Cyclone AG - Hibernate (2) AV - Tauren Stomp / Elven Stealth Thingy (3) AX - Innervate R - Remove Curse T - Cure Poison, Abolish Poison at 24 (4) A1 - Starfire (5) A2 - Wrath A3 - Hurricane A4 - Tranquility A5 - Nature's Grasp (6) (1) You could skill both, Swiftmend is 31 talent in resto and Insect swarm is 11 in Balance, but very few people include both skills in theyr specs and go Restoration all out instead. (2) AG currently has Soothe Animal bound to it ... Soothe Animal is very very very rarely used. :) (3) I think that at least Tauren Stomp should be on AV for all Tauren because its an important skill and AV is unbound in most skillsets ive seen. (4) Both skills have the same mana cost, but Abolish Poison will place a buff on the target that will remove a poison effect every 2 sec for 8 sec and is therefore better. (5) Removed Auto Attack in Caster form ... really, caster form isnt for hitting people, and if you really like to do that ... right click them. (6) Tier 1 Balance talent, includede in *a lot* of speccs Bear Form 1 - Swipe 2 - Maul 3 - Growl 4 - Mangle (Bear) (7) 5 - Demoralizing Roar Z - Bash x - Feral Charge (8) C - Faerie Fire (Bear) (8) A1 - Frenzied Regeneration A2 - Enrage A3 - Challenging Roar V - Mangle (9) (7) ok, this is a really tricky one. Mangle is a 41 point talent in feral, it rocks, its important, but i heave no idea what else to put here. mangle is far more important than demo roar and so i put it on 4. theres also no skill to replace it in bearform and if you dont skill it it just will be blank. no other idea how to solve this. (8) Both skills are talents, but this time there shouldnt be a real gap between 2 skills, those are just unbound if you dont skill them and i thing that's fine. (9) So this is the new Aggro skill and is spammed alot, i think V is a good postion for it. Cat Form 1 - Claw / Mangle (10) 2 - Rake 3 - Shred 4 - Ravage 5 - Pounce z - Fericious Bite x - Rip C - Faerie Fire (Cat) (11) V - Maim A1 - Prowl A2 - Dash A3 - Tiger's Fury A4 - Cower (10) Mangle pretty much replaces claw, because it does all the same things only better and costs the same ammount of energy (11) Talent Im doing Tree of Life and Moonkin form too, but i actually dont know if bar's change in those forms because i never specced there. But theyre easy anyway because of the limited amount of spells usable in those forms Tree of Life 1 - Rejuvenation 2 - Regrowth 3 - Lifebloom Z - Nature's Swiftness x - Swiftmend c - Tranquility AX - Innervate Moonkin 1 - Starfire 2 - Wrath 3 - Hurricane 4 - Nature's Grasp 5 - Moonfire Z - Force of Nature x - Insect Swarm c - Faerie Fire G - Cyclone AX - Innervate Spells not Bound: All Buffs (MotW, Gift of the Wild, Omen of Clarity, Thorns, Barkskin) -> i think all of those should be in bars, but not bound to keys because theyre not cast that often. Rebirth -> should be in the bar too, but also not bound because of the 30 minute cooldown. id rather have to click it than accidently rez someone i shouldnt. If you find any mistakes, please point them out to me. Also i could possibly do Shaman and Hunter, but i rarely play those twinks of mine, so id prefer if someone else would do them. |
I've been using the MazzleUI for quite a while now, and I'd like to post what I've done with the pre-BC warlock layout for post-BC abilities and spells; however, I'd like it to be complete. So, I'm wondering if there is anywhere I can see the current warlock layout in its entirety. I'm currently specced 7/7/47, and I'm hoping to avoid respeccing in order to see the other layouts. Thanks in advance.
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This is pretty much the original mazzle rogue layout with a few personal adjustments and the new BC spells added onto the bars. What works for me may not work for everyone, so please, if you want me to change something I'll be reading these forums.
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Also for Cloak of Shadows I normally have that on a macro with a different spell, but it's hard to find a good binding that isn't already used by another rogue spell. It's probably gonna change a lot, along with other things, until I come up with something perfect. |
Ok I admit my idea was wacky. The reason I did it like that is because you can't put a selection box in WoW 2.0. In one of your screen shots you showed a selection box of Fire and Frost. You could do that for all classes but the WoW API I don't think allows you now a days. Thats why having someone choose a preference in your options seemed viable to me.
