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-   -   Patch 3.0/WoTLK Changes (https://www.wowinterface.com/forums/showthread.php?t=18225)

Elechan 09-19-08 12:22 PM

Patch 3.0/WoTLK Changes
 
I was just wondering what will happen with Mazzle come this next big patch :P so many features are changing (specially mah Paladin) and new things added by Blizzard, now of course the other addons that you don't make will be updated in time by them, but what of the UI itself? Do you have someone updating for you? or are you playing again? :D I've always loved your UI from all the others I've seen and tried :P so yar, I'd like to keep it.

VincentSDSH 09-19-08 12:36 PM

I haven't seen anyone of late jump up and down saying "I'm working on it!" with a big sign on their heads but there's been a lot of support in the past for it and I've little doubt it'll be kept alive though may not be available day one (or month one)

I do, however, suggest you get a backup plan in place (which is what I did on a more permanent basis http://www.wowinterface.com/forums/s...ad.php?t=18173 ) so that you aren't dead in the water. It was some fair bit of time before MazzleUI was ready when it had to move from Original Flavor WoW to Burning Crusade flavor.

Elechan 09-19-08 12:47 PM

Quote:

Originally Posted by VincentSDSH (Post 102427)
I haven't seen anyone of late jump up and down saying "I'm working on it!" with a big sign on their heads but there's been a lot of support in the past for it and I've little doubt it'll be kept alive though may not be available day one (or month one)

I do, however, suggest you get a backup plan in place (which is what I did on a more permanent basis http://www.wowinterface.com/forums/s...ad.php?t=18173 ) so that you aren't dead in the water. It was some fair bit of time before MazzleUI was ready when it had to move from Original Flavor WoW to Burning Crusade flavor.

I guess I could just use the Blizzard UI... :(

VincentSDSH 09-19-08 01:54 PM

:eek:

Nooooooooooooooooooooooooooooooooo

I'm trying to remember if MazzleUI itself (i.e., the "core" of it sans Mazzifier) has anything in it that will break. If not, you may be in good shape as long as you update the other mods to LK-capable versions. Nothing springs to mind, to be honest, though I can't speak for the configuration (some API signatures changed, notably the dropdown api -- not that it's hard to fix (usually just swap the object to be the first parameter) if you're adventurous).

I got started with my project just trying to make an interim "something" to work with after the last big update -- turns out MazzleUI was updated enough and I didn't have to use it but I'll tell you what I did and it wasn't that hard or complicated.

I originally just replicated the backplate with eePanels and the MazzleUI artwork (I still find the original MazzleUI backplate graphics to be the best I've yet seen) and used Pitbull as a unitframes (DUF may still work, for all I know; I know another author had taken it over but I haven't seen an LK update) which was annoying but workable in a pinch. It's even fairly easy to do the target panel with eePanels. I even went so far as to use eePanels to do part of the HUD display that DUF did and the MazzleUI hotspots :D None of it was terribly complicated and just about anyone could do it. It's not at all the same but it'll get ya by in a pinch.

What I realized was that I was swapping dependencies from MazzleUI/Duf to eePanels, etc and I just wasn't happy with it so I started my own project which I'm utterly happy with (for once... and only have w dependencies: on Dominos and Model Citizen) but I have to admit...I just couldn't improve on MazzleUI's unitframe layout, hotspot ideas, or target and charm buttons. Those ideas were so rock-solid cool on a stick I couldn't imagine not re-implementing them. Sad part is, unless you look closely at the unitframes or the active-button layout, it'd be easily taken for MazzleUI. But take it as testament that I know both how much you're hoping for a LK-capable version and how hard it would be to swap to something else.

Aygen 09-21-08 04:14 PM

I've been messing with UI's since beta began. The only thing that i've seen that will "Break" is the mazzifier of course, the 3d frames, DUF, and the art. If those can be fixed/replaced, mazzle will be fine.

blahism 09-23-08 08:21 AM

I'd imagine with public test realm now being open and the content pushes being pushed to all Mazzle could move pretty quickly to 3.0.x support.

I know i'll be sort of out of home without mazzle & related mods from day 0. I may go :banana: trying to play without it!

kittyinacage78 09-25-08 01:00 PM

my roomie and i would gladly pay mazzlefizz to get things up and running perfect for WoTLK ;)

no that's not a joke
we're spoiled and can't live without mazzleui :rolleyes:

kitty

Barleypop 09-27-08 12:26 PM

Wotlk
 
I sincerely hope someone is doing this now.

I am a Mazzle fan and truly addicted to this UI.

It’s a love hate relationship but, I will not give it up.

If I lose Mazzle, I will be lost for months! :D

Mazzlefizz 09-29-08 08:38 PM

For what it's worth, in the past, no one ever volunteered to make changes until after a patch went on live.

scorn 09-30-08 08:45 AM

Beta Bug Sack
 
Hopefully we can change that Mazzle.

I put in a fresh installation and went looking through the bug sack for any issues for the mazzle ui only. Of course there were tons of errors all leading back to the additional add-ons which of course were out of date.

