Large Unit Frames
Just wanted to bring this topic up again in the new forum.
I've reached what I feel is a pretty good point. I still can't figure out how to fix the hash marks in the target health/power bars, but other than that, it looks pretty good. If I get the time my next priority would be to give the Focus bar some attention to make it bigger and more suitable for tanking: ie easier to track the other tank's debuff situation. All things considered though, I think it's pretty good. Gethe: Let me know how you'd like me to send you the modded files. I know you mentioned considering making this a baked-in option for the new WoD-compatible version, I hope that's still in the cards! |
Yeah definitely, send me what you have just as you did previously.
I'm actually in the process of redoing the unit frames almost from scratch. Due to this I have to prioritize existing features before new ones, but once I'm done it should be a ton easier to add new stuff like this. |
This should be all of them: (Note: I made the big layout bigger, so all the images are from the media/2 folder)
Overlay.lua: http://s000.tinyupload.com/index.php...84813516984490 Layout.lua: http://s000.tinyupload.com/index.php...42904989733421 F1_Health_Surround: http://s000.tinyupload.com/index.php...89998979689400 F1_Health_Bar: http://s000.tinyupload.com/index.php...79848518793954 F1_EndBox_Bar: http://s000.tinyupload.com/index.php...57277087146934 F1_EndBox_Surround: http://s000.tinyupload.com/index.php...05157323581208 F1_Power_Bar: http://s000.tinyupload.com/index.php...02518884442317 F1_Power_Surround: http://s000.tinyupload.com/index.php...41997295917095 Thanks for considering this and taking it on. The clean look of RealUI really adds a bit of professionalism to the appearance, which is something I seem to be into these days. Being able to easily standardize and clean up my UI on multiple toons lets me *play* multiple toons, rather than constantly shuffling UIs. |
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