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joypunks bc-updated warrior layout is nearly perfect, except one thing: you can skill Concussion Blow AND Deathwish. But its bind on the same key. For 99% of the warrios thats no problem because they would never skill that. I'd suggest to bind one of the spells on 'F' (only if both skills available, otherwise joypunks layout is perfect).
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Here's my thoughts on where Concussion Blow is located. Yes, both CB and Death Wish can be taken at the same time, and as you said it's not very likely. The bottom line is that there is limited space for buttons in all of the layouts. There is a box of 3 buttons down in that area, and on the lower resolution settings there is barely room for all of these buttons. Adding a 4th would not be an option. So, on these three buttons I need to fit the abilities: Bloodrage, Last Stand, Death Wish, and Concussion Blow. The majority of protection warriors will use Blood Rage, Last Stand, and Concussion Blow the most often, so those all need to be on seperate buttons. Many Fury warriors will use Blood Rage and Death Wish (and possibly Last Stand), so those will need to be on different buttons. The most logical place to put Death Wish and Concussion Blow, then, is on the same button. If there were more room in the layout area for more buttons, I would certainly put Concussion Blow on another button and give it it's own hotkey. |
Looks like you still need a Shaman update I can do that for the Draenei Shaman Layouts if you would like once the server comes back up.
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Hunter Buttons
S1 - Aspect of the Monkey
S2 - Aspect of the Hawk S3 - Aspect of the Cheetah S4 - Aspect of the Beast S5 - Aspect of the Pack S6 - Aspect of the Wild S7 - Aspect of the Viper (new) H - Hunter's Mark 1 - Steady Shot (any special shot triggers auto-shot, so it doesn't need it's own binding) 2 - Aimed Shot 3 - Concussive Shot 4 - Arcane Shot 5 - Multi Shot AD - Distracting Shot T - Silence Shot / Readiness / The Beast Within / Wyvern Sting R - Rapid Fire Z - Serpent Sting X - Scorpid Sting C - Viper Sting V - Volley SV - Flare AT - Misdirection (New, was tranquilizing shot, but no PVE mob in BC is affected by it, don't PVP much) G - Scatter Shot / Wyvern Sting / Intimidation AG - Scare Beast AV - <Racial Ability> pet bar is fine F8 - Feign Death (moved because they added a trap) AB - Kill Command <unbound> - Call pet <unbound> - Dismiss pet <unbound> - Tame Beast <unbound> - Feed Pet AX - Eyes of the Beast CX - Mend Pet AE - Eagle Eye AA - Trueshot Aura F1 - Explosive Trap F2 - Immolation Trap F3 - Frost Trap F4 - Freezing Trap F5 - Snake Trap (new) The melee bar is also fine, no new abilities. I tried to keep it as close to the original as possible, one more thing that might want to get changed, since 2.0 Aimed Shot nerf, most hunters rarely use that shot also, so Kill Command (which is always used) should probably get switched with Aimed Shot (which is only used for fight openings) |
Shaman (Draenei)
I used the Mazzlefiz Keybindings for this set up. I play a Draenei Shaman and I put the information I could find about the racials in for the Horde shamans (Orc, Troll, Tauren). I have never played a Horde shaman beyond level 20s so they may have a diffrent mind set on some hotkeys. Top Bar 1-9 (Right) 1. Attack 2. Lighting Bolt 3. Chain Lightning 4. Earth Shock 5. Flame Shock 6. Frost Shock 7. Heroism (alliance), Bloodlust (Horde) 8 Enh. Stormstrike (Enhansement Talent), 8 Res. Nature's Swiftness (Restoration Talent) 8 Ele. Elemental Mastery (Elemental Talent) 9 Enh. Shamanistic Rage (Enhansement Talent) 9 Res. Earth Shield (Restoration Talent) 9 Ele. Totem of Wrath (Elemental Talent) Notes for this Row: I put the Talent hotkeys for each of the 3 diffrent builds for shamans (Enhansement, Elemental, and Restoration) in slots 8 and 9 since not all shamans will spec to 41 points in a tree build. Middle Bar (Right) Alt 1. Healing Wave Alt 2. Lesser Healing Wave Alt 3. Chain Heal Alt V. Gift of the Naaru (Racial for Draenei) *NEW*, War Stomp (Tauren), Blood Fury (Orc), Berserking (Troll) Alt 4. Cure Disease Alt 5. Cure Poison Alt 6. Ancestral Spirit Shift 1. Earth Elemental Totem *NEW BC* Shift 