The following was found for the mazzle ui only:

Code:

[2008/09/30 10:15:12-1-x1]: <string>:"Mazzifier_Mazzlegasm:OnLoad":3: attempt to index a nil value
<in C code>: ?
<in C code>: ?
!!Warmup\Warmup.lua:64: in function `LoadAddOn'
MazzleUI-1.1\MazzleUI_Core.lua:164: in function `LoadMazzifier'
MazzleUI-1.1\MazzleUI_Handlers.lua:35: in function <Interface\AddOns\MazzleUI\MazzleUI_Handlers.lua:29>
<in C code>: ?
AceEvent-2.0-66043 (Ace2):260: in function `TriggerEvent'
AceEvent-2.0-66043 (Ace2):910: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:903>

[2008/09/30 10:25:03-1-x1]: Interface\FrameXML\UIDropDownMenu.lua:809: attempt to index local 'frame' (a number value):
Mazzifier-1.1\Mazzifier_GUI.lua:78: in function `GUI_ButtonDropDown_OnLoad'
<string>:"*:OnLoad":1: in function <[string "*:OnLoad"]:1>
<in C code>: ?
<in C code>: ?
!!Warmup\Warmup.lua:64: in function `LoadAddOn'
MazzleUI-1.1\MazzleUI_Core.lua:164: in function `LoadMazzifier'
MazzleUI-1.1\MazzleUI_Handlers.lua:35: in function <Interface\AddOns\MazzleUI\MazzleUI_Handlers.lua:29>
<in C code>: ?
AceEvent-2.0-66043 (Ace2):260: in function `TriggerEvent'
AceEvent-2.0-66043 (Ace2):910: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:903>

[2008/09/30 10:25:03-1-x1]: <string>:"Mazzifier_Tab4Buttons:OnLoad":3: attempt to index a nil value
<in C code>: ?
<in C code>: ?
!!Warmup\Warmup.lua:64: in function `LoadAddOn'
MazzleUI-1.1\MazzleUI_Core.lua:164: in function `LoadMazzifier'
MazzleUI-1.1\MazzleUI_Handlers.lua:35: in function <Interface\AddOns\MazzleUI\MazzleUI_Handlers.lua:29>
<in C code>: ?
AceEvent-2.0-66043 (Ace2):260: in function `TriggerEvent'
AceEvent-2.0-66043 (Ace2):910: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:903>

[2008/09/30 10:25:03-1-x1]: <string>:"Mazzifier_Tab5Pict:OnLoad":3: attempt to index a nil value
<in C code>: ?
<in C code>: ?
!!Warmup\Warmup.lua:64: in function `LoadAddOn'
MazzleUI-1.1\MazzleUI_Core.lua:164: in function `LoadMazzifier'
MazzleUI-1.1\MazzleUI_Handlers.lua:35: in function <Interface\AddOns\MazzleUI\MazzleUI_Handlers.lua:29>
<in C code>: ?
AceEvent-2.0-66043 (Ace2):260: in function `TriggerEvent'
AceEvent-2.0-66043 (Ace2):910: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:903>

[2008/09/30 10:25:03-1-x1]: Interface\FrameXML\UIDropDownMenu.lua:809: attempt to index local 'frame' (a number value):
Mazzifier-1.1\Mazzifier_GUI.lua:141: in function `GUI_SkinDropDown_OnLoad'
<string>:"*:OnLoad":1: in function <[string "*:OnLoad"]:1>
<in C code>: ?
<in C code>: ?
!!Warmup\Warmup.lua:64: in function `LoadAddOn'
MazzleUI-1.1\MazzleUI_Core.lua:164: in function `LoadMazzifier'
MazzleUI-1.1\MazzleUI_Handlers.lua:35: in function <Interface\AddOns\MazzleUI\MazzleUI_Handlers.lua:29>
<in C code>: ?
AceEvent-2.0-66043 (Ace2):260: in function `TriggerEvent'
AceEvent-2.0-66043 (Ace2):910: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:903>

[2008/09/30 10:25:03-1-x1]: <string>:"Mazzifier_Tab5Buttons:OnLoad":3: attempt to index a nil value
<in C code>: ?
<in C code>: ?
!!Warmup\Warmup.lua:64: in function `LoadAddOn'
MazzleUI-1.1\MazzleUI_Core.lua:164: in function `LoadMazzifier'
MazzleUI-1.1\MazzleUI_Handlers.lua:35: in function <Interface\AddOns\MazzleUI\MazzleUI_Handlers.lua:29>
<in C code>: ?
AceEvent-2.0-66043 (Ace2):260: in function `TriggerEvent'
AceEvent-2.0-66043 (Ace2):910: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:903>

There were more errors listed, but unfortunately the game does not allow alt-tab for work properly for some reason.

scorn 09-30-08 08:59 AM

Beta Bug Sack
 
Here's the second list I was missing from the last post.

After these there does not seem to be any errors which are not part of the other add-ons, which as stated before, are out of date knowingly.

Code:

[2008/09/30 10:50:50-1-x1]: <string>:"Mazzifier_Mazzlegasm:OnLoad":3: attempt to index a nil value
<in C code>: ?
<in C code>: ?
!!Warmup\Warmup.lua:64: in function `LoadAddOn'
MazzleUI-1.1\MazzleUI_Core.lua:164: in function `LoadMazzifier'
MazzleUI-1.1\MazzleUI_Handlers.lua:35: in function <Interface\AddOns\MazzleUI\MazzleUI_Handlers.lua:29>
<in C code>: ?
AceEvent-2.0-66043 (Ace2):260: in function `TriggerEvent'
AceEvent-2.0-66043 (Ace2):910: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:903>

[2008/09/30 10:50:50-1-x1]: <string>:"Mazzifier_Tab2Aspect:OnLoad":3: attempt to index a nil value
<in C code>: ?
<in C code>: ?
!!Warmup\Warmup.lua:64: in function `LoadAddOn'
MazzleUI-1.1\MazzleUI_Core.lua:164: in function `LoadMazzifier'
MazzleUI-1.1\MazzleUI_Handlers.lua:35: in function <Interface\AddOns\MazzleUI\MazzleUI_Handlers.lua:29>
<in C code>: ?
AceEvent-2.0-66043 (Ace2):260: in function `TriggerEvent'
AceEvent-2.0-66043 (Ace2):910: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:903>

