WeakAuras error
With the current relase I have encountered a problem with weakauras, iit does not work but I do not know what goes into conflict. Report the log:
x1 WeakAuras\WeakAuras-2.5.12.lua:1154: attempt to call method 'Collapse' (a nil value) Stack: WeakAuras\WeakAuras-2.5.12.lua:1154: in function 'Pause' ...terface\WeakAurasOptions\WeakAurasOptions-2.5.12.lua:1301: in function 'ShowOptions' ...terface\WeakAurasOptions\WeakAurasOptions-2.5.12.lua:1276: in function 'ToggleOptions' WeakAuras\WeakAuras-2.5.12.lua:78: in function 'OpenOptions' WeakAuras\WeakAuras-2.5.12.lua:98: in function '?' FrameXML\ChatFrame.lua:4547: in function 'ChatEdit_ParseText' FrameXML\ChatFrame.lua:4215: in function 'ChatEdit_SendText' FrameXML\ChatFrame.lua:4251: in function 'ChatEdit_OnEnterPressed' [string "*:OnEnterPressed"]:1: in function <[string "*:OnEnterPressed"]:1> Time: 2018/07/02 17:10:42 Index: 4/4 Locals: (for generator) = <function> defined =[C] (for state) = <table> { AotE up = <table> {} Hunter = <table> {} } (for control) = "AotE up" id = "AotE up" region = <table> { regionType = "icon" region = <unnamed> {} } (*temporary) = nil (*temporary) = <unnamed> { 0 = <userdata> GetYOffset = <function> defined @WeakAuras\RegionTypes\RegionPrototype.lua:229 values = <table> {} xOffset = 104 adjustedMax = false adjustedMin = false expirationTime = 1.#INF anchorPoint = "CENTER" GetXOffset = <function> defined @WeakAuras\RegionTypes\RegionPrototype.lua:225 SetYOffset = <function> defined @WeakAuras\RegionTypes\RegionPrototype.lua:221 icon = <unnamed> {} SetOffset = <function> defined @WeakAuras\RegionTypes\RegionPrototype.lua:208 keepAspectRatio = false SetAnchor = <function> defined @WeakAuras\RegionTypes\RegionPrototype.lua:195 SendChat = <function> defined @WeakAuras\RegionTypes\RegionPrototype.lua:167 stickyDuration = false toShow = true height = 47 useAuto = true SetOffsetAnim = <function> defined @WeakAuras\RegionTypes\RegionPrototype.lua:233 frameId = "aote_up" cloneId = "" xOffsetAnim = 0 yOffsetAnim = 0 regionType = "icon" stacks = <unnamed> {} scaley = 1 relativePoint = "CENTER" scalex = 1 SoundStop = <function> defined @WeakAuras\RegionTypes\RegionPrototype.lua:113 SoundPlay = <function> defined @WeakAuras\RegionTypes\RegionPrototype.lua:152 yOffset = -83 SoundRepeatStop = <function> defined @WeakAuras\RegionTypes\RegionPrototype.lua:104 text2 = <unnamed> {} id = "AotE up" ResetPosition = <function> defined @WeakAuras\RegionTypes\RegionPrototype.lua:189 relativeTo = <unnamed> {} width = 47 SetXOffset = <function> defined @WeakAuras\RegionTypes\RegionPrototype.lua:217 MSQGroup = <table> {} inverse = false SetFrameLevel = <function> defined @WeakAuras\RegionTypes\Icon.lua:208 duration = 0 button = <unnamed> {} cooldown = WeakAurasCooldownaote_up {} RunCode = <function> defined @WeakAuras\RegionTypes\RegionPrototype.lua:171 } (*temporary) = "attempt to call method 'Collapse' (a nil value)" paused = true pairs = <function> defined =[C] regions = <table> { AotE up = <table> {} Hunter = <table> {} } clones = <table> {} |
is this in the beta or ptr client? If it is try using the beta version for WeakAuras
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In live client, the version of realui live no longer works after the last patches so I tried the beta version. In fact, in live it works well but weakauras not.
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To be clear, the error was on the live client with the live or beta RealUI?
Also, what do you mean by "the version of realui live no longer works"? I would think there would be a lot more posts on this forum if RealUI just flat out didn't work. |
For the least amount of conflicts right now do you suggest we switch over to the beta versions of realui/weakauras? or stay with the live versions?
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I try to keep RealUI compatible with both patches, but not all addon authors do. So if you're playing on the live client and want something safe, use the live release versions.
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