How does Carbonite get it's maps from the game?
Hi all!
(yes I've started with WoW and addon development again) I'm still wondering whether someone knows this. They don't seem to include the maps with the addon, so where does Carbonite get it's textures from? Or maybe that's the big secret of Carbonite ;) Thanks! |
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I remember when I downloaded the big art pack from Blizzard it was in there. |
Welcome Back =P
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Ty :)
I updated ncExploreMap for cata and I'm now working on fixing ncBiggerMacros :P Quote:
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i can extract them for you. There are tons of them though.
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http://wowui.pastey.net/145753
Have a gander. Not sure what to do with those types of extensions but that is the maps for the game. |
Indeed, I don't think we can load that using textures or models can we :eek:
Edit: Looking in carbonites (obfuscated) code I see this (and similar): "World\\Minimaps\\Kalimdor" Seems to be a nice hint :) Edit2: Found this interesting site: http://homepage.mac.com/prym/partone.html |
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Data\art.mpq World\Minimaps Nice MPQ's. Now I can continue with my work :P |
1 Attachment(s)
How did you extract the file names? I have a MPQ editor but I can't seem to get it extract the list of the names only :o
EDIT: Nevermind, found that the file itself contained an index >.< EDIT2: Added a txt file with all the texture paths of the minimaps, incase anyone was interested. |
Ok, quick dirty random snippet:
Code:
f = CreateFrame("Frame", nil, UIParent) |
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