[2008/09/30 10:50:50-1-x1]: <string>:"Mazzifier_Tab2Parts:OnLoad":3: attempt to index a nil value
<in C code>: ?
<in C code>: ?
!!Warmup\Warmup.lua:64: in function `LoadAddOn'
MazzleUI-1.1\MazzleUI_Core.lua:164: in function `LoadMazzifier'
MazzleUI-1.1\MazzleUI_Handlers.lua:35: in function <Interface\AddOns\MazzleUI\MazzleUI_Handlers.lua:29>
<in C code>: ?
AceEvent-2.0-66043 (Ace2):260: in function `TriggerEvent'
AceEvent-2.0-66043 (Ace2):910: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:903>

[2008/09/30 10:50:50-1-x1]: <string>:"Mazzifier_Tab2FontSize:OnLoad":3: attempt to index a nil value
<in C code>: ?
<in C code>: ?
!!Warmup\Warmup.lua:64: in function `LoadAddOn'
MazzleUI-1.1\MazzleUI_Core.lua:164: in function `LoadMazzifier'
MazzleUI-1.1\MazzleUI_Handlers.lua:35: in function <Interface\AddOns\MazzleUI\MazzleUI_Handlers.lua:29>
<in C code>: ?
AceEvent-2.0-66043 (Ace2):260: in function `TriggerEvent'
AceEvent-2.0-66043 (Ace2):910: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:903>

[2008/09/30 10:50:50-1-x1]: <string>:"Mazzifier_Tab2InstallMode:OnLoad":3: attempt to index a nil value
<in C code>: ?
<in C code>: ?
!!Warmup\Warmup.lua:64: in function `LoadAddOn'
MazzleUI-1.1\MazzleUI_Core.lua:164: in function `LoadMazzifier'
MazzleUI-1.1\MazzleUI_Handlers.lua:35: in function <Interface\AddOns\MazzleUI\MazzleUI_Handlers.lua:29>
<in C code>: ?
AceEvent-2.0-66043 (Ace2):260: in function `TriggerEvent'
AceEvent-2.0-66043 (Ace2):910: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:903>

[2008/09/30 10:50:50-1-x1]: <string>:"Mazzifier_ContentsPanel:OnLoad":1: attempt to index a nil value
<in C code>: ?
<in C code>: ?
!!Warmup\Warmup.lua:64: in function `LoadAddOn'
MazzleUI-1.1\MazzleUI_Core.lua:164: in function `LoadMazzifier'
MazzleUI-1.1\MazzleUI_Handlers.lua:35: in function <Interface\AddOns\MazzleUI\MazzleUI_Handlers.lua:29>
<in C code>: ?
AceEvent-2.0-66043 (Ace2):260: in function `TriggerEvent'
AceEvent-2.0-66043 (Ace2):910: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:903>

[2008/09/30 10:50:50-1-x1]: <string>:"Mazzifier_Tab4Pict:OnLoad":3: attempt to index a nil value
<in C code>: ?
<in C code>: ?
!!Warmup\Warmup.lua:64: in function `LoadAddOn'
MazzleUI-1.1\MazzleUI_Core.lua:164: in function `LoadMazzifier'
MazzleUI-1.1\MazzleUI_Handlers.lua:35: in function <Interface\AddOns\MazzleUI\MazzleUI_Handlers.lua:29>
<in C code>: ?
AceEvent-2.0-66043 (Ace2):260: in function `TriggerEvent'
AceEvent-2.0-66043 (Ace2):910: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:903>


scorn 10-01-08 08:25 AM

Heh... I just noticed that every single one of those refers to warm-up procedures. When I have a moment I will run an update and see which errors are given which the updated add-ons directory.

I figure I can at least provide some information to those who are working the Mazzle UI to see if I can assist them in implementing a patch before the release. Secondarily, it would definitely hinder things if said parties did not receive a beta key invite.

At the current I am doing my best to use the default UI.. Blizzard has changed a number of operational components in terms of mounting and then there is going to need to have the bar switch for vehicles.

Brillynt 10-01-08 12:16 PM

Well the !!Warmup addon is just used to time how long the garbage collection takes during login and reloads so this addon can be removed or moved from the addons directory. By removing it, it will speed up your login and reload time.

As a side note this addon was last updated in January of 2007 so I am not surprised that it is failing.


Let me know what other errors you receive after removing this addon.

scorn 10-03-08 10:27 AM

After warmup!! removal...
 
we seem to have the same bugs after removing warmup, only now they are all tied to spellbinder. I went in with completely updated add-ons this time and I seem to have more errors.

when attempting to mazzlfy, the following is seen:





As you can see from all the above images, there is no text on any tab of the mazzlfier. The third picture is after clicking the main tab.

McBean 10-08-08 09:17 AM

Is this the best thread to keep checking for Mazzle updates related to WotLK?

I just got my bet key and stuff squared away, and wanted to port over Mazzle to help figure out what needed fixing. I'm no coder, but I'm totally willing to help get things logged that need fixing.

Here to help.