2. Fire Elemental Totem *NEW BC* Notes for this Row: I added the Keys for Shift 1 and Shift 2 for the Shamans 2 pets. I put the Placement of Alt V for the racials next to the Heals since I play a Draenei Shaman and that was the logical spot for next to the Heals. Bottom Row (Right) Z. Ghost Wolf Lighting Shield (Unbound) Water Shield (unbound) *NEW BC* Water Breathing (unbound) Water Walking (unbound) Flametongue Weapon (unbound) Frostbrand Weapon (unbound) Rockbiter weapon (unbound) Windfury Weapon (unbound) Notes for this Row: Left the row as is for keys with the exception moved the Hotbar #9 to the middle row to insert the 2 hotkeys for Elemental Pets. Also added another hotkey spot for Water Shield a new BC spell. Top Bar (Left) R. Purge Ctr 1. Earthbind Totem Ctr 2. Flametongue Totem Ctr 3. Fire Nova Totem Ctr 4. Magma Totem Ctr 5. Searing Totem Ctr 6. Windfury Totem Ctr 7. Wrath of Air Totem *NEW BC SPELL* Ctr 8. Totemic Call *NEW To Layout* Notes for this Row: Added the hotkey for Wrath of Air the new BC spell for Shamans that all races, and builds get at level 64. Added Totemic Call to Ctr 8 seemed like the easiest place to add the spell. Middle Row (Left) G. Healing Stream Totem V. Mana Spring Totem Alt C. Poison Cleansing Totem Shift F1. Windwall Totem Shift F2. Tranquil Air Totem Shift F3. Stoneskin Totem Shift F4. Stoneclaw Totem Shift F5. Sentry Totem Notes on This Row: Made no changes Bottom Row (Left) Alt D. Disease Cleansing Totem Alt F. Tremor Totem X. Grounding Totem Shift F6. Fire Resistance Totem Shift F7. Nature Resistance Totem Shift F8. Frost Resistance Totem Shift F9. Grace of Air Totem Shift F10. Strength of Earth Totem Notes on this Row: No changes made. Context Menu Far Sight Astral Recall Well I hope this helps for shamans once again this is based on the point of a view of a level 70 Draenei Shaman that leveled as Enhansement build. |
Druid - Bear
Just a quick skim...I use a saitek (http://www.saitekusa.com/usa/prod/cupro.htm) so I am not much help for suggesting layouts. However I did notice that you missed lacerate in bear form. Essential for tanking.
Also..not sure how you would incorporate it but I am a fan of macros when key binding. Ie one button does multiple functions. button 7 in my layout does a Pounce if stealthed and a mangle if not. Button 5 does a Ravage if stealthed or a shred if not. |
While I like this setup I feel it is not "keyboard friendly" something Mazzle tries to go for. If you notice on a lot of his spells, they are mostly on the left side (things you can reach with your left hand). See if you can get anything to work just by using your left hand (Alts, Shifts, Controls).
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Aside from that, all looks good. I'm, of course, assuming that there will be no Macros. Most tanks use things like a fear-dance macro (Berzerker - Berserker Rage - Defensive) etc. |
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Shield Wall is covered under the "everything else remains unchanged" that I posted at the bottom. =D
Rocketdog is correct. All of the 30-minute timers are on a single button that changes based on your stance. Shield Wall is certainly covered on that button. ------------- Canna, thanks for catching that. I didn't notice it was missing. I've added it on the "Top Bar (Left)" to Ctrl. 8, and moved Totemic Call to Ctrl. 9. |
Warlock Bars
Alright I know this isn't in the correct format and all, but it's only because I want 1 spell to be moved. I am specced Affliction, and after I get Unstable Affliction, I stopped using Immolate. You should have something that checks what spells you have learned, and if UA is one of them, make it hotkey 2. also, since i wanted immolate on my bars for the occasional boss fight, I opened up bongos and chose to display empty buttons. Turns out, there was one, so i put immolate into there and set it to hotkey 5, since that button wasn't used by your layout. (At least for Aff spec) Hope this helps some.
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Just so no one has any expectations... these new layouts are NOT CURRENTLY PLANNED to be in the next version of MazzleUI. They are a very high priority, but the amount of work required for it would push the next version further out than Mazzle wants to go.
