Couldn't find frame parent: WorldMapFrameAreaFrame
Does anyone know if these frames "WorldMapFrameAreaFrame" and "WorldMapFrameAreaLabel" existed around game version 9.0.1 appreciate this was a long time ago.
Couldn't find frame parent: WorldMapFrameAreaFrame Couldn't find relative frame: WorldMapFrameAreaLabel But updating an addon to work with game version 10.0.0.2 and this seems to be the last stumbling block. If I just ignore it, the addon appears to work ok despite the error, but would still like to fix it if I can. |
Try running the game without the addon to identify the area of the default frame is what you want. Use /fstack and hover over that frame to find the name of the frames underneath the mouse.
I've taken a look at the WorldMapFrame xml layout and nothing remotely similar to those names exist now. https://www.townlong-yak.com/framexm...d_WorldMap.xml But doing a compare to 9.0.1 and that file hasn't changed. And very little has changed in the lua file for it. My suggestion above may be the only way you can identify what you are looking for. Unless someone knows exactly what you are talking about and can help you :) |
Thanks, for the response I didn't know about the /fstack command, my LUA 5.1 reference book is in the post somewhere, but postage strikes here so it's not arrived yet!
Maybe this picture would help? https://www.curseforge.com/wow/addon...ne/screenshots The code below appears to be the issue. The LUA code is below that. I believe it's trying to write zone information when you hover over an area on the world map. Adding the name of the instances and their levels in that zone. Code:
<!-- Map Text --> Code:
function TRZ_WorldMapButton_OnUpdate(arg1) |
It looks like this frame name never existed in Blizzard. I went back to 8.0.1 and the world map xml hasn't changed. Maybe it is something in Titan Panel. A quick google for the frame name came up with only Titan Panel related comments.
Correction: It looks like the world map has been changed enough that the name and functionality is different from what it was in 9.0.1 .. The actual xml with those frames in is https://www.townlong-yak.com/framexm...taProvider.xml And this template is used in the lua file... and the reason it can't find the frame ? The frame that uses it isn't named. https://www.townlong-yak.com/framexm...Provider.lua#8 And this appears to be where the World Map adds the data provider for the labels. https://www.townlong-yak.com/framexm...rldMap.lua#162 First guess ( as I haven't played with map stuff ) is that you need to see if WorldMapFrame.Label returns the same info as the old WorldMapFrameAreaLabel did. The rest of the information is in the first xml file I linked as keys .. so Label.Name and Label.Description. The question is whether self is referencing the WorldMapFrame or not. |
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