--McBean

Brillynt 10-08-08 10:58 AM

Until the addon on authors start releasing the 3.0 versions of them it will be difficult to find the problems. Most of the errors that I have seen are in the Ace framework so we will have to wait for the updates to come out and then go from there.

break19 10-08-08 11:38 AM

Quote:

Originally Posted by Brillynt (Post 103728)
Until the addon on authors start releasing the 3.0 versions of them it will be difficult to find the problems. Most of the errors that I have seen are in the Ace framework so we will have to wait for the updates to come out and then go from there.

there wont likely -be- any updates to the ace2 framework.. ace3 has been out for quite some time, and even has wotlk libs now.

break19

VincentSDSH 10-08-08 12:21 PM

Ace 2 is still around, even been patched, and has an LK version on the ace2 branch and it works fine.

I've been taking ace2 mods all through beta, replacing their libs with the updated ace2 libs, and a good number of them work fine -- those that don't have problems not at all related to ace.

The ace3 LK version was branched for some time as well before someone just put in a version check and merged the code with the live version.

scorn 10-08-08 03:58 PM

I'm going to start asking around to see if I can get advanced copies of the add-ons for testing beta versions for mazzle. No sence in sitting around in the dark.

Sketch 10-08-08 07:50 PM

I am more than willing to help out if possible. I've got a beta account anyone is free to use if they need it (Kinda close to release, yes, but I'm more than happy to give it)

Just let me know. I <3 Mazzle...even if it was stripped down to the bare minimums with the ability for other addons to be added/set up later would be a huge improvement over no Mazzle at all

Another idea is to try and start a 'collection' or a fund drive...money talks sometimes, and if everyone were to give, say, 5-10 dollars...even 50-100 people could make a huge difference.

Peneth 10-08-08 10:40 PM

I've offered my Beta account to whoever's willing to code - so far one person's responded and is waiting to get permission from Mazzle before I hand it over to him.

Despite that, I strongly encourage ANYONE and EVERYONE to help and work on it too. It is a community project to keep Mazzle up after all!

Zavierv 10-10-08 12:12 AM

The test server is up and should provide enough of a testing ground without offering your beta key.. Current build on the test server is patch 3.0.2.. and anyone can get into the PTR :):):)

To bad I am not a coder because I really really enjoy using MazzleUI... Thanks for a awesome UI!

Ratselblitz 10-11-08 12:07 PM

Need better coordination
 
I disagree... we need to be working off the WotLK.

I have one beta account and can get more if necessary. Mazzle needs to coordinate this effort more - in my opinion - or let people create derivative works.

This appears totally leaderless. Which is a very different situation than people not wanting to volunteer. I count 3 people in this thread trying to make sure Mazzle works with Mazzle posting that no one volunteers.

Where is the post requesting volunteers? I manage a dozen developers and this is not how you get people organized or get anything accomplished.

Peneth 10-11-08 12:36 PM

Apolis is now on Beta working on Mazzle as per the deal, he works on the coding and I hand over the Beta account to him. I personally, would appreciate it if others stepped up and talked to him/her and worked as a team.

Zavierv 10-12-08 12:04 AM

I would love to help out as much as I can.. just not a coder.. guess I could take the time and read up on making them.. anyone know where I can read up on them? Woiuld like to help out all I can if I knew how to code them..

From what I am hearing that 3.0 patch is next week.. So hopefully most of this will get going before patch..

blahism 10-12-08 12:14 AM

Doesn't 3.02 go live this tuesday?

Zavierv 10-12-08 12:29 AM

yep thats what I am hearing

Brillynt 10-13-08 08:53 AM

When the 3.02 patch comes out then DUF will break as all of the Buffs and Debuff API has changed. The discord mods website is working on all of the Discord mods but no time line for the fixes is available.

Also the dropdown box api has changed also which will break the mazzify screens.

blahism 10-13-08 12:31 PM

Looks like the patch is out tomorrow for sure.. site message says down till 2pm so that means 5 for us east coast peeps

VincentSDSH 10-13-08 12:38 PM

Quote:

Originally Posted by Brillynt (Post 104142)
Also the dropdown box api has changed also which will break the mazzify screens.

The dropdown API signatures reversed the parameters: just swapping the number and object in the dropdown API calls will fix them most of the time. But from what I saw the Mazzifier has bigger problems than that.

The DUF changes needed for the buffs aren't that bad, they're somewhat easier now and just take some bifurcation of the buff handling code, if that's the only problems DUF has.

ghostdance76 10-13-08 07:43 PM

I am incredibly worried about losing my mazzle its the only way i have played for a long time. that being said i wish everyone workin on it luck i have no experience nor skill working on UIs. id donate cash to this project but im broke as all hell. anyways good luck and god bless mazzle.

Yhor 10-13-08 11:18 PM

Quote:

Originally Posted by ghostdance76 (Post 104213)
I am incredibly worried about losing my mazzle its the only way i have played for a long time. that being said i wish everyone workin on it luck i have no experience nor skill working on UIs. id donate cash to this project but im broke as all hell. anyways good luck and god bless mazzle.


I've lost Mazzleui more times than I can care to remember due to major and minor patches, as have many, many other long time users (likely you have too if you're a long time user). I LOVE this UI, but I don't love it enough to keep forking over cash every time it gets an update. Maybe it will be updated, maybe it won't; I just can't see continuing to support someone that 'feeds' off of other programmers to fix "their" ui, with little to no work (other than maintaining the portal). I've counted at least 50 thank you posts to Mazzle over the years I've used this ui, and every time I've donated to it (4-6 times) I've never once received a "thanks for your support" back (something I get from a few other authors I've donated to; even most corporations will give a thank you reply via email).