That also means, more ideas/suggestions/submissions are more than welcome. =) There's plenty of time for it. We currently have every class reviewed, but new ideas are always welcome. |
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Battle Stance
1 Charge 2 Bloodthirst/Devastate* 3 Heroic Strike 4 Overpower 5 Execute 6 Hamstring 7 Rend 8 Victory Rush bound to the "-" key 9 Empty Defensive Stance 1 Taunt 2 Heroic Strike 3 Sunder Armor/Shield Slam* 4 Shield Block 5 Revenge 6 Shield Bash 7 Spell Reflect 8 Disarm bound to the "-" key 9 Empty Berserker Stance 1 Intercept 2 Bloodthirst/Devastate* 3 Heroic Strike 4 Whirlwind 5 Execute 6 Hamstring 7 Cleave 8 Victory Rush bound to the "-" key 9 Empty Bottom Right Bar Q Slam/Devastate* E Thunder Clap S½ Last Stand/Lifegiving Gem+Last Stand macro/Nightmare Seed* ½ Pummel A1 Bloodrage A2 Berserker Rage A3 Death Wish/Concussion Blow* F4 Intervene Macro Empty Empty Shout Bar Z Battle Shout* X Demoralizing Shout C Intimidating Shout V Challenging Shout G Piercing Howl F3 Commanding Shout* Bottom Left Bar Button nr 1-6 Various quest items/items with use abilities. Button nr 7 Mocking Blow Button nr 8 AR Perception Only button nr 8 is bound to a key on this bar for me. The Retaliation/Shield Wall/Recklessness key is bound to Y and is at its usual position next to the stance bars. Stances are bound to shift+mousewheel up or down through the addon Stances2 keys marked with * are dependant on spec and role for the raid/group. |
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Battle Stance
1 Charge 2 Victory Rush 3 Overpower 4 Hamstring 5 Shield Bash 6 Thunder Clap 7 Spell Reflect 8 Mocking Blow 9 Rend Defensive Stance 1 Intervene 2 Taunt 3 Revenge 4 Shield Block 5 Shield Bash 6 Thunder Clap 7 Spell Reflect 8 Disarm 9 Rend Berserker Stance 1 Intercept 2 Victory Rush 3 Berserker Rage 4 Hamstring 5 Pummel 6 Whirlwind 7 Empty 8 Empty 9 Empty Bottom Right Bar SQ Mortal Stirke/Devastate/Bloodthirst SE Execute AQ Heroic Strike AE Sunder Armor CQ Cleave CE Sweeping Strikes/Shield Slam/Rampage SV Slam V Concussion Blow/Death Wish R Bloodrage SV Last Stand Shout Bar A1 Battle Shout* A2 Demoralizing Shout A3 Piercing Howl (Talented ability) A4 Intimidating Shout A5 Challenging Shout A6 Commanding Shout* This has to be the best Warrior set-up i have seen. Great work Joypunk, nothing should be changed at all. |
One sugguestion I could make would be to add a 'macro' bar that would consist of 4-5 buttons that you would drag down your favorite macros to but would be pre-bound to say num keypad 5-9, and 5-9 or something thereabouts. I know you can do this today manually by adding buttons and squeezing them in, but to have a preset space on the layout would be very helpful for all classes.
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The best thing I can recommend is what you already said, manually adding these on your own. Basically, if a layout has room for a macro bar, it already has one. I don't play all of the classes, so I don't know this for sure. If you can give me a layout that has room for it, but doesn't have a macro bar... I can look into it for you. |
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2) I noticed today while playing my priest alt that you don't put Holy Fire on the interface. Any reason for this? |
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~i-right-i |
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I'm pretty sure anyone with half a brain knows the ETA!
It'll be ready whenever Mazzle implements it, and no sooner. Patience is a virtue. |
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I don't wish to spend hours (because it is time consuming) doing the work if yours/joypunks are just going to be out soon. Thanks for the response. ~i-right-i |
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Anyway, I'd say go for it. Right now, I don't expect to make a new version. |
Uh Oh..!
DOH! No new versions?
Hopefully, you'll just spend some time playing (maybe get a little twin sister warlock going or something). Forget about the nay-sayers - come back refreshed when the next blizz patch breaks everything again, to save us all from UI meltdowns... * :D * |
Yeah, I left my guild a few weeks ago and stopped raiding. That was really the majority of my play time. Other than arena'ing once a week or so, I haven't been playing at all. Right now, I doubt I'll be renewing.