Good luck Mazzle, you really made a great ui. It's too bad that eventually most people will see through the tactics you use to keep feeding off this project while you are off in WAR or AoC or whatever the flavor of the week MMO is at the time. Why don't you think about the reasons most other authors won't touch your ui with a 10' Nat Pagles fishing pole. Would it be because of your controlling personality? Perhaps complaining in articles about people who attempt to help Mazzle users (who, at the time, had a broken ui) by asking your permission to work on something, and after no reply they use something from your derivative work only to get pounded by the community for theft (3 sides to every story, I'm just calling it like I see it)? I guess I could be wrong on all accounts; you could be a saint that shares the profits with the people that work on the bugs (breaks) this ui suffers from after most patches, but by reading through the posts that I've come across, this isn't the case.

*Sorry for any grammatical errors and/or hostile nature. This isn't an attempt at trolling, just a very unsatisfied customer expressing his right to customer feedback.

blahism 10-14-08 07:47 AM

I certainly hope to see mazzle live on! I'll volunteer to help work out dependencies, debug what i can and help see what lives and dies beyond 2.4

Mazzlefizz 10-14-08 10:36 AM

Quote:

Originally Posted by Yhor (Post 104234)
I've lost Mazzleui more times than I can care to remember due to major and minor patches, as have many, many other long time users (likely you have too if you're a long time user). I LOVE this UI, but I don't love it enough to keep forking over cash every time it gets an update. Maybe it will be updated, maybe it won't; I just can't see continuing to support someone that 'feeds' off of other programmers to fix "their" ui, with little to no work (other than maintaining the portal). I've counted at least 50 thank you posts to Mazzle over the years I've used this ui, and every time I've donated to it (4-6 times) I've never once received a "thanks for your support" back (something I get from a few other authors I've donated to; even most corporations will give a thank you reply via email).

When I played WoW, I was actually quite methodical about responding to folks (usually via the e-mail in their paypal thing), but almost no donations come in any more, so I don't even notice them anymore. If you made a donation, then thanks.

Quote:

Originally Posted by Yhor (Post 104234)
Good luck Mazzle, you really made a great ui. It's too bad that eventually most people will see through the tactics you use to keep feeding off this project while you are off in WAR or AoC or whatever the flavor of the week MMO is at the time.

lol, feeding off this project? I would be dead of starvation if that were the case. You grossly overestimate how much authors make off donations. I know it's easy to imagine profits pouring in given how many people play MMOs, but that's not the case. I've probably been one of the more fortunate among them, but that was only during some key periods in the development. I've got almost nothing since quitting WoW. When I considered making a MazzleUI site, I got some comments from other authors on how much they've gotten in donations. Let's just say that most authors, some of whom had good stuff out for years, would be lucky to buy a good gaming mouse with the proceeds from their work. I suspect the only folks making any decent money of add-ons are those running ad-driven sites. All the rest of us could continue to take donations for years and be lucky if it ever translate to 10 cents/hour. Your donations and accusations are, quite frankly, absurd and misinformed.

Quote:

Originally Posted by Yhor (Post 104234)
Why don't you think about the reasons most other authors won't touch your ui with a 10' Nat Pagles fishing pole. Would it be because of your controlling personality?

No idea. Maybe.

Quote:

Originally Posted by Yhor (Post 104234)
Perhaps complaining in articles about people who attempt to help Mazzle users (who, at the time, had a broken ui) by asking your permission to work on something, and after no reply they use something from your derivative work only to get pounded by the community for theft (3 sides to every story, I'm just calling it like I see it)?

I hope you're just someone who's really misinformed. The articles and threads specifically dealt with a plagiarizer who stole code and released it as his own stand-alone add-on, and the sites that enable and support such behavior. It had NOTHING to do with people who had posted or were interested in posting fixes to MazzleUI.

Quote:

Originally Posted by Yhor (Post 104234)
I guess I could be wrong on all accounts; you could be a saint that shares the profits with the people that work on the bugs (breaks) this ui suffers from after most patches, but by reading through the posts that I've come across, this isn't the case.

Both things can be true, which I think is the case. I don't think I'm a saint, and I do think you are wrong on all accounts.

Quote:

Originally Posted by Yhor (Post 104234)
*Sorry for any grammatical errors and/or hostile nature. This isn't an attempt at trolling, just a very unsatisfied customer expressing his right to customer feedback.

You are NOT a customer. You're someone who donated. Those are two very different things. Nonetheless, that puts you higher in my book than the 99% who don't donate to me or anyone else ever.

Mixsae 10-14-08 01:26 PM

First, MazzleUI is the best UI compilation I've come across. Absolutely amazing.

Next, to weigh in on the discussion -- why not make MazzleUI a product (if that's legal, I've no idea of Blizzard's terms on this) that you sell? I understand that you've moved on from WoW -- I'm sure all of us will, eventually -- and no longer want to work on your "gift". If you don't want to work on it, you could always license what you've done and allow derivative works to be made at a profit. This would allow all of us to be happy -- because if I have to do without MazzleUI, I'm in deep trouble. :)

Something to think about, anyway...but I know that I'd pay for MazzleUI (or a derivative work) rather than lose it forever...:)

ifrit6268 10-14-08 01:43 PM

Don't be hattin on Mazzle
 
Well, to those who feel Mazz has let you down, such as one user inpaticular feels, I do recall an announcement from Mazzle a while ago stating that for the most part he would not be updating the ui any longer due to a loss of intrest in WoW. So no need for name calling or accusations which apperantly you have not looked into very well. As for the ui itself, for those who are able to write the code, let me know if there is anything needed and I will do my best to help. (and no I cant code, wish I could:()

seffyroff 10-14-08 01:50 PM

Echoing what everyone else has said, and I'm sure its a real obvious thing to Mazzle, and he's simply moved on; I'd absolutely pay a subscription fee to have an always updated MazzleUI.

Such a thing might even persuade me to return to WoW. Losing this perfect UI was easily one of the largest contributors to me stopping playing WoW.

Really, Blizzard should pay Mazzle to write them a new UI ;)

P.S.: Did you know Warhammer Online has a Lua UI scripting system? (Just kidding :D)

Mixsae 10-14-08 02:05 PM

Well, I'd be more than happy to help -- and I can code (though I've never even looked at LUA -- C++, VB, C#, JavaScript and VBScript being more in my wheelhouse).

I may not be the best in the world (some of LUA is kind of 'out there' -- why call it a table when it's a dictionary??) but I'm more than willing to do what I can and learn what I can't. :)

Yhor 10-14-08 03:25 PM

My apologies to all for posting that wall of crap here. The only advice I can give is to never post on patchday while drunk. I am certain you won't see anything like that from me again :(

dizzy49 10-14-08 05:34 PM

I'm a LONG time user of Mazzle, and I've even donated TWICE in the past. I've been shopping around for a replacement UI for quite some time, but frankly, I have yet to find a UI that is as complete, user friendly, while keeping a relatively clean interface and maximizing the screen space.

So far all I've run across are class specific compilations that I feel are very incomplete. I found one UI that's 'Not Bad' at best, but the UI takes up over 1/3 of the screen! Looks like the only way to get a good UI is to make your own, and I don't have the knowledge or time for that :( Which is why I've always been more than willing to donate to the project.

Maybe there should be a donation pool going to the people who are updating Mazzle. Honestly, if I was guaranteed a completely updated and working UI by the time WoTLK comes out, I'd be willing to put forth $50 or $60. Of course, by 'updated' I mean the latest libs and things, ace3, Bongo3 etc, so that future updates would be much easier. I have a feeling there are at least a few other users such as myself that would be willing to put forth a bit more than $5 or $10 for such an update. I think if some people are willing to take the challenge they should let us know what it would take so we have a goal to shoot for.

Anyway, that's my $0.02

Nezrite 10-14-08 05:35 PM

*hands Yhor a glass of ice water and Mazzle an Excedrin*

I'm patiently waiting for things to work themselves out, as they inevitably do. I've donated in the past to mod devs and would gladly do so again when I get a job. I can't express how grateful I am to all the people who put in this kind of work and wish I'd learned to code. I can cook...anyone want a popover instead?

Elechan 10-14-08 06:08 PM

so.. how goes any updating of the UI? :P

bootsanator 10-14-08 06:39 PM

I have never donated to a mod developer before, but if I were going to donate to anyone It would be to people working on this project. MazzleUI is the only thing that keeps me sane :-P

Pretty much once you start using it you can't stop, b/c there are so many awesome little toys and conveniences that are excellent.

Also, a comment i made on the most recent addon pack I'll copy to here, some suggestions :)
And, any and all of you who have ever worked on the mazzleUI, you're included in my praise statements :D
-------------------------
Hey docevl, couple of things. First of all, you rock. I've become WAY too dependant on Mazzle, and I like being able to count on it being here

Second, I'd just like to put in a couple of requests for future versions, and if this's something that needs to be worked into the core, well, i'm sure you know how to make that happen

WIM
SOO much better than cramming tells into the little prat window. Also has options like add/ignore/invite/who on the side, AND, it integrates in with the /whisper function on the target frame (click the whisper button and a WIM window pops up, ready to go!)
Outfitter
Maybe some people like ItemRack, but I hate it with all my being, simply because Outfitter is so much better. Maybe an option to do one or the other, similar to recount/recap/whatever? or omen/ktm? Outfitter has a little side-rack just like Itemrack does (possibly inspired by itemrack, i don't know), so the same functionality would be there, except way easier to setup and use IMO.
Proximo
I saw that some sort of ArenaUnitFrames or something came up......whatever. Proximo rocks. Maybe throw it in there as an alternate.
HealBot
(or grid/clique for those other people...personally i think a customized healbot is just as good, but to each his own)
Heal mod = good. /cheer
PallyPower
I'm not a paladin, so I could care less, and if you're not a raider, you probably don't need this anyway, BUT, I know it's one of the few required mods for our guild if you're a pally, so maybe throw it in for the "mods that help out your class" section, possibly only if they also check "yes i raid"...or leave it out, i don't care as much about this one, i'm a priest :P

That's about all I can think of, you already have dozens of mods that I don't even know about that I'm sure I'm completely dependant on, so I figured, why not a few more to add into the mix

I noticed last month when i got the most recent version that a lot of new skins had been put in and the options had been updated, dunno if that was you or mazzlefizz, but kudos to both of ya.

Keep up the great work!

Boots
------------------

Thanks guys! Oh, and don't scam me, but if I can help out with a few bucks or something, let me know :P

cowboyathome 10-14-08 07:43 PM

No Mazzify!!
 
I don't have any way to mazzify. It's gone. Everything is in the folders and all, but when I launch WoW it's not there. It's not on the FuBar and I can't open it with /mazzify

Can anyone help me?

Brem 10-14-08 08:10 PM

Quote:

Originally Posted by cowboyathome (Post 104342)
I don't have any way to mazzify. It's gone. Everything is in the folders and all, but when I launch WoW it's not there. It's not on the FuBar and I can't open it with /mazzify

Can anyone help me?