I'm exploring making a membership-based site to give me a rationale to keep the account for the sole purpose of continuing to update the package, but I don't know how feasible it is atm. |
Any solution that you can come up with as for what would convince you to continue making this wonderful compilation, please let us know. I guarantee there are throngs of us willing to do whatever it takes.
Also, as far as the Warrior layout goes, it's wonderful. Sunder Armor is bit awkward for such a frequently used skill, but I can't find a better place to put it, personally, I use clique for intervene, and put Sunder Armor in the regular slot again but that's a personal setup, so I don't know if you'd want to set that as the default or not. I guess it depends on what other warriors think... |
70 rogue layout (combat)
Right Side
Top bar: F1: Vanish F2: Feint F3: Kick F4: Throw/Deadly Throw/Equip Throwing weapon (Macro) Second Bar: 1: Gouge 2: Sinister Strike 3: Eviserate 4: Blade Flurry 5: Shiv Z: Sprint V: Evasion T: Blind Third Bar: Alt-1: Riposte Alt-2: Kidney Shot Alt-3: Adrenaline Rush Alt-4: Envenom Alt 5: Rupture Mouse Button 3 (Push down on scroll): Slice and Dice R: Expose Armor G: Cloak of Shadows Left side F5- Distract F6- Pickpocket F7- Disarm Trap (Don't know why its there seeing as you can right click on the traps, but I left it there) Shift-1: Shoot. I also have 1 trinket from trinketmenu keybinded, The one in the left slot, to Alt-A (Where I keep my abacus of violent odds and PvP trinket) EDIT: Stealth and Mount buttons are the same. Its not for everyone, But I like it :) |
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Trying to remember this off the top of my head (I will edit it later).
lvl 65 BM Hunter (played on a laptop): 1 Bladefist's Breath 2 Concussive Shot, Arcane Shot 3 Insignia of the horde/ Chained Essence of Eranikus 4 Nothing 5 Beastial Wrath 6 Aimed Shot (when I had it), Now Volley 7 Concussive Shot 8 Arcane Shot 9 Multi-Shot 0 Auto Shot - Healing Pot = Bandage A1 Aspect of the Hawk A2 Aspect of the Monkey A3 Aspect of the Cheetah A4 Aspect of the Viper A5 Aspect of the Pack A6 Aspect of the Beast (when not bound to Volley) A6 Volley (when I have 6 bound to Aimed Shot) A7 Raptor Strike A8 Wing Clip A9 Attack A0 Mongoose Strike A- Mana Pot A= Bonus Food S8 Steady Shot Movement wasd Aw Mount/Dismount Strafe qe r Rapid Fire t Distracting Shot y Serpent Sting u Scorpid Sting Ae Hawk eye Ar Eyes of the beast At Fear Beast Ay Arcane Torrent Au Mana tap Sy Viper Sting Af Feign Death Ag Pet Attack Ah Intimidation Aj Mend Pet z Frost Trap x Freezing Trap c Immolation Trap v Exploding Trap Here is my reasoning behind this. Left hand spells on left side of minimap, Right Hand spells on right side of minimap. When I am in combat I like to have my left hand do all the moving, with some special abilities (lots of Tab-targeting). I only use the "2" button when I am jump kiting, as it is very close to my stearing keys. I use my right hand for all of my attacking spells, and since I am not that nimble-fingered I bound my ranged and melee attacking to the same four keys. As I get the last few spells, I will just bind them with alt or shift to the buttons I already use. |
upload?
I use the MazzleUI on my 70 hunter, i was was wondering if theres a way to upload the button confuration i am using? i Play on several differect computers, and when i switch pc's i have to remazzify, then edit all the buttons. if theres a file that has button layout stored cant we just upload it?
And BTW, if that exists, can i copy it and paste it to a different computer? thanks for the great UI! I dont know how to play the game without it now! |
There is no consolidated way to save or export both your button layout and its contents. If I chose to pursue another version, that's actually one of the features I'd classify as higher priority.
Anyway, if both computers are at the same aspect ratio, just mazzify the second computer with the same button layout as the first but uncheck the "place actions in buttons". Then logout and copy the BongosActionBar.lua settings file from one character's savedvariables folder to the other. |
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