This honestly shouldn't be unexpected. 3.0.2 was a major patch on Blizzard's end rewriting a good deal of things. To my (limited) knowledge at least the way drop down menus, references to objects and the Load On Demand methodology all changed. From my limited inspection, I know that the Mazzifier relies on all of these things. Additionally, MazzleUI is also relying on some addons that while wonderful in their day have largely been not as faithfully updated and have generally been overcome by events. The rest of the addon world has moved on and since we've not had a more extensive re-write of MazzleUI, it's going to be a while. If the past is any indication, this will (hopefully) get resolved by someone a lot more talented at coding than I am.

In the meantime, you're probably stuck doing what the rest of us Mazzle diehards are doing--Cobbling something together from bits and pieces which vaguely reminds you of Mazzle and limping along until some fixes are discovered.

All that said, I'd be more than willing to put my "beta tester" hat back on for the smart person who can get at least some of this working.

dizzy49 10-14-08 09:20 PM

Quote:

Pretty much once you start using it you can't stop, b/c there are so many awesome little toys and conveniences that are excellent.
This is so true! There have been a few patches where it took Mazzle a couple weeks before it worked right. I actually refused to play without a working Mazzle!


Quote:

Additionally, MazzleUI is also relying on some addons that while wonderful in their day have largely been not as faithfully updated and have generally been overcome by events. The rest of the addon world has moved on and since we've not had a more extensive re-write of MazzleUI, it's going to be a while.
Exactly, which is why I'm willing to put forth a big donation to encourage someone (or several someones) to take on the challenge of 'updating' Mazzle :)

I absolutely love the configuration ability of Mazzle! I love that I can chose diff Raiding, Bag, Castbar, etc options! It can be used for each and every class available and has class specific things built in! It's great how there are even bar setups for the classes (even if you don't agree, it gives you a good place to start).

Flamer 10-14-08 09:37 PM

Im going crazy
 
All I can say is Im lost without my Mazzle HELP:(

Ratselblitz 10-14-08 09:58 PM

Still Leaderless
 
So who the hell is organizing the effort to fix the Mazzle UI? Seriously?

Who is working on the fix? There are 4-5 people in this thread asking to help. Who do they contact if they want to help?

Clearly - it is NOT Mazzle who does not care to setup any kind of a plan or organize a group to keep this compilation functional.

Mazzle? It appears you're just sitting around enjoying everyone else's frustration.

ghostdance76 10-14-08 09:58 PM

yeah im not liking this without my mazzle new spells and talents and my UI is so fuggered i can barely move... course its also the first patch day and its laggy and unstable anyways.

tikitorchxd 10-14-08 11:26 PM

Ode To Mazzle UI
 
I have been a Mazzle UI fan and addict since.. well many years.. and for the past month I've been dreading the day that i would be forced to install patch 3.0. I remember the struggle of updating Mazzle for burning crusade and how long it took, and how frustrating it was for all Mazzle users. As many of us i have always used this incredible UI and as all of us i have lost it many times and again to the major and sometimes minor patches to this game. Now this day has come and Mazzle has been taken from all of us. It may be the casual UI users who will try to find a replacement and come to realize that nothing will even come close to the ridiculously epic Mazzle UI, or the coders who are frantically pounding their keyboards trying to find the solution to fix their beloved UI, or fans like myself with no coding experience staring at our monitors reading forums and searching the net for solutions and possible beta updates, or blindly clicking through our addon directory trying to find a non-existing solution. The fact of the matter is that Mazzle UI is the best and everyone who uses it is counting on Mazzle, the one who knows the code, to fix this problem, find a solution, and update it. In the mean time, it is my understanding that many coders are stepping up to help create a beta version, but i fear that the UI we know and love will be down and out for a while. I for one have no means of donating and have no coding experience. I am cursed to watch my monitor helpless. Meanwhile i refuse to play WoW without the comfort of a working Mazzle UI.

Thank you Mazzle for this incredible UI and the past updates, and to all the coders trying to find a solution, good luck.

Blu_Haze 10-14-08 11:30 PM

Quote:

Originally Posted by Ratselblitz (Post 104373)
So who the hell is organizing the effort to fix the Mazzle UI? Seriously?

Who is working on the fix? There are 4-5 people in this thread asking to help. Who do they contact if they want to help?

Clearly - it is NOT Mazzle who does not care to setup any kind of a plan or organize a group to keep this compilation functional.

Mazzle? It appears you're just sitting around enjoying everyone else's frustration.

Quiet you. Mazzle doesn't even play the game anymore. Even if he did that attitude is quite annoying. No one owes you anything.

Petrah 10-15-08 12:10 AM

Quote:

Originally Posted by Yhor (Post 104234)

Good luck Mazzle, you really made a great ui. It's too bad that eventually most people will see through the tactics you use to keep feeding off this project while you are off in WAR or AoC or whatever the flavor of the week MMO is at the time.


Quote:

Originally Posted by Mazzlefizz (Post 104287)
lol, feeding off this project? I would be dead of starvation if that were the case. You grossly overestimate how much authors make off donations. I know it's easy to imagine profits pouring in given how many people play MMOs, but that's not the case. I've probably been one of the more fortunate among them, but that was only during some key periods in the development. I've got almost nothing since quitting WoW. When I considered making a MazzleUI site, I got some comments from other authors on how much they've gotten in donations. Let's just say that most authors, some of whom had good stuff out for years, would be lucky to buy a good gaming mouse with the proceeds from their work. I suspect the only folks making any decent money of add-ons are those running ad-driven sites. All the rest of us could continue to take donations for years and be lucky if it ever translate to 10 cents/hour. Your donations and accusations are, quite frankly, absurd and misinformed.

Mazzle,
It's quite easy to see how some people would feel the way Yhor feels.. a lot of people do, myself included. Just most of us do not say so because normally any poopoo threads get locked by you. You also have claimed that you get no donations anymore. Perhaps that is the case, perhaps not. No one knows but you. All we do know is that you're not playing the game and you're not updating your addon, but yet you still link the Paypal donate button. To me that's just wrong. Why keep the Paypal donate button up for a broken addon that will more than likely never have continuous updates by you?

Brillynt 10-15-08 01:47 AM

Well I know that I am working on mine but until a lot of the other mods are working it will be very difficult to resolve the issues with just the core code.

My biggest concern is bongos as no version of bongos is being supported anymore so a new bar addon will have to be integrated in to mazzle.

Also until DUF (Discord Unit Frames) is updated all of the party frames and character frame is dependent on it. This will require the mazzify code for DUF to be updated as the version of DUF that is included in the mazzle core is very old.

This release is going to take some patience from everyone until the Bongos and DUF issues are resolved.

And of course the Death Knight class will have to be added to the core mazzle code.

cowboyathome 10-15-08 05:32 AM

My biggest concern is getting the Mazzlefier to work again.

bootsanator 10-15-08 08:31 AM

Quote:

Originally Posted by Brillynt (Post 104411)
My biggest concern is bongos as no version of bongos is being supported anymore so a new bar addon will have to be integrated in to mazzle.

The new version of Bongos is called Dominos. It's pretty much the same, but they removed a lot of the bloat. I don't know if that bloat was key in setting up the mazzleUI or not, but, that's where that is.

erogroth 10-15-08 10:08 AM

Now I am not much of a coder though I am trying to learn LUA right now so that I can help down the line a bit. However I do what to help get the effort organized. From what I have read from Mazzle in the past he doesn't mind people updating his work as long as credit is given to him. Is that correct Mazzle? This being the case I am going to start a thread called "MazzleUI 3.0/WOTLK Devs Only". The point of this thread will be for those working on the updates for Mazzle can coordinate and organize their work. I ask that only coders post there. We can start a separate thread for beta testers. So for those interested in coding please post there. I will do my best to help organize tasks. Let get Mazzle fixed. Also Mazzle, any input you are able and willing to give would be of great help. Thanks everyone.

dmcphillips1 10-15-08 01:53 PM

hello,
i myself came across mazzle about 3yrs ago and can say that i live and die by it. (hands down the best ui i have found). i would like to thank mazzle for all the work you have done in the past and docyl for the help on the 2.4 patch. i have brought many of my friends and guildmates to mazzle and hope that we can continue to use it. let me know if there is anything i can do to help out in the efforts. i am willing to be part of any and everything i can to get this ui up and running. i have tried to make my own ui using various addons and always come up short so, to that end my advice to those like myself who just have to wait till things get sorted out.. just wait lol that is all we can do, and be thankful of all the developers who are trying to sort out the patch!

VincentSDSH 10-15-08 02:06 PM

Quote:

Originally Posted by bootsanator (Post 104451)
The new version of Bongos is called Dominos. It's pretty much the same, but they removed a lot of the bloat. I don't know if that bloat was key in setting up the mazzleUI or not, but, that's where that is.

It's quite a bit different internally. Bongos in Mazzle allowed a piecemeal setup of bars while Dominos is tied to the blizzard action bars. Not only are the calls different the setup methodology is different. And the fractionary bars that Mazzle defaults to (which I never used, personally, I was using Bongos long before I touched Mazzle) would just waste a lot of buttons.

From the user-end, it's quite similar even in it's differences, but the back end product is quite different from the modified Bongos Mazzle was using.

VincentSDSH 10-15-08 02:12 PM

Quote:

Originally Posted by bootsanator (Post 104451)
The new version of Bongos is called Dominos. It's pretty much the same, but they removed a lot of the bloat. I don't know if that bloat was key in setting up the mazzleUI or not, but, that's where that is.

It's quite a bit different internally. Bongos in Mazzle allowed a piecemeal setup of bars while Dominos is tied to the blizzard action bars. Not only are the calls different the setup methodology is different. And the fractionary bars that Mazzle defaults to (which I never used, personally, I was using Bongos long before I touched Mazzle) would just waste a lot of buttons.

From the user-end, it's quite similar even in it's differences, but the back end product is quite different from the modified Bongos Mazzle was using.

sora420 10-15-08 05:08 PM

mazzlefizz i beg you please o god please help get mazzleui working for latest patch, i understand if you havent got great donations or what not in the past and i know you dont play wow and all the history, but im asking and begging for the fans please try help out if you have any spare time

dont let such an amazing ui go down the drain, yes other ppl are trying to work on it as we know but you are the creator you are the brains behind it all and you and only you can make it flawless for this new patch

if mazzle cant be fixed as ive said in previous patch's i will be deleting wow as i cannot play wow without mazzle

ive already missed out today on all the nice new goodies we get in wow due to the fact that soon as i log into wow on default ui it makes me sick

remember mazzle if you did turn around and say look i will update mazzleui to work 100% with latest patch and will also tweak it to work when wotlk comes out i will be charging 5/10 dollars whatever

of course you will have some people complain other's calling you an ******* etc etc

but you will have the true *fans* of this ui willing to pay without question

even make a poll thread or something but dont just sit back and let it drift away to be just dust in the wind

/rant over, please think about what ive said and dont just type a instant response


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